Fiesta Fan Forums

Fiesta Fan Forums (http://www.fiestafan.com/forums/index.php)
-   Fiesta General (http://www.fiestafan.com/forums/forumdisplay.php?f=6)
-   -   Did anyone else read this... (http://www.fiestafan.com/forums/showthread.php?t=2054)

Ryoji 10-19-2007 05:43 PM

Did anyone else read this...
 
http://rpgvault.ign.com/articles/822/822760p1.html

I thaught it was a good read and it kinda hinted towards the future of the game a little. Possibly a new class in the future as well...

ThievingSix 10-19-2007 10:18 PM

Quote:

Kingdom Quests, which are accessible in the major cities
Are they removing the neat little button next to the map?

Quote:

When a player creates a character, she chooses a class and gender.
ZOMG sexist >.< lol j/k

Quote:

However, we are looking into a feature that will allow players to change facial qualities and possibly even others.
Can't wait for this to be implemented.

Quote:

The Fiesta GMs are remarkably active in the game, hosting events and providing quests for the players almost every day. Whether giving out hints for quest completion or summoning a handful of monsters for players to defeat
Lol handful? From what I remember it was a non stop spawning of hundreds of mobs.

Quote:

Archers are the offensive support class; they poison enemies, slow them down and even trap them.
WHEN? What level!?!? Tell!

Quote:

Clever Fighters, Warriors, Gladiators, and eventually Knights
So...20..60...80..100? Will take quite a while to get that far.

Why so awsome..looking !!


All in all the best MMO I have played in a long time.

Hessah 10-19-2007 10:41 PM

sounds mad!! but looks like it could be a long wait...

Valentines 10-19-2007 11:00 PM

Hmm.

Ya gonna be interesting in the future.

Ryoji 10-19-2007 11:20 PM

It's really nice to see that they are atleast working on the future with some very interesting ideas.

Valentines 10-19-2007 11:24 PM

I'm interested in the Archer traps.

Ryoji 10-19-2007 11:31 PM

Yeah me too, but weren't they already supposed to have them..atleast with the description of the class you would think they did. Anyways those traps need to be implemented so I can go trapping everything.

Valentines 10-19-2007 11:34 PM

I agree.

KY_Jelly 10-19-2007 11:45 PM

I'm surprised DSChang found time to get away from SoS CB to even answer these questiosn.

It hints at some pretty neat features though, cant wait.

MagesRequiem 10-20-2007 04:02 AM

I was really excited after reading a lot of that. I can't wait to see what Mages become later on. I know it goes like this:

Mage (Default) -> WizMage (20) -> Enchanter (60) -> ?? (??) -> ?? (??)

I wish they would show our helmets. I like little pointy Wizard hats. :3 Also, the name of the level 20 class change needs to be changed into something WizMage doesn't sound all that great. They could just change it to something like Wizard or Magician.

I'm also excited about the higher leveled spells we Mages get. One thing they should change is to give Clerics Dispel and give us something different. I find the spell rather pointless as a Mage.


All times are GMT. The time now is 10:35 PM.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.