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-   -   New Skills... (http://www.fiestafan.com/forums/showthread.php?t=20129)

Jikanu 04-26-2009 06:03 PM

New Skills...
 
what's up with deeper and release? what are they supposed to do? like, just mark an enemy for your party to attack? or do they do something more? O_o

Zwivix 04-26-2009 10:50 PM

Im actually not sure. By the description they sound like useless skills. Maybe to tell people "I got this mob dont KS me"? Or what im thinking if you use deeper you can target the mob, so nobody else can attack it? Not sure...Anyone that can get info from the other sites mind giving more insight?

Jikanu 04-27-2009 12:07 AM

Perhaps it FORCES your party to target that mob? O-o

Hessah 04-27-2009 12:57 AM

Release sounds like another form of NP.... =/

Phantom Badger 04-28-2009 06:30 AM

Quote:

Originally Posted by Jikanu (Post 327891)
what's up with deeper and release? what are they supposed to do? like, just mark an enemy for your party to attack? or do they do something more? O_o

I thinkt it either makes an arrow appear over the mob's head or it turns a differant colour, Notice only fighters and archers get it, Adn archer because they lure, and a fighter because they do the first attack sometimes, It's so your party knows which mbo to attack instead of pulling like, way too many because you all go for differant ones.

Anarah 05-02-2009 04:10 AM

Maybe it's used to mark the enemy that may cause the most threat

Jikanu 05-02-2009 04:49 AM

but that's kinda pointless, you know? i mean, everyone KNOWS what enemy is threatening

pigspark 05-02-2009 10:13 AM

thts a good point. I was wondering if OS can put more skills that are usefull not useless

lightspring 05-02-2009 12:03 PM

Well.. in some cases mages lure too, since they are as ranged as us.

But they don't get this skill. Maybe its meant for some other reason?

Because, if a fighter makes the first attack, he has to go to the enemy. In a group of monsters, even when he marks one, he'll aggro the whole bunch. So that beats the purpose. If its to tell the party which mob to focus on first.. then shouldn't this be a common class skill? Why archers and fighters only?


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