08-07-2007, 07:36 AM
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#5
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Zombie Master
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Originally Posted by Dynamics
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Well, we've all been in those KQ's destined for doom. But what triggers that intuition? What makes you say "it's over" before it all begins? Feel free to leave your own comments (you'll be credited of course), here are some of mine:
- 13/14 of the other people are screaming for a party as soon as you start.
- 13/14 of the other people are asking how to get to Roumen.
- 3/5 of the other people are wondering where everyone else is.
- Some people decide it's a good opportunity to sell their wares.
- There are no clerics.
- There are no tanks.
- The tanks you do have, have no balls.
- About half the people strongly believe "WE'RE SCREWED" regardless of how you convince them.
- KQ associates attempt to kill everything they see, aka "the lawnmower effect" because they're so used to the King Slime quest (applicable for Mara Pirates and Gold Hill)
- You see more then eight people with spanish letters in their name on the participation list
- You only see your name on the participation list.
Other indications people have suggested:
- "When [you] see people walking on the cursed 'treadmill of eternity.'" (Meaning that [you're] in for a disconnection). [Ash]
Anyway, if your KQ falls under any of these categories, I suggest you die ASAP to save yourself from wasting a valuable twenty minutes.
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A-herm. threethreethree
__________________
\(°ω°)/
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