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-   -   [Outspark] June 9 Update (http://www.fiestafan.com/forums/showthread.php?t=8971)

Enraya 05-27-2008 10:30 AM

[Outspark] June 9 Update
 
Quote:

Hi everyone,

June 6 is our next expected patch date.

The following is expected to be applied:
Tomb of Helga
- Boss Dungeon for all levels
- No limit to how many can enter
- Insanely hard
- Has boss drops
- Gate located in Forest of Slumber

Lv. 20-29, 70-79 PvP Zone
- Level restricted PvP Zones

Dark Passage I, II
- New zones located between Uruga and Vine Tomb

KQ Mini Dragon (Hardcore Ver.)
- Harder Version of Mini Dragon KQ
- Level 61+ only

Battlefield Gate Zone
- Zone with gates to all battle field zones

New Gate in Forest of Mist & Sea of Greed

Additional KQ slots added
- Added 1 more slot to Honeying KQ
- Added 1 more slot to Mini Dragon KQ
- Added 2 more slots to Gold Hill KQ

Other Changes
- Quest Status appears on map
- Various game interface and window size changes
- Skill Balance changes (info to come later, mostly damage increase)
- Empower Heal skill effects healing power

More information to come.

Info is subject to change and is not final until officially announced in the News and Announcements section.

- SKiNG
Source: http://www.outspark.com/forums/showt...975#post722975

----------

Empowering damage on heal affects healing power? o-o That's a new one! xD

Skill balance changes YESS.
And thank god, more MD KQ's LOL. It sucks that when you miss one, you have to wait for the next two hours >w<

Hardcore MD and Tomb of Helga also sound really cool~ :D

Vasu 05-27-2008 10:38 AM

Oh no! I've got to save up 5 more points for healing power on heal...and I have so many healing spells to empower now..I hope they provide a skill stat reset scroll.

Hessah 05-27-2008 10:41 AM

YAY! MORE HEAL!!! YAY!!!

:D hardcore MD.... interesting!

Blaaaaaaaah 05-27-2008 10:42 AM

Quote:

- Empower Heal skill effects healing power
Interesting! I don't know how many points I have.. I think maybe 3.. just spent the 10 I saved up a few levels ago. Dx

But awesome, some new maps~! I wonder what the boss dungeons are like.. everyone's probably gonna be fighting for the bosses.

Triumph 05-27-2008 12:12 PM

And...

No cap lift.

Looks like Rohan for me.

Hessah 05-27-2008 12:24 PM

i'm hoping that "Empower Heal skill effects healing power" just means we get to heal more than we do now.. i hope.....

Spirit 05-27-2008 02:06 PM

Harder MD. lol, it is hard already.

Strang3r 05-27-2008 02:54 PM

Thanks for the post, Enraya. (Btw, nice new sig o: )

I'm still looking forward to more damage on me Archer xD

MikeyG 05-27-2008 02:57 PM

Cool, one more person to honeying ...
maybe people will be able to do it xD
or does it meen one more slot added to join a
honeying kq?

Lady-Loki 05-27-2008 03:30 PM

Quote:

Originally Posted by mikey3536 (Post 153242)
Cool, one more person to honeying ...
maybe people will be able to do it xD
or does it meen one more slot added to join a
honeying kq?

I was thinking it meant if there were Honeying KQ A, Honeying KQ B & Honeying KQ C that there would now be Honeying KQ D.

Maybe? Just my interpretation.

Ralath 05-27-2008 03:39 PM

Something to look forward to when I get back! ^_^

Except... I don´t understand.... what the hell does a new zone between Vine Tomb and Uruga mean?? Hopefully... not... a map like SEG that connects Vine Tomb and Uruga... because that would mean more noobs.... ~_~

And Tomb of Helga could be fun. Level 79s partying with level 20s taking down a big boss.... :rolleyes:

Hyper 05-27-2008 03:39 PM

Tomb of Helga?! Already?

Wow, are we seriously only 3 months behind kFiesta?

Sero 05-27-2008 03:41 PM

Skill Balancing??? Wonder what they have in mind...

