Originally Posted by Dynamics
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Personally I don't like strength, and here's why:
http://www.fiestafan.com/forums/showthread.php?t=709
I'd prefer spirit over strength, because the spirit from divinity doesn't affect your critical rate. Even pure endurance would be more useful overall, because I find the damage from strength stat to be insignificant compared to your natural damage (damage with weapon and natural strength gain). However, this is only my opinion, and I'll respect our different views.
Anyway, your guide is pretty good, I like it. If you'd like me to help with writing it (spelling, grammar, vocabulary), I'd be happy to do so.
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lol and SPR fails for the same exact reason...a person with NO SPR...can crit just as much as a person who pumps SPR. Thats just the way Fiesta works for nao. But basically Crit builds have no place in PvE they are better served in PvP and even there Clerics are better used for other things. High Crit rates can be achieved so many ways by using: rings necklace different weapons types or hunting blue armors.
Originally Posted by tehfusion
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I was wondering about Bleed and Trip - what's the point? They use more SP (maybe), do less damage and have worse cool-down than Bash. Why use them? Do they have a status effect or hit multiple times, or what?
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As of rite nao bleed and trip do nothing....but they are a another attack so use them because its alot better then waitin for cool down you can spam bash.

I think later Trip may stun and Bleed maybe D.O.T but I could be wrong.