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Old 05-08-2008, 10:21 AM   #15
MaxOff
Zombie
 

Posts: 348
MaxOff will become famous soon enoughMaxOff will become famous soon enough
ohh my god.
u are asking the right people.... not really

Let me intudruce to a an important value in 3d rendering: the Polygon Count. In short the Polygon Count is the amount of polygones that are used to render a scene.

And Gfx- cards have a value that tells u how many Polygons can be rendered in a second.


Not let us assume we can render 10.000.000 polys per second(thats about what is recommed for fiesta). So if we want 40fps we have 250.000polys for a scene.
So lets start with ~50.000polys for the bg, after we want a little bit detail! So we have about 50-70Shops and another 20players running around buying/selling. Because the houses have less detailed then a character, we give them 400polys and for the players 1000polys. Now there we have problem thats about ~40.000polys together, but only 20.000 polys left! Well the frame rate surely will drop.


Now the values are only based on imagination but the problem should be clear.

For record: i already have problems when i go the rou/eld/uru central squares, mainly because of texture&model loading though. But if the the density is even more increased it would lag even more, as it already does.

Not to mention that the old roumen shop system was kinda clear. If u wanted to sell your mats u went to the north entrance, if its elrunes u wanted u where going to the smith and scrolls where sold on the staircase.

Now u want to mix it all together: great i have to search longer and as a bonus its lagging even more then normal.
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FLAN FOR VICTORY !!

Last edited by MaxOff; 05-08-2008 at 10:31 AM..
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