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-   -   We're Dead. (http://www.fiestafan.com/forums/showthread.php?t=19507)

Jikanu 04-07-2009 02:47 PM

We're Dead.
 
In the next capraise or two, fighters get a skill called "Tomahawk" which allows them to throw their weapon. it seems archer's reign as kiters has come to an end...

ZeroZone 04-07-2009 02:58 PM

fuck the skills just look at hellgait wapons damage + aim..... 3k aim...... for those less fortunate they get to useBKR weapon which have over 1k aim.

kirbysprite 04-07-2009 03:01 PM

Well, that's just one skill. Archers still have more skills, so they can still kite better. And fighters have one skill, that skill will probably have a cooldown, so they can't use it all the time. Archers can kite, but fighters cannot poison, so I still think Archers are better kiters.

Isuma 04-07-2009 03:03 PM

Quote:

Originally Posted by ZeroZone (Post 319167)
fuck the skills just look at hellgait wapons damage + aim..... 3k aim...... for those less fortunate they get to useBKR weapon which have over 1k aim.

Well, if you check the OS forums and read some of the older posts in cap raise threads, some GMs have commented on the Helgait and BKR weapons, BKR weapons will overpower Helgait weapons due to the fact that only level 94+ equips/weapons can be +10'd.

Tomahawk is usefull but you dont count for the fact that archers get bind/hide/slowshot/distant show. Over time i think these factors will even out the pvp play. Plus.. why are you fearing fighters when mages get Stun+sleep+freeze+teleport.. ;-;

Edit: Tomahawk cd is like Whirlwind, a horrid 3 minutes. So you're safe til the mages take over.

Ivramire 04-07-2009 03:33 PM

I thought Mages also got a summon?


Only thing I heard about Clerics is that they get another Revive skill xD


Archers get the stuff you mentioned + a skill that unequips weapons, though skill-sets all depend on class-path.

Ralath 04-07-2009 03:59 PM

wut wut.

What are we going to do with another Revive skill.... ._.

Isuma 04-07-2009 04:05 PM

The revive skill is a full party revive skill. That would come in handy in wars :devil:

Mages get Flame Walker and Summon, I wish i knew what Flame Walker looked like though ;-; It's description says summons a Flame Walker. :cries:

Edit: Yeah, I'm only waiting for Guild Tournament though ;-; Lag freeeeeeeeeeeeeeeeeeeeeeeeeee~ Battle Zone where all the audience is in hide mode and you cant shop kill ftw

Jikanu 04-07-2009 11:03 PM

Quote:

Originally Posted by kirbysprite (Post 319169)
Well, that's just one skill. Archers still have more skills, so they can still kite better. And fighters have one skill, that skill will probably have a cooldown, so they can't use it all the time. Archers can kite, but fighters cannot poison, so I still think Archers are better kiters.

Im talking pvp. Considering the helgait weapons, they could probably 1-hit-ko anyone even a level under them with the right axe.

Leesa 04-07-2009 11:08 PM

Well like the others said, it will have a cooldown, and its just one skill, it cant over power archers in kiting.

Jikanu 04-07-2009 11:10 PM

im not talking about kiting, im talking pvp. im talking about how we've lost our one advantage over fighters in terms of one on one combat.


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