Guide on choosing your job
Summary:
I. INTRODUCTION II. FIGHTERS III. MAGES IV. CLERICS V. ARCHERS VI. THE QUIZ VII. THE ANSWERS IIX. CREDITS I. INTRODUCTION There are many players who wonder about what job they should take. I will do my best to post the pros and cons of each job, and there will be a little quiz at the end of my guide to help out those who can't decide what job to play. ---------------------- II. FIGHTERS Fighters are up close and in your face style character. They as a group have high damage and high defense. If you like to be in the action this will most likely be the class for you. Fighters have 2 styles of play. Tank (Damage Taker) and DD (Damage Dealer). A Tank Build would focus on End (Defense, HP, and Shield Defense) primary. Spirit (SP, Critical, M. Defense) and or Dexterity (Aim and Evasion) secondary. A DD Build would focus on Strength (Damage) primary. Spirit (SP, Critical, M. Defense) and or Dexterity (Aim and Evasion) secondary. IMPORTANT: Fighters pros/cons are divide into two sections, the DD (damage dealer) and the tank (damage taker) section. TANK Pros
Pros
---------------------- III. MAGES Mages are the "Damage" class. They use Range and hit hard. Mages also have high debuffs in the later levels. If you like to hit hard and fast while something tires to run to you a Mage might be the class for you. Note: I'm not a "pro" mage player, so perhaps I may miss some points in this section. If I do, please tell me what I should have put. Pros
---------------------- IV. CLERICS Clerics, everybody loves the clerics. The clerics are the healers. They will save your life more times then you can count. Clerics also are the buffing class in the game. Clerics are not damage dealers normally but they do take a beating very well. They also are the keystone to any good group. If you like to help others a Cleric might just be the class for you. Pros
---------------------- V. ARCHER Archers are the hit and run class of the game. Archers do less damage per hit but they have a wide range of skills that can be used while running away from the enemy. Archers are very good pullers and kiters. If you like to attack from afar and keep attack while you run away from the enemy, then an Archer might suit you best. Pros
IMPORTANT:By using spark cash or highly empowered green or blue equips, some of the cons of a class can be eliminated. ---------------------- VI.The Quiz Ok, go get a paper and a pen before doing this quiz, so you can write your answers down.
VII.ANSWERS Most a): The best job for you is either mage or fighter (DDer). If you are STILL struggling to know which of these 2 jobs are best for you, then be a fighter (DDer) if you like to be a melee fighter and a mage if you like long range. Most b): The best job for you is the archer, which is (I think), a job with cool skills. Most c): The best job for you is a fighter (tank), or a cleric (damage build). Most d): The best job for you is a support cleric, definitely. ---------------------- IIX.CREDITS
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WOW....
Very Helpful! :uhoh: |
Archers have the lowest defense?
Clerics do more damage than archers? Good guide, but fix some spelling and grammar. Guides shouldn't use words like "plz". =) |
Ok sorry my english is not pur-fect.
Edit:I just put up a summary xD.And thieving,archers AND the mages have the lowest defense. |
Lowest can identify one class, not two. Go look at the gears for archers and mages, archers do have more than mages.
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its okay though, since english isn't your primary language i'll help you out a bit, this is how it should be Quote:
and also, listing being close range as a con shouldn't be there. Some people prefer being close range. |
mmm ok thank you.
*editing* Can you guys please answer my poll too |
I've got a few more things to add to classes Pros and Cons:
MAGE Pro: Have great AOE skills (level 60+) ARCHER Pro: Have the most run and cast skills (great for Kiting) Con: DoT skills does not stack with other archers CLERIC Con: Does not have any AOE damage skills. No range attacks. I think overall the guide is pretty good |
Ok thank you hessah but,what is the meaning of AoE?
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Area Of Effect. One skill attacks multiple monsters at once.
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Oh so AoE is skills like multi-shot right?
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yes
any skill that attacks enemies within an area is an aoe frost nova, natures mist, devastate, etc. |
Great guide, I'm sure it'd help some players on who to choose. However, I'd like suggest some changes.
