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Cool guide, could use a lot more info though. And I agree with the previous statements of the empower thing. I'd like to think if there is stats that can lower the cooldown time, the skill points would be redundant. Skill points in my opinion is very valuable, more so than regular stats. If regular stats can power those up, then no one'd really want that little window there. :P
If possible, I'd like more specific infos such as: how much stat gain do you actually get for 1 point used? As in, if I add 1 END, I'd get HP+__, etc. That'd be very helpful.
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