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-   -   Equality among players~ (http://www.fiestafan.com/forums/showthread.php?t=8770)

O-mie 05-21-2008 08:45 PM

Equality among players~
 
Now before I get my head bitten off for "lashing out at people who cash shop", I have no problem with people who cash shop. This is morely directed at the game/devs and people who made this possible in the first place.


So, in a lot of games I played, there have been cash shops. (naturally, since I refuse to pay monthly =D) But in a good chunk of those games, probably all of them, the things sold in the cash shop - even the player 'enhancing' items - did not make such a large gap of change between players who didn't or couldn't cash shop to those who do.


AND - if there WERE said items, they were available to be sold in-game to other players who couldn't afford to cash shop, but those who could. (Thus making it a bit more equal among them.)

But in this game, if you stock up on cash shop stuff (crit enhancing suits, charms, extenders, BoT, exp boost cards, etc) the change is huge. You could be a level 5x and have the same "stats" as a 7x.

See, to my knowledge in BK and sh ine online, you can sell these things to other players in-game, which makes it more equal. So why can't Fiesta do it, as well?

Point is, those who purchase from the cash shop are already recieving osemthing "Special" that normal players can't get for their patronage, but its still pretty unbalanced and wrong to give them such an advantage OVER normal players because of this. (When guild war points system is in, I gaurantee you that there will be sooo many people whining about this)

And no, I didn't get picked on by a casher, just my speculation and observing~ Thinking maybe if people agree that one of the staff who frequents the forum might see and consider some kind of balancing fix. :3

secbro20 05-21-2008 09:02 PM

I agree. I remember in Flyff, CS items could be and were sold in game. They were a huge part of the economy of the game. It may have caused some inflation but I think it does even out the playing field quite a bit. CS items were expensive to buy in game but at least you could buy them if you had the funds to do so.

So yes, I think this is how Fiesta should be too.

Loveless 05-21-2008 09:07 PM

Well said. And I suppose you can add in the thing that because of the huge difference between those who pay and those who don't, the roles of classes are out of wack. For example, a Mage with extenders, charms, and +9 gear can easily be a better "tank" than a real tank who is of the same level and has none of those. On top of that unlike a one handed tanker, they will kill a LOT faster and keep aggro because of it.

Ah, but if I remember correctly BK's permenants with no stats are tradeable as well as some houses and movers. But a lot of their other items such as HP/SP extenders, storage expansion, and what not have a time limit of 24 hours or... 15 days. Some may go to 30 days.

In my opinion Cash Shop can have stat boosters but it's better to have them mostly for accessory purposes. An example being Maple Story's Cash Shop. All their items are just for show and making their avatars look unique... I like that a lot better.

O-mie 05-21-2008 10:31 PM

Yeah, maple story actually had a pretty good cash shop - and they're the most notorious for raking in cash, but at the same time their stuff doesn't alter the actual classes.

And flyff did have some +statted cash shop items (though they weren't much to stats) but they were from event prizes and stuff, like the statted cat ears. :3

But even though it would make the market a bit different, it would really even out. But I agree, they really think they've "balanced" classes but....>_> they really haven't, especially with stuff like this. @_@

booyah8876 05-21-2008 10:37 PM

Quote:

Originally Posted by O-mie (Post 149277)
Yeah, maple story actually had a pretty good cash shop - and they're the most notorious for raking in cash, but at the same time their stuff doesn't alter the actual classes.

And flyff did have some +statted cash shop items (though they weren't much to stats) but they were from event prizes and stuff, like the statted cat ears. :3

But even though it would make the market a bit different, it would really even out. But I agree, they really think they've "balanced" classes but....>_> they really haven't, especially with stuff like this. @_@

I'm pure END build with STR gears now, but when I had my pure END gears too... there were mages with more HP than me.

If people really want to dish out that much $$ to make their e-peens "bigger" than by all means go for it.

Don't tell me I'm less than you because I choose not to do anything like you're doing. Come face me when all your stuff wore off. ;)

+Tequila+ 05-21-2008 11:57 PM

Quote:

Originally Posted by O-mie (Post 149191)
Now before I get my head bitten off for "lashing out at people who cash shop", I have no problem with people who cash shop. This is morely directed at the game/devs and people who made this possible in the first place.


So, in a lot of games I played, there have been cash shops. (naturally, since I refuse to pay monthly =D) But in a good chunk of those games, probably all of them, the things sold in the cash shop - even the player 'enhancing' items - did not make such a large gap of change between players who didn't or couldn't cash shop to those who do.


