![]() |
2:1 or 2:2 SPR:END?.... Need someone with experience
I'm wondering to go either 2:1SPR/END or 2:2SPR/END... maybe 1:2SPR/END...
I don't know, preferably someone with experience reply? |
2:1 you need the ability to tank sizeable enemies but still do enough for agro. :D
|
2:1 SPR:END, endurance is relatively high from natural stat gains, so it's okay to increase it slowly. The higher boost in spirit is nice for the criticals, and helps with spamming spells, as fighters have relatively low SP gain. This builds better for soloing as well, as the damage boost from criticals assists in taking down monsters quicker. More damage means less tedious grinding.
Since you asked for someone with experience, I'll give you a heads up. Endurance isn't very useful when it comes to soloing. I have a full endurance level 32 fighter, and I rarely notice blocks. Also take note that the block from endurance is only applicable if you have a shield, which is pretty restrictive in terms of equipment. The added defence isn't noticeable either. I can't do anything without a cleric healing me or an archer in my party. Killing a bat in moonlight tomb (the most basic monster there) takes 10-12 hits with a one handed weapon which is roughly 13-15 seconds. With a two handed axe, it takes 6-8 hits, which is 9-12 seconds. This is at level 32. My fighter will use a stone for every two bats. The results aren't exactly promising. Had I invested my endurance into spirit or strength, my damage would be significantly higher, making soloing much less tedious. I'm not saying endurance is useless, but it's regrettable when soloing. It's definitely what you want if you're a party animal however. The ratios you're suggesting are pretty balanced, allowing a mix in between tanking and dealing damage. I'm suggesting the 2:1 ratio, simply to save you the pain that solo grinding will bring you in the future. Endurance isn't going to save you much more than a stone or two at level 32 from my own experience, but spirit can make a significant difference in your damage once you reach 5.0% critical. Then again, your natural stats will eventually overshadow any of the free stats you invested in. So, don't worry about it. @ BLAHS BELOW ME: STOP SPAMMING. |
Quote:
If you plan to CRIT something you need to hit it. But I wouldn't recommend full DEX. Juggle it inbetween STRENGTH, and ENDURANCE. |
Quote:
Anyways go full something. :p because by real as i get if you boost 1 thing to something then another to something n so on...They all will stay low which means like nothing ? And by real i'd say full end or spr because they give something that you CAN actually SEE ! i mean as lvl 25 = 30 stats = 30 x 5 = 150 +hp/sp. So yeah :p It's your own thing if you wanna spam more skills or survive more :P Thoght as i get for archers atleast str is kinda good if you go full. atleast at start it is. :P |
Quote:
|
Quote:
Why does he ?... |
I put 25 into my SPR and I'm going full END from there on.
|
Quote:
He is talking about me, he knows my real name because *sigh* unfortunately we know each other for real :P. I don't necessarily want to remake my Fighter.... I'm just making an account in Apoline and Fighter is my favourite class and I've tried everything else so hey, why not try a new build? Anyway, Thank you Dynamics I read through your whole post and convinced me definately to get Fighter and everyone else thanks too I guess natural stat gain is a big factor and for Fighters they barely get any SPR which is sucky but meh thanks all. (y). |
| All times are GMT. The time now is 07:17 PM. |
Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.