Thanks bcdood.
After posting here I started to really think about stats. I realize in some games there is stats that you add only to benefit you in your newbie days.
For example: Say I wanted to be a full support cleric and they start off with low health. I would add end/con/vit to help me get to a proper level before going all out int/spr.
If i skipped adding those stats that help my health and just went a slower route for leveling wouldnt that benefit me more when i was higher level? I also realize in some games health can be more essential than others. I just wondered if you went a slower route for leveling as a newb and skipped wasting stats/skill points etc. in order to level up faster couldn't that benefit you more in the long run?
Just something that popped in my mind. I could be thinking about this all wrong, but I wanted opinions.
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