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[Outspark] June 9 Update
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---------- Empowering damage on heal affects healing power? o-o That's a new one! xD Skill balance changes YESS. And thank god, more MD KQ's LOL. It sucks that when you miss one, you have to wait for the next two hours >w< Hardcore MD and Tomb of Helga also sound really cool~ :D |
Oh no! I've got to save up 5 more points for healing power on heal...and I have so many healing spells to empower now..I hope they provide a skill stat reset scroll.
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YAY! MORE HEAL!!! YAY!!!
:D hardcore MD.... interesting! |
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But awesome, some new maps~! I wonder what the boss dungeons are like.. everyone's probably gonna be fighting for the bosses. |
And...
No cap lift. Looks like Rohan for me. |
i'm hoping that "Empower Heal skill effects healing power" just means we get to heal more than we do now.. i hope.....
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Harder MD. lol, it is hard already.
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Thanks for the post, Enraya. (Btw, nice new sig o: )
I'm still looking forward to more damage on me Archer xD |
Cool, one more person to honeying ...
maybe people will be able to do it xD or does it meen one more slot added to join a honeying kq? |
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Maybe? Just my interpretation. |
Something to look forward to when I get back! ^_^
Except... I don´t understand.... what the hell does a new zone between Vine Tomb and Uruga mean?? Hopefully... not... a map like SEG that connects Vine Tomb and Uruga... because that would mean more noobs.... ~_~ And Tomb of Helga could be fun. Level 79s partying with level 20s taking down a big boss.... :rolleyes: |
Tomb of Helga?! Already?
Wow, are we seriously only 3 months behind kFiesta? |
Skill Balancing??? Wonder what they have in mind...
Lots of new places, Kingdom Quests, and heal what the hell? o.o And about the Tomb... All levels? Oh boy I won't be surprised to see weak people there -_- |
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And yeah, what is the deal with adding more Honeyings? Umm..... noone does them now. O.o |
I seriously hope they mean like... adding people and not... more rooms.
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if it's more people then they seriously screwed-up their wording.
It's more likely they're adding more instances, especially with all the advertising they've been doing. |
I... don´t like that... =/
When they did that for Robo, it just mean more fail rooms. '.' |
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why ... no ... cap raise?! D: |
maybe waiting for more people?
They're pushing everyone to higher levels. /speculation |
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A large portion of the level 70s in Teva are moving to Rohan. An even larger portion are trying it for an interim period. Though I highly doubt we'll get much better treatment. We get shafted on dungeons, we get shafted on quests, and we get shafted on experience bonuses. What's the point on grinding if you're capped? |
If that's the way it is, you reap what you sow I guess.
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Yay, more time for me to try and get near the current cap. xD -grinds her butt off-
Should be interesting to see what the skill balances would be. But as long as they're not taking anything away I'm happy. :3 |
Cool. empowering heal increases its healing abilities. Thats pretty cool
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This actually should be a good patch, considering outspark
doesnt f--k up and give us 1097248974 bugs. |
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and with the new Tomb of Helga, (even though i dunno what that is) it sounds like it'll be something new for the 7x until the level cap? |
i think i have a thought to why they haven't raised the lvl cap yet.
1. You know how you change classes at lvl20 and at lvl60? well if the cap is going to be raised to 99 or even 100, they might be... idk.. O_o do you get what i'm trying to say? they'd have a lot of work to do so that the lvl80+s could have fun and such.... 2. well, uh, they need more... maps? O_o idk i'm bad at explaining things... T^T |
2. Yeah, as population grows, they need more map, more space for people to grind... and switch between places when they get bored...
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I thought they'd be trying to make the higher level people stay by opening up more maps or something... and then raise the cap soon after?
I don't know, but I'd prefer them to take things slow.. there's no point in implementing a zillion things at once and getting them wrong cos there's too much to look after. |
Yeah, they should focus on one thing at a time. These huge updates always bring huge glitches and problems.
Res glitch anyone? |
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/hella confused =/ |
PVP Zones where you need a certain level to go in. I assume there's gonna be level bracket pvp zones maybe? Kinda like the abyss dungeons.
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YAY.
Kay that owns. Tired of high lvls randomly hitting me << |
Rueman's PVP seems to always be full of 60+ mages casting Frost nova and killing everyone in one hit, so lvl caps should be very beneficial.
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They could just put caps on the existing PVP maps....but the caps would be too big then...hmmm. That would be ALOT of maps to add. But, do players 1-10 really need PvP maps? You go through those so fast...You can get to 10 in like 3 hours or less.
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But I like how you can get from one FBZ to another via a gate. o: Gonna be more convenient~~ |
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I personally think that the "1 exp for mobs 30 levels higher than you" thing helped reduce the amount of low level ppl in uruga anyway |
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