Hm, yeah.
We had kind of designed the event so that people don't have to stay the whole way if they can't, either if it's because of level differences or bad timing.
We also had thought a lot of people will turn up for the events, which would reduce exp loss, but we hadn't known that the amount had been so little people. Maybe if we had known, we'd change it or make it easier or only have one newbie to protect.
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