to be honest i dont think there are any pattern..... just the plain c++ random method. I dont have any proof for that, but i dont think the devs made a complicated upgrading system. Becouse they wouldnt gain anything from it.
The only pattern i use is: if the enchantemt fails, dont enchant again. The chance of failing again is high. Wait some time. But if thats true or not... i dont know.
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FLAN FOR VICTORY !!
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