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-   -   Why reduce SP consumtion? (http://www.fiestafan.com/forums/showthread.php?t=4597)

NotMyWay 01-20-2008 05:11 AM

Why reduce SP consumtion?
 
I've been reading up on skill point empowerment, but one thing i dont quite understand is why do people reduce SP consumtion? Dont clerics already save a lot of money on HP stones/pots by being able to heal themselves, and wouldnt reducing SP usage mean less points to spend on cooldown/power of other skills?

Hessah 01-20-2008 05:30 AM

Most people only reduce SP comsumption for Heal... because we use that skill the MOST...

at the moment at lvl 51, my SP pool is 1963 with Endure buff... my current heal takes 119 SP... if i dont empower heal, i can only cast it a max of 16 times..

after empowering, my heal SP consmp is reduced by 59, so i can cast 32 times.. literally doubled...

so u'll be spending only half as much $$ on SP stones...

Also.. the only skill we've got to empower power is Bash and Trip/Bleed... (not sure about skill after lvl 60, i hvnt researched about those)... and the only thing i found worth empowering is duration of Invincible... i also reduced Heal cool down...

and now i've got 2 skill points left and i dunno wat to do with it... so i'm planning to just save it up for lvl 60+ skills... watever they might be

but there's not taht many other skills we can empower... coz most of our skills are buffs... so yeah...

booyah8876 01-20-2008 05:34 AM

Pretty much what Hessah said... 5 points into a skill's SP consumption = 50% off SP... meaning we can cast that... and when you think abuot it... you're not only casting heal... BUT... then rejuvinate, and restore, and invuln, and revive, and buffs, and, and, and, and... it's all to save SP... and yeah... we use heal the MOST. >.>;;

NotMyWay 01-20-2008 06:51 AM

but then does it really matter how many times u can cast heal if u are able to use SP stones and pots? and like booyah said there is also rejuvenate/restore and so on, so that means that ur are actually saving less then half the money on sp stones unless u empower the sp usage of every single skill...

just a off topic thought though, i think one lv60+ skill that might be worth empowering cooldown is recover, an aoe heal. i heard that it can provoke the enemies attacking ur party members better then mock, but i have yet to test it out. maybe quicken, which allows you to "instantly cast ur next spell" might be a possiblity, but how often do you need to instantly cast a skill? also, a complete list of skills (i think), including those aboce level 60, can be found at http://fiesta.gamengame.com/guide/li...sp?classType=2

Ralath 01-20-2008 06:56 AM

Quote:

Originally Posted by NotMyWay (Post 74922)
just a off topic thought though, i think one lv60+ skill that might be worth empowering cooldown is recover, an aoe heal. i heard that it can provoke the enemies attacking ur party members better then mock, but i have yet to test it out. maybe quicken, which allows you to "instantly cast ur next spell" might be a possiblity, but how often do you need to instantly cast a skill?

Meh. I dun think you would need to empower cooldown for recover because after you aggro all the monsters, there woudn't be any point in trying to heal your teammates again. After that, you should only be healing youurself with Heal or Restore or whatever. And that's assuming you want to clank in the first place. I dun even want to tank as a fighter much less a cleric... >.>

a.L 01-20-2008 11:24 AM

Quote:

Originally Posted by NotMyWay (Post 74922)
but then does it really matter how many times u can cast heal if u are able to use SP stones and pots?

Without the empowerment, you'd have to use SP stones and pots more often. That means you would have to travel all the way back to town from your grinding spot more often, and it can get quite annoying if you're somewhere far from the nearest town.

Enraya 01-20-2008 11:29 AM

Yeah, if you've got a risk-big party and have to stone while spamming skills every minute, it's going to get annoying and it's going to cost money.
Empowering on SP Usage will actually save you a lot of stones in the long run. And who knows, you might need that silver for something in the future.

Blaaaaaaaah 01-20-2008 11:34 AM

Quote:

Originally Posted by NotMyWay (Post 74922)
but then does it really matter how many times u can cast heal if u are able to use SP stones and pots? and like booyah said there is also rejuvenate/restore and so on, so that means that ur are actually saving less then half the money on sp stones unless u empower the sp usage of every single skill...

just a off topic thought though, i think one lv60+ skill that might be worth empowering cooldown is recover, an aoe heal. i heard that it can provoke the enemies attacking ur party members better then mock, but i have yet to test it out. maybe quicken, which allows you to "instantly cast ur next spell" might be a possiblity, but how often do you need to instantly cast a skill? also, a complete list of skills (i think), including those aboce level 60, can be found at http://fiesta.gamengame.com/guide/li...sp?classType=2

Being a support cleric, I spam the all the buff skills the most. I can tell you that I use Heal more than any other buff skill - that includes restore which is the next most common skill I use. I personally don't use rejuv at all. It takes too long to cast for me, or maybe I just tend to have a late reaction. I tried using it a few times, but Heal works way better for me, so I stick to Heal.

