In my own humble opinion I find that the 25 spr in free stat is actually of more use than putting in 25 str. I usually get crit chains of 3-5 thanks to my +8% crit hammer and +1% crit earrings so that means I have a 14% chance of actually doing a crit with each attack. Plus at lvl 70 the blue weapons give you another 4% increase in crit with a .1 second faster attack speed so you will be able to crit even more therefore outdamaging those who put the extra 25 points in str instead of spr. Plus the extra 125 sp points is good enough to cast lvl 10 heal with max sp cost about 2 times and if empowered with more power recovers over 3k-4k hp? (correct me if I am wrong. I am only a lvl 31 cleric) which would have more use in soloing and partying than the extra 30 attack which is not going to be much later on due to higher lvl enemies having more defense and hp. I don't really attack too often b/c I focus more upon healing in parties and kqs therefore the extra 125 sp comes to use more often than the extra 30 damage. Plus crits do like an extra 150% or 200% more damage so if you got a crit with a bash (usually every 5 bashes for me though I rarely use it) will deal more damage than a bash with only an additional 30 damage.
End is nice but after 50 end from free points the effects of the block rate are debilitated to only +.05% block rate while it does give hp, which is very useful, spr gives more benefits from 25 spr than an extra 25 end.
Str is more for stable damage but will be outdamage when it comes to crits.
Spr offers crits but is unstable at times but offers a great reward for those who take the chances by putting in 25 points in spr instead of str. Plus what is life but really a game of chances of anyways.
Lastly I think that clerics aren't about who can kill things fastest but who can survive the longest.
Just my two cents on this topic
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