Lots of new places, Kingdom Quests, and heal what the hell? o.o

And about the Tomb... All levels? Oh boy I won't be surprised to see weak people there -_-

Spirit 05-27-2008 03:50 PM

Quote:

Originally Posted by Ralath (Post 153262)
Something to look forward to when I get back! ^_^

Except... I don´t understand.... what the hell does a new zone between Vine Tomb and Uruga mean?? Hopefully... not... a map like SEG that connects Vine Tomb and Uruga... because that would mean more noobs.... ~_~

And Tomb of Helga could be fun. Level 79s partying with level 20s taking down a big boss.... :rolleyes:

I actually heard that it was gonna be a new zone with quests and stuff, kinda like when they added Sand Hill. <---- but do not quote me on that, lol. i hear things and read things, store them to memory and sometimes they become jumbled.


And yeah, what is the deal with adding more Honeyings? Umm..... noone does them now. O.o

Ralath 05-27-2008 03:57 PM

I seriously hope they mean like... adding people and not... more rooms.

Ivramire 05-27-2008 04:00 PM

if it's more people then they seriously screwed-up their wording.


It's more likely they're adding more instances, especially with all the advertising they've been doing.

Ralath 05-27-2008 04:03 PM

I... don´t like that... =/

When they did that for Robo, it just mean more fail rooms. '.'

SKiNG 05-27-2008 05:09 PM

Quote:

Originally Posted by Lady-Loki (Post 153253)
I was thinking it meant if there were Honeying KQ A, Honeying KQ B & Honeying KQ C that there would now be Honeying KQ D.

Maybe? Just my interpretation.

You are correct.

Quote:

Originally Posted by hyperswoss (Post 153263)
Tomb of Helga?! Already?

Wow, are we seriously only 3 months behind kFiesta?

It was something I requested to have in our version sooner. We're not really supposed to have it until the lv. 99 cap. So just know it's going to be insanely hard.

Yosei 05-27-2008 05:51 PM

Quote:

Originally Posted by SKiNG (Post 153293)
You are correct.



It was something I requested to have in our version sooner. We're not really supposed to have it until the lv. 99 cap. So just know it's going to be insanely hard.

I'm sure we'll figure out how to beat the boss. Cuz we're awesome like that.

booyah8876 05-27-2008 06:05 PM

Quote:

Originally Posted by Triumph (Post 153192)
And...

No cap lift.

Looks like Rohan for me.

...

why

...

no

...

cap raise?!

D:

Ivramire 05-27-2008 06:07 PM

maybe waiting for more people?


They're pushing everyone to higher levels.

/speculation

Triumph 05-27-2008 09:55 PM

Quote:

Originally Posted by lvramire (Post 153306)
maybe waiting for more people?


They're pushing everyone to higher levels.

/speculation

If that is the case, they are losing many, many customers to Rohan Online.

A large portion of the level 70s in Teva are moving to Rohan. An even larger portion are trying it for an interim period.

Though I highly doubt we'll get much better treatment. We get shafted on dungeons, we get shafted on quests, and we get shafted on experience bonuses. What's the point on grinding if you're capped?

Ivramire 05-27-2008 09:59 PM

If that's the way it is, you reap what you sow I guess.

Loveless 05-27-2008 10:24 PM

Yay, more time for me to try and get near the current cap. xD -grinds her butt off-

Should be interesting to see what the skill balances would be. But as long as they're not taking anything away I'm happy. :3

secbro20 05-27-2008 10:29 PM

Cool. empowering heal increases its healing abilities. Thats pretty cool

MikeyG 05-27-2008 10:45 PM

This actually should be a good patch, considering outspark
doesnt f--k up and give us 1097248974 bugs.

Hessah 05-28-2008 12:12 AM

Quote:

Originally Posted by lvramire (Post 153306)
maybe waiting for more people?


They're pushing everyone to higher levels.

