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Old 10-29-2008, 05:52 PM   #52
Andromeda
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Originally Posted by SKiNG View Post
Hi everyone,

I haven't posted here in a while because I've moved my focus on Blackshot but I still read the forum here and there.

The reasoning behind the PvP changes was to promote more competitiveness in the PvP zones, hence the term PvP. Developers felt it was too "care bear" and wanted the zones to play out as intended. This was tested in the Korean version first and now it's in our version. This doesn't mean it's permanent though (the beauty of PC games). We will definitely follow how it plays out and make necessary changes as time goes on.

PvP is meant for player vs player. If players only make use of those zones for grinding mobs, then what's the point? I'm not saying the changes are right, but give it a chance before raising your arms in anger
Thats good and all but removing the level limits in dungeons wasn't required since they aren't PvP areas...

Last edited by Andromeda; 10-29-2008 at 05:56 PM..
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