Originally Posted by hanism
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Hey all, I'm been messing with my mage these days and I've seen in the game quite a feel mages have almost instant cast of magic missile one. I think its done by putting 5 points into decreasing its cool time, thus reducing the cool time to 1.3 secs. I currently have a 17 mage and I found that magic missile one is probably my most used skill now. I usually cast one of the longer cool down skills and just spam magic missile one, it almost becomes instant cast with that cool down. So i was wondering if any other mages here find it useful?
thanks
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MM1 is the bread and butter of the mage. as you level up MM1 stays consistently efficient, specially at 1 SP and 1.3 Cooldown.
15 Points towards it is totally worth it in my personal opinion
But all i play ever is mage,

What would i know. ^^