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Slime KQ rewards overkill
So I decided to start a new mage after finding out nobody does Robo KQ and i wasn't about to go grinding to lvl my cleric.
I've been in 7 slime kqs so far and i've gotten 7 staffs so far from it :confused: ranging from +3 to +6. Now I remember i had decent rewards with my mage on teva but not 7 staffs in a row! Did they change the reward rate for slimes? It'd be nice if that was passed onto mara, where its more common to get nothing many times in a row than anything, and goldhill where afaik does not ever reward weapons. |
Btw now only the rewards aint nice, you may get drops from normal mobs like pets, blessed/lucky xirs, lixes etc ! !
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I should start KQing with my mage then...
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sure :)
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Look at it this way, it's a good way of making money to those who can't KQ and don't wanna waste their money enhancing weapons. *coughPwnageClericcough*
Ionno, that's what I did. I sold some +5's and +6's (enhanced from +2, +3, etc) and yeaaa, I made like lots of money. xD Btw, Robo KQ doesn't give you much xp anyway even at lv 33 (well, compared to Mara/slime). You're bound to grind/quest anyway. ;] |
Man, they should change the reward table on mara and GH loot table. Because they suck!! In slime, i've always gotten a weapon or earrings/rings. While in mara/GH, i'm getting elrues, blessed/lucky or pots, I'm like wth?!?
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