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Full STR clerics in Pvp
My friend Tara_Eatwell has been playing her full STR cleric up untill lvl 85 and she has full +9 everything with high end/dex/spr equips hp extenders and alot of sc items well actaully she has the pink japanese set the dragon horns hat the tiger tail shiny glasses and a +9 BK hammer.
And she STILL cant beat fighters for god sake why are they so overpowerd she can beat alot of fighters that don't have extenders but fighters with extenders have so much HP the average fighter has at about 5500 at around lvl 80 ish. People say that there weakness is magic dmg i heard that a fighter can have verry low magic def at lvl 89 its about 440 or something like that but with high end/spr equips it can get to about 800 with the shield and sword. And its unlikely a mage could kill one anyway because of there extremly high hp they would need to crit almost every hit. For god sakes. Her cleric has about 1650 HP with no equips on at all or earings/rings or anything. And a full str lvl 50 fighter with no equips has 1640 hp. For god sake maybe if they added a stun affect to Trip or bleed and made them share cooldowns so you cant swap weapons it would make clerics alot better in Pvp maybe even if it only lasts like 3 seconds. Its extremly anoying in the pvp kq trying to kill someone and they just run away from you and there is nothing you can do. Someone said that clerics were going to get a skill at lvl 95 that stops the opponent using sp but i don't know how true that is. Also iv seen lvl 80+ clerics/mages/archers get beat by fighters that are like 8 lvls lower. The stupid cows. Thanks for listening I wonder if its time she changed her build to pure END because the constant blocks ruin the fighters stacking hits. Full str cleric 1 stun = dead cleric. Ninacows |
I feel like a STR cleric will do better than an END cleric because an END cleric has no chance of killing anybody. At least I can kill the mages and archers occasionally.
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Clerics, even full STR and CSed ones are notorious for not being able to kill anything. When you match a CSed Cleric versus a CSed Fighter, you're not going to go anywhere. |
Even though clerics are full strength I've only met two lethal ones ( booyah, fuuruderika ). Clerics just lack the dmg, if you want a killer mind as well roll fighter or mage.
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hmm well my cleric pwns and its str,end,spr lol
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Maybe this will help you make up your mind.
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Frankly, STR is a must if you want to play a PvP Cleric. The post you quoted from another thread are for support Clerics.
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If you didnt get it, my point is the most dominant pvp[ clerics are the support clerics, no one is looking to the cleric in wars to kill, they are counting on them to help people stay alive while being able to take hits instead of dropping after one stun. I dont know if you've noticed but in wars clerics are chain stunned more than anyother class, so if she cant survived a charmed up BK axe crit stun, what are the chances she'll survive 4+ stuns of the same kind? |
I did read it. That's how I knew which thread it came from o.o
Cleric's problem usually isn't durability. It's lethality. END will weather a storm but is useless for dealing one. And I was a ''good support cleric'' and I did retire with a pre-dominant END/SPR build that was great for support but about useless for PvP. Edit: this part on is in response to your edit. I don't disagree that END is better for Clerics in GW. In the co-operative setting of a war, Clerics should just stand back and let everyone else unleash hell. But in the vast majority of threads that deal with PvP discussions, they're usually talking about one-on-one ala FBZ style battles. In group settings when you can let someone else do the damage, END is better, but when you need to do some hitting yourself, you need to pack a punch. |
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A clerics battle isnt with dealing with one as you stated, its being able to hold out through a pile up. Basically put, you go into pvp after you cap and hang around a while, you fight off people 1 by 1. After a while that gets utterly boring, my cleric Isuma was a full str cleric, I got a better fufillment out of being able to say I'm unkillable than saying I can kill this number of people 1v1. Now put that against going into a war as your full STR cleric, your war party counts on you to heal, not attack. Edit: (reponse to your edit) The main thing is that clerics cant pack as big of a punch as a fighter or a mage and in some cases clerics cannot out damage an archer. Maybe at 85+ they can but it would require spam healing and curing just the keep the DoTs at bay. When my cleric was full str his base hp, no gears was 1599, now its 2k or a bit over. Non extendered at level 85 with heavy END gears on his hp would reach 4k as a full STR. Being a pvp cleric got serverely over rated when cap went up to 79, when cap was 59 full END fighters rose to the top with full STR clerics close on their heals in lethality. Now that cap is 89, its Full Str fighters then Full Int Mages in the lethality line up. Full Str clerics rest solely above archers just because of BK weapons and their aim. Other than that a full STR cleric wont be able to kill [Full Int Mages/Full Str Fighters/Full End Fighters] Especially since these classes wear the most +9s. |
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