AND - if there WERE said items, they were available to be sold in-game to other players who couldn't afford to cash shop, but those who could. (Thus making it a bit more equal among them.)

But in this game, if you stock up on cash shop stuff (crit enhancing suits, charms, extenders, BoT, exp boost cards, etc) the change is huge. You could be a level 5x and have the same "stats" as a 7x.

See, to my knowledge in BK and sh ine online, you can sell these things to other players in-game, which makes it more equal. So why can't Fiesta do it, as well?

Point is, those who purchase from the cash shop are already recieving osemthing "Special" that normal players can't get for their patronage, but its still pretty unbalanced and wrong to give them such an advantage OVER normal players because of this. (When guild war points system is in, I gaurantee you that there will be sooo many people whining about this)

And no, I didn't get picked on by a casher, just my speculation and observing~ Thinking maybe if people agree that one of the staff who frequents the forum might see and consider some kind of balancing fix. :3

Its pretty funny how they promised us in CB that this is something that they wouldn't do but they turned right around and did this. I honestly dislike games where you pretty much need to CS to be any good at it. Fiesta is starting to look alot like Flyff in this regard. I guess though they see the need to make money over the need to have a fun balanced game.

Quote:

Originally Posted by Loveless (Post 149196)
Well said. And I suppose you can add in the thing that because of the huge difference between those who pay and those who don't, the roles of classes are out of wack. For example, a Mage with extenders, charms, and +9 gear can easily be a better "tank" than a real tank who is of the same level and has none of those. On top of that unlike a one handed tanker, they will kill a LOT faster and keep aggro because of it.

Ah, but if I remember correctly BK's permenants with no stats are tradeable as well as some houses and movers. But a lot of their other items such as HP/SP extenders, storage expansion, and what not have a time limit of 24 hours or... 15 days. Some may go to 30 days.

In my opinion Cash Shop can have stat boosters but it's better to have them mostly for accessory purposes. An example being Maple Story's Cash Shop. All their items are just for show and making their avatars look unique... I like that a lot better.

Yea MapleStory has a awesome cash shop and they have tons and tons of items. I think Rohans works the same way. They have thier little stat boosting scrolls but it doesnt effect a character drastically enough to make a mage able to tank way better then a defender. It also seems like the fixing the cash shop is the only thing on outsparks mind sometimes but these are just my opinions.

Ivramire 05-22-2008 01:31 AM

The way it is now, there are actually 5 Classes in Fiesta.


DoT Archers, Invincible(sorta) Clerics, Tanking Fighters, Dps Mages and the Cash Shopper.

Who does them all.

Ralath 05-22-2008 02:10 AM

^lulz.

viasta 05-22-2008 03:06 AM

Because US is cheap and selfish. They don't want to lose customers, players would buy small amount of CS items to sell to or give to other players that's not CS users, this making Outspark lose money. BUT! They are also retarded, if CS players can trade and sell CS items, CS players will buy more CS items to sell to players to get more in-game money, making Gold seller site bots to vanish, CS players will sell more stuff to get more in-game money, and it's safer, you won't get banned, you still get more in-game money by buying CS items, and people will gain from it. Then the CS players will buy more and more CS items, thus making Outspark gain more money without the ability of players able to trade and sell CS items.

Sero 05-22-2008 03:14 AM

I'm completely with you on this Omies, and yeah I can't buy those CS items >_>

[hope you haven't gotten any -reps for this]

At least let us make use of these -_- like before, I saw some reset scrolls for sale. Stat and Skill reset scrolls, now I heard they disabled that... So WTF people who can't buy CS items will never be able to use em T_T except for the Valentines Day quest, I was thankful for that but it's not enough. I need skill empowerment reset scrolls...

O-mie 05-23-2008 06:43 AM

Actually teq, if you think about it, flyff is more balanced cash shop than fiesta has, LOL. Seriously, their stat things are mostly like..cooldowns, mp holds and upcut stones which give +20% to atk or something.

But the thing is that all players can basically get teir hands on these so its not as bad, lmao. (Also they give some of them out as quest prizes or event prizes, and in gw boxes I Think too)

And yeah, I loved that thing rohan said they were doing, where you coudl sell an item you found in-game for rohan credit o_o it was kind of ..strange at first but its a nice thing they have, shows theyr'e more about equality of players, lmao. And they'll still be profiting well too. @_@

Sero 05-23-2008 06:54 AM

Wait, so you could sell a drop for like SC or Rohan Cash or w/e over there??

