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Search: Posts Made By: Triumph
Forum: Cleric 09-04-2007, 09:46 PM
Replies: 11
Views: 3,413
Posted By Triumph
Since I'm in a hurry (as of now), I can't really...

Since I'm in a hurry (as of now), I can't really go through and critique each sentence. But the few things I caught were:

You're assuming you'll miss a good portion of hits, which on a "yellow"...
Forum: Cleric 09-04-2007, 02:06 AM
Replies: 11
Views: 3,413
Posted By Triumph
._. Hammer: 10/1.3 = 7.692307692 hits *...

._.

Hammer: 10/1.3 = 7.692307692 hits * [75+14 (+14 STR = My build)]

= 684.6153846 damage.

Though it doesn't matter, the mace is still the sign of the devil.
Forum: Cleric 09-03-2007, 10:58 PM
Replies: 11
Views: 3,413
Posted By Triumph
I simply did the following - Mace calculation was...

I simply did the following - Mace calculation was wrong, by the way:

Mace: 10/1.1 = 9 hits * [60+14 (+14 STR = My build)] = 666.
Hammer: 10/1.3 = ~8 hits * [75+14 (+14 STR = My build)] = 712.

...
Forum: Cleric 09-03-2007, 04:14 AM
Replies: 11
Views: 3,413
Posted By Triumph
Naturally, I'll provide the argument for hammers....

Naturally, I'll provide the argument for hammers.

Even at level 20, the damage of the hammer is already 10-15 points higher. The efficiency of going with a hammer varies with your build. Assuming...
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