/speculation

Yeah, i'm also thinking they might wanna spread the patch out a bit... if they implement all the June 6 update + level cap, new kq, new weapons, new high level maps, new quest... all the things to accomodate a higher level map... we can all see extra things that could potentially go wrong...

and with the new Tomb of Helga, (even though i dunno what that is) it sounds like it'll be something new for the 7x until the level cap?

cillia 05-28-2008 01:35 AM

i think i have a thought to why they haven't raised the lvl cap yet.


1. You know how you change classes at lvl20 and at lvl60? well if the cap is going to be raised to 99 or even 100, they might be... idk.. O_o do you get what i'm trying to say? they'd have a lot of work to do so that the lvl80+s could have fun and such....


2. well, uh, they need more... maps? O_o idk i'm bad at explaining things... T^T

Hessah 05-28-2008 01:37 AM

2. Yeah, as population grows, they need more map, more space for people to grind... and switch between places when they get bored...

Blaaaaaaaah 05-28-2008 01:41 AM

I thought they'd be trying to make the higher level people stay by opening up more maps or something... and then raise the cap soon after?

I don't know, but I'd prefer them to take things slow.. there's no point in implementing a zillion things at once and getting them wrong cos there's too much to look after.

secbro20 05-28-2008 01:50 AM

Yeah, they should focus on one thing at a time. These huge updates always bring huge glitches and problems.


Res glitch anyone?

Ownage 05-28-2008 02:25 AM

Quote:

Originally Posted by SKiNG
- Level restricted PvP Zones

What does that mean?

/hella confused =/

Blaaaaaaaah 05-28-2008 02:26 AM

PVP Zones where you need a certain level to go in. I assume there's gonna be level bracket pvp zones maybe? Kinda like the abyss dungeons.

Ownage 05-28-2008 02:35 AM

YAY.

Kay that owns. Tired of high lvls randomly hitting me <<

secbro20 05-28-2008 02:43 AM

Rueman's PVP seems to always be full of 60+ mages casting Frost nova and killing everyone in one hit, so lvl caps should be very beneficial.

Blaaaaaaaah 05-28-2008 02:50 AM

Quote:

Originally Posted by secbro17 (Post 153599)
Rueman's PVP seems to always be full of 60+ mages casting Frost nova and killing everyone in one hit, so lvl caps should be very beneficial.

I wonder what the level brackets are gonna be. Cos if it's a bracket of 10 levels then that's a lot of new maps isn't it?

secbro20 05-28-2008 02:51 AM

They could just put caps on the existing PVP maps....but the caps would be too big then...hmmm. That would be ALOT of maps to add. But, do players 1-10 really need PvP maps? You go through those so fast...You can get to 10 in like 3 hours or less.

Blaaaaaaaah 05-28-2008 02:54 AM

Quote:

Originally Posted by secbro17 (Post 153613)
They could just put caps on the existing PVP maps....but the caps would be too big then...hmmm. That would be ALOT of maps to add. But, do players 1-10 really need PvP maps? You go through those so fast...You can get to 10 in like 3 hours or less.

Maybe they won't have PvP maps for those below 10, like they don't have an abyss for them. Not suree~ But if they wanna go, they can always go in the free ones I suppose. o-o Lmao~

But I like how you can get from one FBZ to another via a gate. o: Gonna be more convenient~~

Vasu 05-28-2008 03:20 AM

Quote:

Originally Posted by Blaaaaaaaah (Post 153617)
Maybe they won't have PvP maps for those below 10, like they don't have an abyss for them. Not suree~ But if they wanna go, they can always go in the free ones I suppose. o-o Lmao~

But I like how you can get from one FBZ to another via a gate. o: Gonna be more convenient~~

And gonna be more easy for n00bs to get from Roumen to Uruga free of cost.

Hessah 05-28-2008 03:54 AM

Quote:

Originally Posted by vasu619 (Post 153636)
And gonna be more easy for n00bs to get from Roumen to Uruga free of cost.

if there's more maps, then the n00bs will be more spreadout... i guess it wouldnt be tooooooo bad...

I personally think that the "1 exp for mobs 30 levels higher than you" thing helped reduce the amount of low level ppl in uruga anyway


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