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Nature's Protection
I don't really understand the purpose of this skill, or how it really works =/
+REP to best explainer :3 |
I don't think you can rep me again lol.
Anyway, Nature's Protection is a skill that is really only useful in parties. Once cast, it lowers a mob's aggression level towards the caster and directs mobs to attack the party-member with the next highest level of aggro. It has greatest effect if it is casted with the mob inside the radius of the skill. link btw:- It works even if the mob isn't in the AoI. It just works much better if it is. |
Repped
And tyvm for the help :3 Before, I was like... this is one wierd skill :p |
One advice though, during AOE parties you need to be careful with this skill. Some or most of the time the mobs go towards your Cleric instead if their spam healing.
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^^ Alrighty
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Yes only use it when you have a strong tank. And I would suggest after he uses mock.
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Mmk :3
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I don't think it works if it's outside the area of effect. I'm pretty sure the monster has to be within 1.5m or inside the flashy dome. Both are about the same.
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grr
Quote:
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The only time I use it is in AOE or KQ, and if im in a pt that the cleric sucks or just wants to heal his friends
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