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Horinia 03-06-2008 04:04 AM

60+ drops
 
I thought about posting this in the Outspark forums, but it seems no matter how many times this issues is brought up it always get swept under the rug there.

My issue and/or concern is with the equipment drops for levels 60 and above. At this time, to my knowledge, only a few green level 60 shields have been found to date in Land of Trials, the 60-69 dungeon. Since the patch in December, raising the level cap to 79, not a single green stated item has been found on any of the servers. The aforementioned shields were statless by the way.

I did get a chance to ask GM Snakeeyes in Uruga about this, and he assured me that these items were in the game, just really rare. I took him for his word, as I had no reason to doubt his knowledge about the game mechanics at the time. However since then the great Burning Rock incident occurred, and based off the general reaction and responses from the GM's it seemed thier percieved knowledge about the game may not be as clear as they project it to be.

Now I am concerned. This of course is my own opinion but in most MMO's, there are really only two main ways of character advancement. The first is leveling. Now this has of course its own gripe section from anyone above 60, but I am ok with having to spend some serious keyboard pounding for a week to get a level. To me that makes the level more rewarding.

The second method of advancement is of course with gear. During my 50's I seriously enjoyed the anticipation of seeing what what kind of stats that item that just dropped for me had. Or being pleasently surprised to get one on a clear through BoD on my way to finish quests. The aspect of green gear aquisition actually made those levels fun and exciting, even during tedious quests. It added a layer of intrest to me besides "kill mob, get exp, kill mob, get exp, kill mob, get exp".

Now I am at my high 60's approaching 70 very soon. And I must say, it is very hard to spend 5-6 hours in LoT only to get the very rare 50 level gear drop. I have killed the boss at least 35 times now, with Hunters war rant on, and only have mats to show from him. Now I know there are a few 60+ items in the game, but they are accessories such as rings and necks, and they are pretty easy to get. I have killed Ghost knight so many times as to have 3, level 75 rings drop and as of today a lic for him.

But accesories are something for everyone, nowhere are the class specific gear drops like we are used too. Without the potential for the higher level players to advance thier character with both ways, levels and gear, I fear the grind from 70-79 may just be too much for them. I know its been too much for some to even get from 60-69 as it is. At least the gear gives us some feeling of moving forward.

I simply cant sit back anymore and listen to the GM's try to tell us that there is nothing broken when it is pretty obvious something is wrong. Are they trying to tell us that Blue items are more common to the game then 60+ green ones? Many of us have seen these on every server. These people that are saying the game is functioning properly are the same ones that, even though they had bug reports about the BR quests, told us they did not know that there was any problems.

Yes the game can be played fine without these items. No the world wont come to a crashing halt if they arent added. All I am saying is, it would make the game so much more fun to have something else to look forward to, to have something to make the 8 million exp needed to level go by just a little bit smoother.

Please, although I pretty much know what response this will get, GM's look into this issue. I know something is amiss and Im not the only one who feels this way.

Thanks for the read and time if you had the patience to get through this.

Hessah 03-06-2008 04:13 AM

Hmm yeah.. thats a really long read!! but i read it all

Is there something you're proposing for us to do? I'm sure everyone knows that we need more lvl 60+ gear, in fact, i thought that green lvl 60 gear doesnt exist altogether!

But... What can we do about it?

Maybe, you should try talk to SKiNG, he seems to be the one incharge of patch announcements, so he's probably better to talk to about patch and things...

Hyper 03-06-2008 04:14 AM

I hate to say it, but Snakey is wrong...

The items are in the game's files, but they do NOT drop. They are like the CS weapons. In the files, just not implemented yet. I'm kind of supprised that Outspark doesn't know it.

Actually, they would never know if they dropped. They don't even play like normal people do. If they didn't grind 24/7, they would never know. (Redundant?)

Loveless 03-06-2008 04:17 AM

Phew, that was a very long post!

I have yet to come across green weapons/equipment of any level except the boss weapons. That's just how my luck is. :P But even with that I have been soloing Orcs for pretty much my whole level 50 life and I, myself, have never gotten anything but a necklace which was under 60. You would think that even the unluckiest individual would come across an INT infused Fighter gear after weeks on the same monster!

This issue has come up so many times in the official forums and in-game. So obviously there IS a problem. The GMs, should at least look into it instead of telling us it is there when nobody has gotten a weapon/equipment with stats to date. That is the least they can do. To make sure it is actually working because how can they be 100% sure it is when they weren't the ones who developed the game? They, as they keep saying, only implement the patches. But what can you expect from Outspark? It's sad that it's come to a point where we have such low expectations from this company.

Horinia 03-06-2008 04:20 AM

As far as any suggestions I have, really there is nothing that can be done by the community. I know for a fact this has been brought up before in both the official forums as well as in game to the employees of outspark. Im sure they consider this a minor aspect of gameplay though, compared to issues such as Bot-prevention, spammer elimination, and basic game play bugs.

