Originally Posted by rokaraged
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Really.... i recall critting for atleast 250- 300 against clerics my level (who should have only a little less defense then a 2handed axe theres also the defense buff though) with normal attacks when my hp was around 1.3k base. How much more if our base hp was 2k? Combine this with vitality.....
Stones only heal for 60% of your max health (not counting hp scrolls but extenders) stoning at 400 with leave you at 1600. If you can get skill crits in, dealing more than 60% of your opponents health in 8 seconds is more then possible.
With more skills to spam later in the game, this will only get better and better . Remember theres no COOLdown between skills. If i can critt 300 with a basic hit, the axe will be attacking just as fast as other weapons with skill spamming but with more damage and possible crits.
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Let's just say.. This started with the build, now it's going quite off-topic xD But, btw, disregarding all +HP bonuses, an HP Stone should get you to full health. My base HP was around 13xx (Edit: 15xx actually >.<) at lv 49, I believe.
If we consider that what you said is true, it applies to both the full SPR and the stupid dude who put every point into INT. With the effects of a few scrolls and maybe even a buff, you're gonna have to count on doing rare longchain-crits to catch the full INT guy out. Also, in this fair fight, the 2 fighters will be stunning each other by turns. I don't think being full SPR gives you that much of an edge here. If you can't finish your opponent off before you get stunned again, it's just a long wait until someone needs to bust 10 silvers on stones.