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downranking heals
Has anyone done the math on which heals are most efficient and such?
I've noticed that with 2 points in increased power on my heals, my max rank heals just about heal me for my full health unbuffed (and i'm full end) So lately i've been using rank 1 and 2 as it heals for a small enough amount that i don't have to let my health dip dangerously low to get full effect of my heals. What's everyone else's strategy with downranking heals? |
If I remember correctly, SP efficiency wise, I think heal lvl 1 gives you the most HP for your SP.
And I think that makes sense. Only downside is that you usually need to heal more than what a Heal 1 can give you. |
meh. if i took my points out of invincibility's duration and maxed out power of heals(which i'm tempted to do, i heal WAY more than i bubble myself), my rank 1s would be healing for a decent amount.
already now, my rank 6 heals with only 2 empowered points are healing for over 800, and i have just a smidge under 1000 HP points. |
Oh...
I thought everybody would have fully maxed everything in Heal... ._. Empowering invince isn't really worth it. =/ |
I love my invincible duration!
the Heal "dmg" empower didnt come into play until i was level 6x ish... and i never found it insufficient or anything until level 60+ (but that's outspark's fault for not giving us heal 11, 12, 13 for levels 60 - 79) but i guess it depends on whether you solo or who you usually party with... |
you should max out cooldown and power for heal, its almost essential!
i guess you could max out sp consumption, but there really isnt any point because clerics can hold extremely large amounts of sp stone. Im 7x and can hold 200+ :ninja::ninja::ninja: |
Why are bumping random threads? Yeah, go ahead and do it in MoS, but don't do it here, please.
I thought the point of downranking heals was to make it so that if someone has like 100 HP gone, you can use Heal [01] instead of your strongest heal to save SP. I didn't know that using Heal [01] over and over again will save the most SP. |
Higher levels of heal are bigger burst heals for slightly less SP efficiency.
For example, my level 2 heal costs 8sp for 190hp: 23.75 hp/sp However, when getting mobbed, or soloing tough monsters, I use my level 4 heal, 21sp for 390hp: ~18.57 hp/sp Ideally, using the lowest level you can will save you the most SP, but that's usually not possible because you start taking too much damage. |
i use Heal [12] with max points in Power and Cooldown. i can heal 2100 HP on any player. Rejuvinate [6] heals 2200 HP on any player.
i guess it just comes down to timing and SP lol (rejuv uses way more than heal) |
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