Also in addition, this doesnt pertain to the community as a whole. Not to sound elitist, but really the only people this impacts are the ones who are 60 or higher, and as a portion of the community, thats a rather small chunk.

However that "chunck" is growing larger by the day as more and more pass the 60 mark. It may become more of an outspken issue in the weeks to come, and maybe then more voices will speak up about it.

I wish I had some fix all solution or idea, but as Im not a programme for the game or an outspark employee theres nothing I can think of besides trying to rally more people to bring this to the forefrint.

O-mie 03-06-2008 04:22 AM

I honestly believe that they just upload the patches they get from bk without testing them, and anytime they have a problem they whine to the bk branch to fix a patch up, hence why fixes take so damn long.

Well I dunno if that's a fact but its what it seems like, with all the hugeee errors they make. Especially with the BR thing. Its like, first off - how can you MISS a quest like that being there as long as it as, AND how can you miss opening several maps you "werent' supposed to". Obviously it wasn't the map which was the problem, but them having a messed up quest. But yeah.. >_> Green items plz.

Loveless 03-06-2008 04:25 AM

That's true that the 60+ are still a small chunk but you have to take into consideration that these are the people who will stay the longest and have stayed the longest.

Also, because newer maps have not been opened, many are resorting to using the EXP cards. Money for Outspark right there. They also don't want to lose any exp so Teva's Blessing. It's important to keep the bigger chunk of the players happy but you cannot neglect those who have stuck with ya for so long. I've spent well over $100 since the game started their Cash Shop which I really shouldn't have but I'd expect more from a company making profit here.

@Omie: If they did get the patches from BK they'd have no problems. Japanese people are god damned picky about their games. I visit their official site and as soon as they've got a bug, it's fixed within a week. It's scary how fast they act.

Yosei 03-06-2008 04:46 AM

I think I recall a GM saying they were discussing on the release of 60+ green items. I doubt they're intentionally VERY rare to drop, and the items that do drop are glitches. I honestly don't think they have been implemented into the game.

Loveless 03-06-2008 05:18 AM

It's weird how they have to 'discuss' whether to implement them or not. Weapon/equipment drop as well as other drops should be a given when new maps and cap raises are made.

Ralath 03-06-2008 05:19 AM

Woo! It's my guildie!

I for one don't think they're implemented. I've never seen one in a shop (and decent ones, not even good ones, would be going for golds and even crappy ones would be going for hundreds of silvers at the rate they drop) and I have never heard anyone ever talking about it.

Back on the topic of the 60+ community--

Although the 60+ community is kind of small, I bet that almost 90% of that community uses the CashShop. I'm trying to think of 60+ people that I've seen in game or know about that don't use the CashShop and I can maybe think of one. And that's just my guess from what he spams in shout.

Hessah 03-06-2008 05:23 AM

i think they're working slowly about wat people want from level 1... seeing that they've done stuff about achievement quest and stuff up to lvl 30....

they're just doing it slowly from the bottom up...

However, that is not to say that they shouldnt have a quick look at lvl 60 drops, increase it like how they increased the level 50 drops and go back to their research....

Yosei 03-06-2008 05:27 AM

Yeah.. But they should also realize. The higher the level, usually they're more dedicated, longest playing(many from CB) and money-spending. So these are mvps. I know I would spend money on my mage before my fighter. Mainly because why would I want to spend money to enhance my fighters sword when she will only be in her 30s for a week while my mage will be in her 60s for a month. I want something that will last longer.

Hyper 03-06-2008 05:30 AM

I don't care much about normal greens 60+. All I want is the totally smecksalicious Giant Orc Captain Viking Axe!

Best weapon that isn't blue-titled.

Yosei 03-06-2008 05:31 AM

You will when you're 60+ ;p

Hyper 03-06-2008 05:35 AM

Quote:

Originally Posted by Yosei (Post 102391)
You will when you're 60+ ;p

The Giant Orc Captain Viking Axe is a Lv60 green! Dx

It > the Halberd.

Loveless 03-06-2008 08:33 AM

More like, you will when Outspark fixes all the bugs in the game within the next month.




... in other words... never.

Uklyvian 03-07-2008 06:50 PM

Quote:

Originally Posted by hyperswoss (Post 102395)
The Giant Orc Captain Viking Axe is a Lv60 green! Dx

It > the Halberd.


lol that totally doesnt matter, the point is, you are still level 50 xDDDD even though you hit 50 before i did and i am now 61 D=

-Leona- 03-08-2008 02:56 PM

If they were REAAAAAAAAAAAAAALLY rare one person would've had 1 at least :/ on teva not even one person has a level 60+ green so THEY DONT" EXIST rare NO they just dont' exist PERIOD. The only greens u can get level 60+ are necklaces and rings that's it :).

