Originally Posted by Kyrillos
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People are viewing the mage as changing. They are expecting them to become much more like an archer, really after the CD time decrese to the Archer class. Maybe it's time to add DAMAGE to mage spells. They arer already really high, but the mock CD and Kick needs decresed, or mage damage should go up. I'd go with the former.
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Surely this is a typo, yes? Be more like the Archer class? What does that even mean? Do DoT poisons? Have Nature's Protection? Do about HALF as much DAMAGE? Can't find AOE parties?
I'm pretty sure the last thing Mage spells need are more damage. The mage spells are already doing an insane amount of damage and I don't know how increasing mage damage will help you draw less aggro.
Anyway, the main problem is still with Fighter's Mock. It fails.
Thank god for Nature's Protection.