Originally Posted by O-mie
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Come on, you guys remember how devastated we were as lowbies, always broke and barely scraping by with a silver or two? =P And how would you feel if you had a friend you wanted to powerlevel or help out, but you couldn't because of these caps or restrictions? Would eat away at the gameplay's community aspects.
Like I said - I honestly believe most complaints are from people of higher levels who have gotten a little overly greedy.
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I havent forgotten what it was like to be a lowbie. I havent forgotten the fact that I solo'ed the first 49 levels of this game - thanks to soloing I had a lot of in game currency to spend. So much so that I bought my lv.50 halberd while I was still a lowbie 30 - though to be fair it only costed me some 300s back then.
But, you also need to be a high levelled (70 and above) to see our point as well.
71 - BAM! 13,300,000 exp to grind off.
72 - BAM! 14,438,305 exp to go!
...
78 - BAM! I dont want to even know...
We naturally go to the Forest of Slumber since most of the monsters are orange, yellow, and some even still red.
The few lucky people who get AOE parties are at the Ancient stonies sharing 2400+partybonus exp a stonie 5 ways.
The other lucky people are at the Shylphs splitting 1800+partybonus exp 5 ways.
The problem is, the experience rates in the Forest of slumber arent the greatest at our level.
ASSUMING you recieve 100% of the stonie exp, and can kill 1 every 5 seconds, thats 6015 ancient stonies, 30,075 seconds, 501 minutes, or 8 hours non stop to level at 72.
Now lets take a more realistic approach:
You recieve approximately 800 exp, and recieve maybe 12 in a wave of monsters that can be gathered every 40 seconds. Thats, 60159 seconds, 1002 minutes, or 16 hours grinding non stop.
Now lets factor in the fact that other AOE parties are competing too. You get roughly if not less than 1 half of the number 12. The time spent grinding jumps to 32 hours.
Now lets factor in the fact that you may not even get a party (this is my case.)
At 2173 a lizard knight, 35 seconds to kill and rest up, thats 232,554 seconds, 3875 minutes, or 64 hours of grinding...
Doesn't look pretty....
Couple that with the fact that I may or may not get lizard knights because a swarm of 30's and 40's are rushing in with their oversized party to take care of 1 knight. The time of 64 hours jumps drastically.
Had burning rock been opened it wouldn't nearly be as bad. Although I can understand it may seem selfish on our parts, but everyone else needs to understand:
we have no place to go....
Had burning rock and flaming mine been opened, many of us would be spread out. Fights for monsters would still insue, but I'm pretty content grinding on Core Guardians at 2600 exp a pop.
We were actually quite pleased the day we saw the burning rock gate - or at least I was.
I'd welcome having 30's and 40's around, if I could go someplace else when it gets too crowded, or if there were other options to level.
But as it stands currently:
- Too much exp needing to be grinded out
- The rewarded exp for kills is pretty low
- The number of monsters available to be killed is really low