Ivramire 05-23-2008 06:55 AM

I'd guess so.

Sero 05-23-2008 06:56 AM

WTF I better download the game already...

O-mie 05-23-2008 07:23 AM

I think so, unless I misunderstood them.

From what I got from their info abou it, a person can choose to pay you rohan points (their cash shop credit) for an in-game item which you put up for sale on like an auctiony thing. This way, they can buy in-game items with cash shop credits, and you can get cash chop credits too

Enraya 05-23-2008 08:08 AM

I don't care too much about CS itemers than I do about events especially for CS users o-o

I understand that CS users have a privlidge, and I guess have the right since they keep the game free for non-CS users. But GMs have taken it so that special CS users get other in game privlidges like GM buffs and participation in certain events.

O-mie 05-23-2008 10:05 AM

Yeah, that right there is utter BS and needs to stop.

Cash shop users ALREADY get benefits regular players do not get - extra stats, not losing exp upon dying (Seems a lot of mages believe they 'must' have this in order to even level. >_> Though that could just be people not knowing how to play their class =P)

But yeah, I was shown some post a while back abou that clover event, and somebody was ticked about it, and dakkon had said something like, "Its the same if we summon a dragon somewhere, the low level people can't particpate so you guys dont' complain abou that, how is this different"

Moronnnn, lol. As if those spawn mob events are creative or even worth the lag. Ooh, treasure, stuff that's worthless to most players. >_> Oh what's this? +@0% exp for various areas? I Dont' even need to particpate in that case.

I mean hell - the game I'm playing now with lil, it went ob a few days ago and they are already doing some event that's like..they made a lot of "Country" guilds and recruited people in them, and the guild with the most points (they add poitns together based on the levels of players in the guild) at the end are the winners and get stuffs.

While that event is not the BEST, its still doing what an event should - bringing together players and giving them a goal with a decent prize.

Sorry outspark, but 50 silver isn't cuttin' it as prizes to the non-cash shoppers. =P And I mean come on....I know htis is a little off topic but their "Dark forces" events are pure crap.

Oh yeah, people will bite at me saying "be thankful you're GETTING an event!"

Are you kidding me? That's not an event. That's lag and dying from lag and having your compuer go boom and dying some more from lag! (Especially whent heyr'e STUPID enough to do things like that in uruga. sheesh.)

I mean, at least put someeee kind of effort into thinking of events besides exp+ (Which is fine as a prize but there shoudl still be basic "prizes" for winners of events.) mob invasions in towns, GM gw which are just laggy as hell anyways tot he point you can barely do crap, and whats this..oh yeah, escort the messenger to some lowbie town but LOOK A DRAGN! AND ANOTHER ONE! AND OVER THERE FOUR MORE! You can do it , level 30 people! I have faith in you.

>> Lol.

Ivramire 05-23-2008 10:18 AM

~general consensus, most events are a waste of time.


~Things that CS users however get, like the no xp loss,and extra stats are justified because they pay for them.

Cash Shop however does, horribly unbalance the game, but unless Outspark fundamentally changes what they sell, nothing will be done about it.


~I hate CS only events.


With the fury of a thousand suns.


+1


rawr...


~Mages, especially 70+ die even in the most capable hands. Almost everyone +9s their equipment to 'keep up', and the amount of damage they dish out simply cannot be kept up with outdated Mocks. Only a +9ing Fighter with know-how and preferably a +9 Axe, can keep such a Mage alive in AoE pulls. Clerics with a stunted Heal 10 only make this harder.

O-mie 05-23-2008 10:27 AM

Yeah, I know that, but I'm referring to lower mages. =P And I'm not against cash shops - just I am strongly against needing to cash shop in order to just be able to play your class and 'keep up' with other players.

Ivramire 05-23-2008 10:31 AM

I don't think you need Cash Shop per se..


They should really look at re-vamping it though. Someone in-game commented awhile back that I was one of perhaps 4 people 70+ who didn't have +equips.

They were very surprised.




I got a +7 shield the next day :p

Sero 05-23-2008 10:38 AM

Quote:

Originally Posted by O-mie (Post 150679)
Yeah, that right there is utter BS and needs to stop.