Some spelling/grammatical/minor errors If you accept all my changes, you can just quote me and copy and paste the whole thing below[/B]. Most changes include:
I've also given the list of pros and cons bullet points to make it more "neat". I have not altered the content of your guide below, so please consider these changes. -------- Summary: I.INTRODUCTION II.FIGHTERS III.MAGES IV.CLERICS V.ARCHERS VI.THE QUIZ VII.THE ANSWERS IIX.CREDITS I.Introduction There are many players who wonder about what job they should take. I will do my best to post the pros and cons of each job, and there will be a little quiz at the end of my guide to help out those who can't decide what job to play. II. FIGHTERS IMPORTANT: Fighters pros/cons are divide into two sections, the DD (damage dealer) and the tank (damage taker) section. TANK Pros
Pros
Note: I'm not a "pro" mage player, so perhaps I may miss some points in this section. If I do, please tell me what I should have put. Pros
IV. CLERICS Pros
Pros
Ok, go get a paper and a pen before doing this quiz, so you can write your answers down. 1. If you see a monster,what will you do? a) Attack it directly to make the most damage as possible before it reach your party. b) Use skills to lead it to your party tank c) Get in front of it so that you take the damage while your party members attack it from afar. d) Wait for your party tank to tank it, then you help your party members to stay alive. 2. What is the most important to you while fighting a monster? a) Attack the monster with my strongest skills to eliminate it faster. b) Help organize the other monsters aggro with some skills. c) Protecting my party members by taking all the damage. d) Make sure that everyone's health is high. 3. What do you prefer? a) Grinding alone in a place with many monsters. b) Grinding alone in a big place with enough monsters. c) Grinding in a big party. d) Grinding in a little party and healing my party members. 4. Which of these things means the most to you? a) Power b) Skills c) Defense d) All of the above. 5. Which of these things means the most to you?(I know, it looks like it is the 4th question again...) a) Doing the most damage before dying. b) Organizing the fights. c) Staying alive the longest. d) Helping me and the others staying alive. VII. The answers Most a): The best job for you is either mage or fighter (DDer). If you are STILL struggling to know which of these 2 jobs are best for you, then be a fighter (DDer) if you like to be a melee fighter and a mage if you like long range. Most b): The best job for you is the archer, which is (I think), a job with cool skills. Most c): The best job for you is a fighter (tank), or a cleric (damage build). Most d): The best job for you is a support cleric, definitely. IIX. CREDITS -To Lirange, who helped out with the introduction. -To Hessah, who helped with some pros and cons. -To FiestaFan, the fiesta forum that helped me a lot. -To outspark, the creators of fiesta. -------- Suggestions for your guide General corrections aside, I would like to suggest some changes to the content of your guide as I don't agree with some things. -------- Fighter Tank Con: Quote:
Fighter DDer Con: Quote:
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My additional suggestion. Pro: - Perhaps you can mention how fighters get an AoE stun at level 43+. - Fighters can also cast debuffs on mobs and opponents in PvP. Con for tankers: As of this moment, the "mock" skill is still underpowered, hence making it difficult to hold the aggro of mobs at higher levels when grinding (though I wonder if anyone else can confirm it, or agree with me on this one since I'm not sure. I don't play a fighter, just that I remember getting aggros when I grind). -------- Mage Pro: I'd like to suggest "Great at PvP at higher levels due to their debuff skills." -------- Cleric Pro: Quote:
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My additional suggestions: Pro: - Has the highest HP/SP stone capacity, which reduces the trips to and from the grinding spot and healer NPCs to restock. Con: - Draws a LOT of aggro with heals, especially with AoE heals. - Poor damage if you're a support cleric. - Poor at PvP in general. -------- Archer Cons: Quote:
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-------- Formatting? Maybe you could colour some subheadings or making some fonts slightly bigger, so they stand out a bit more. It generally helps readers "separate" the sections, if you get what I mean. -------- Feel free to comment on my feedback, whether you agree or disagree! |
Archers aren't weak. I've stolen agro in most situations even from mages...
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Most of the roles can be interchanged depending what build and equips you have.
Archers are the best boss DD, and archers are only beat by mages in aoe. They dont have pvp skills, so its really hard to pvp without +9 armor. The idea is great. Will help alot of people. Love the quiz at the end. |
Oh yeah, I forgot to add something after reading Zwivix's posts.
You should add a disclaimer that says this is only based on base stats and things, since builds/equips/sparkcash items can change things (pretty much what Zwivix said). And yeah, second thoughts, might be better off to take our weak damage thing by archers. |
Hmm I see archer as a class that takes longer to kill multiple mobs compare to mages... but the great thing about archers are the AOE skill (Natures Mist) is a run-and-cast skill, which means archers can kite (and solo) a lot more efficiently than mages...
So I think it's kinda fair to say that archers are "weaker" than mage, in terms of damage per hit... I'm not sure how many people agrees with me, and how you'd incorporate it into this guide, but that's the major difference I see in Mage and Archer in a PvE situation. |
Archers = Solo AOE
Mages = Party AOE |
Ok im editing the guide,i will delete the part that says that archers are weak,just got my archer to lvl 20 yesterday and i could see that whenever my party is fighting a boss,when the tank dies,the boss always run toward me or another archer.
PS:As a said it before, my english is kinda bad, especially when writing a big text.xD |
great guide lots of spelling mishaps though
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Really?Even after i edited it the way Blaaaaaah told me to?
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also a con for a tank might be that they have to buy sword and a shield. Therefor it will cost more money.
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Ok ok,editing...
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and a ranged attack is the ability to attack from a safe distance and pull a single monster from a mob . Clerics are the only class without such a skill.
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Archers are still vital though you gotta love their DOT and they can pull the enemies away that KKP spawns with their AOE skills |
I think for this guide, we're just speaking in generic terms here, what the class is normally built for, without cashshop and all that...
Just to help the new players understand the roles of each class... How they built their characters into MORE than what they're meant for, would probably be another guide on how to improve your characters... |
O.K. guys, i edited it, again lol.:laugh:
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Just edited it xD
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outspark arent the creaters of fiesta.
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My recommendations: If you want to keep them feel free to just quote and take out the Red font. I used bullets instead of dashs for each thing. Formating was changed to make it easier to tell what is a new section.
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Ok...Just edited it...Its becoming to be a pain...:laugh:
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Just want to let everyone know.. we are looking to move this to the recommended guides section, just that speedysnail hasn't been active for a while to reply my PM.
Just to fill you in~ We haven't forgotten about guides. |
Ok Blaaaah, i just finished editing my guide like you asked me to.
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This guide is now in Recommended sections!
http://www.fiestafan.com/forums/showthread.php?t=22660 This thread shall be closed. |
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