It was something that I thought to do in my early 60's, trying to take as much aggro as possible by trying to have the most spells take effect at roughly the same time. Clerics can take aggro slowly but surely and keep it, if the DD isn't using +9s but you can take aggro faster if you cancel animations and heal-bomb a single-target. Having a 2200-ish Rejuvenate resolve in quick succession to Heal 10 and Recover pulls a hella lot of agro.
The extra points were just sitting around and I'm perfectly willing to get a reset if I'm so inclined later. It's still useful though.
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