Ralath 03-15-2008 11:13 PM

Not to bring up an older topic or anything but...

One of my lowbie friends told me that someone ("a Czech") got a green lvl 60 bow today....

in King Slime KQ~~~~

Dunno whether I should believe him or not... >.>

Phibrizzo 03-15-2008 11:24 PM

I got mini dragon ring on slime KQ ><

idk, is that sudden dropping spree on KQs a bug or a feature? if it's a bug I wouldn't doubt someone actually got a 60+ green, I've seen people get elrue[4] on GoldHill already rofl.

Ulrike 03-16-2008 06:26 AM

Quote:

Originally Posted by Phibrizzo (Post 107636)
I got mini dragon ring on slime KQ ><

idk, is that sudden dropping spree on KQs a bug or a feature? if it's a bug I wouldn't doubt someone actually got a 60+ green, I've seen people get elrue[4] on GoldHill already rofl.

That's...very odd. But somewhat more believable than the getting a lv60 green drop story :/

Destrus 03-16-2008 08:14 AM

i was surprised to see someone say they found a pet in robo today o:

then i was highly disappointed as all i got from it was hp pots >_<

Hyper 03-16-2008 05:10 PM

Quote:

Originally Posted by -Leona- (Post 103642)
If they were REAAAAAAAAAAAAAALLY rare one person would've had 1 at least :/ on teva not even one person has a level 60+ green so THEY DONT" EXIST rare NO they just dont' exist PERIOD. The only greens u can get level 60+ are necklaces and rings that's it :).

Exactly.

Quote:

Originally Posted by Uklyvian (Post 103308)
lol that totally doesnt matter, the point is, you are still level 50 xDDDD even though you hit 50 before i did and i am now 61 D=

You stink! xD You, Oyo, and Rika must plvl meh naow!

Spirit 03-16-2008 05:51 PM

I have gotten a pet in Robo before, so I know that one can happen.

Horinia 03-16-2008 09:04 PM

Well there has been one response now on the official forums from Sking regarding this and other high level issues.

http://outspark.com/forums/showthread.php?t=54932


He states that the developers are telling him they exist in game, even though they have not been dropped as of yet. Personally I think they are right, they do exist. But there is a difference betwen existing and implementing. We all know that Burning rock "exists",its simply turned off, or not implemented so to speak. I think that the green 60's fall into that same catagory. Maybe this is where the confusion is coming from.

alexbre 03-16-2008 09:47 PM

Quote:

Originally Posted by -Leona- (Post 103642)
If they were REAAAAAAAAAAAAAALLY rare one person would've had 1 at least :/ on teva not even one person has a level 60+ green so THEY DONT" EXIST rare NO they just dont' exist PERIOD. The only greens u can get level 60+ are necklaces and rings that's it :).

as everyone in apoline knows, AmericasHero has the blue shield that is one of a kind. they need to have a few more, but we dont want the market swarming with em like normal greens


i think that there are some, but the main amount might have been implemented wrong?

Hyper 03-16-2008 09:53 PM

Quote:

Originally Posted by alexbre (Post 108001)
as everyone in apoline knows, AmericasHero has the blue shield that is one of a kind. they need to have a few more, but we dont want the market swarming with em like normal greens


i think that there are some, but the main amount might have been implemented wrong?

That's level 50. v.v

Hessah 03-17-2008 12:18 AM

Quote:

Originally Posted by SKiNG
1. No greens above level 60 I've stated many times that we are looking into this. However if the developer says that there are these drops, it's very hard for me to say, "no look at it again!" to the ones who actually made the game.
2. Overcrowded maps (Ancient Elvin Woods, Forest of Slumber, Uruga) I've also acknowledged this in many threads stating that we are looking into solutions for this.
3. Low experience rates This is being worked on and has been in research for the past month. Like i've stated about various issues before, just because we don't talk about it, doesn't mean we aren't aware. Quoted by me in the developer notes, "- Increased Exp reward from monsters and quests". You should really read the thread.
4. Not many places to grind due to overcrowding I've also acknowledged this in many threads stating that we are looking into solutions for this.

Source

I thought they points are interesting... we've talked about them all a lot on this forum.... if u read the rest of the posts.... it seems that lvl 50+ are not their main focus coz we are not the "bulk population"

but back on topic.. seems like the lvl 60 drops issue is like a war between Outspark and Dev....

Horinia 03-17-2008 03:14 AM

I do see thier point about the "bulk population". But the thing about MMO's is that most of the players that start tend to be "fly-by-nighters". They play for a little bit, but soon get bored and quit or move on to other games. Ive seen this happen more so in this game then in any others I have played. In my friends list alone, half of it is comprised of people who havent logged on in months. Only the high levels like 50 and above are on to any consistent point.

So while the bulk population is on the lower end, it doesnt seem logical to devote more effort to improving that part of the game instead of working on the part for those of us who have been here for 6 or 7 months consistently.


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