Cash shop users ALREADY get benefits regular players do not get - extra stats, not losing exp upon dying (Seems a lot of mages believe they 'must' have this in order to even level. >_> Though that could just be people not knowing how to play their class =P)

But yeah, I was shown some post a while back abou that clover event, and somebody was ticked about it, and dakkon had said something like, "Its the same if we summon a dragon somewhere, the low level people can't particpate so you guys dont' complain abou that, how is this different"

Moronnnn, lol. As if those spawn mob events are creative or even worth the lag. Ooh, treasure, stuff that's worthless to most players. >_> Oh what's this? +@0% exp for various areas? I Dont' even need to particpate in that case.

I mean hell - the game I'm playing now with lil, it went ob a few days ago and they are already doing some event that's like..they made a lot of "Country" guilds and recruited people in them, and the guild with the most points (they add poitns together based on the levels of players in the guild) at the end are the winners and get stuffs.

While that event is not the BEST, its still doing what an event should - bringing together players and giving them a goal with a decent prize.

Sorry outspark, but 50 silver isn't cuttin' it as prizes to the non-cash shoppers. =P And I mean come on....I know htis is a little off topic but their "Dark forces" events are pure crap.

Oh yeah, people will bite at me saying "be thankful you're GETTING an event!"

Are you kidding me? That's not an event. That's lag and dying from lag and having your compuer go boom and dying some more from lag! (Especially whent heyr'e STUPID enough to do things like that in uruga. sheesh.)

I mean, at least put someeee kind of effort into thinking of events besides exp+ (Which is fine as a prize but there shoudl still be basic "prizes" for winners of events.) mob invasions in towns, GM gw which are just laggy as hell anyways tot he point you can barely do crap, and whats this..oh yeah, escort the messenger to some lowbie town but LOOK A DRAGN! AND ANOTHER ONE! AND OVER THERE FOUR MORE! You can do it , level 30 people! I have faith in you.

>> Lol.

0.0

ROFLMAO... I can't find anything else to say XD you've said it all...

-hopes you don't get -repped-

Well maybe they'd ask players on what kind of events they want next time? Nope, I guess not :rolleyes:

+Tequila+ 05-23-2008 03:45 PM

The way the system on NaRohan works is they have a thing called the trading center. Lets say you started as a Elf Healer got to like level 50 a decided you don't like that character you can *sell* your character on the Trading center for Rohan Points..THERE IS NO IRL MONEY TRADING ALLOWED. The person who buys your character gets a NAKED level 50 character no weapons and no armor and no money on it and you recieve the Rohan points you specified for it. Also if you have like a uber awesome set of armor or weapons. You can also sell that on the trading center for Rohan Points. I think this is a cool system because it allows those who's parents won't let them buy RP a chance to have some money to spend in the Item Mall.

@O-mie lol yea you do have a point about the Flyff CS. It may be hella expensive but it is at least balanced. CS only events lol kinda retarded. I guess it is thier way of *encouraging* people to spend money on the cash shop ^.^.

Loveless 05-23-2008 11:02 PM

Maybe... just maaaybe if Outspark balance the classes right there wouldn't be a need to get your hands on all +9 equipment. I know that while playing Bright Kingdom I cannot buy any +9 equipment nor any statted Cash Shop item but does that make me less of a class? Not at all. We're given all production skills and once you reach each tier all of the skills are available to you... you can have 0 exp in scrolls and still make Vitality Scrolls. On top of that each production goes up by 10 or so points so you can get to the next level faster. What else? They give you all learning skills via NPC unlike Fiesta where we have to find all t2 and up. So here you see that players can live without Cash Shops.

What's more? The NPC sell all mounts and Beauty Coupon for 500s in-game. There are ones you can get from Cash Shop too that are a LOT faster and/or different design but I'm sure a lot of you can settle for a 500s raccoon.

I don't think players there buy much of the statted ones. They spend their points on their "Treaure Chest" game. I belive each play costs like 1000 points, no idea how many draws you get but most probably play until they get the top prize which is a permanent (non-stat) costume.


And about that system in Rohan... they have something similar in jMS. Not sure if they have it in gMS but you can trade in-game items for points.

bloodrops 05-25-2008 12:59 PM

Quote:

Originally Posted by lvramire (Post 149410)
The way it is now, there are actually 5 Classes in Fiesta.


DoT Archers, Invincible(sorta) Clerics, Tanking Fighters, Dps Mages and the Cash Shopper.

Who does them all.

I have to agree with you lvramire


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