Besides, you don't need to cast restore so often since it lasts 15 seconds. You only cast restore repeatedly when you're in a party with four other members going down in health. (But then again, I might reduce SP consumption for this skill too).

Like wacky says, it really saves a lot of money and time from going back and forth.

nerdzo 01-20-2008 02:40 PM

i use rejuv only to gain/hold aggro :x

Cpt_Amazing 01-20-2008 05:37 PM

I'm not sure if this was covered yet but reducing SP on skills for a cleric is great because it's all about SP stones and pots. Basically you save money and time getting stones or pots and can esentially fight longer and lvl up faster

Triumph 01-20-2008 10:21 PM

Empowering Heal's SP consumption results in less SP spent per cast, and longer time in the field. When you start grinding in Forest of Slumber, you'll begin to realize how much you appreciate SP conservation.

Heal's cooldown is handy for times when the tank has to hold a lot more mobs.

Bash is your strongest skill; Extinguish, Break, Bleed, and Trip don't come close. Empower it.

I wouldn't suggest empowering Recover. It draws way too much aggro, but I put 5 points into it anyways.

Hessah 01-20-2008 10:24 PM

i spent 30+ stones in a Mini Dragon KQ once... i would be close to hving none left if i didnt empower heal...

but then again, a lot of the SP was spent on re-buffing ppl after they died... but none-the-less.. my heal was spammed too....

@ Tri.. is Recover the skill we can get from Nina?? can we also get the skill from quest?

NotMyWay 01-20-2008 10:55 PM

What is "break"? and yes, recover can be bought for fame, and i think theres a quest to get it too... i also think that sometimes you might want to draw aggro if there is no fighter...

btw while i understand that the amount of stones u can carry is limited, isnt the amount of potions you can carry unlimited, or will tier one SP potions not be able to heal SP fast enough?

also, i wonder which skill i should reduce sp usage for, because when soloing i use bash the most often, whereas in parties sometimes i use heal more often, sometimes restore... should i spend just one point per skill?

Hessah 01-20-2008 11:02 PM

T1 SP Pot will not heal enough.. 1 SP Pot will only give u enough to cast heal twice... so before u can use ur pot again u've already used up ur SP...

I just noticed that u're on GamenGame server... i duno how much u can sell T2 SP Pots for there.. but i can sell mine for 150c each.. and my SP stones cost me only 68c (or sth like that) and it heals just as much SP... so it seems way cheaper to use stones and not pots... (i still dunno why ppl buy my pots but anyway)

I would recommend reduce heal SP consumption...
I think i've considered putting 1 point in reducing Bash SP consumption coz the 1st point always reduce it by a bigger chuck of SP compare to the points that follow....

But you cant spam bash as much as u spam heal... so heal should still be the skill u use more often... and hence u'll save more SP...

NotMyWay 01-20-2008 11:09 PM

actually when i solo, if i fight yellow named monsters, i use bash more often then heal because of restore... however, when partying i use heal more often, which is why i dont know which one to empower...

edit: although i might use heal more often if i get attacked by multiple monsters at once

marvin 01-21-2008 12:16 AM

i have only played bright kingdom, and in bright kingdom nobody uses points in reducing SP consumption for the simple reason that stones and pots can be bought with money.

you can only get a limited number of points in the game, so i think it would be better to use it for other things that you cant get no matter how much money you have like cooldown time reduction.

i think the same goes for other classes as well. a mage who uses points in increasing the damage or reducing the cooldown time of spells is certainly more powerful than a mage who can cast more number of (weak) spells per amount of sp.

Triumph 01-21-2008 02:47 AM

Quote:

Originally Posted by Hessah (Post 75232)
i spent 30+ stones in a Mini Dragon KQ once... i would be close to hving none left if i didnt empower heal...

but then again, a lot of the SP was spent on re-buffing ppl after they died... but none-the-less.. my heal was spammed too....

@ Tri.. is Recover the skill we can get from Nina?? can we also get the skill from quest?

Yes, Recover can be obtained from a quest.

Quote:

Originally Posted by NotMyWay (Post 75256)
What is "break"? and yes, recover can be bought for fame, and i think theres a quest to get it too... i also think that sometimes you might want to draw aggro if there is no fighter...

btw while i understand that the amount of stones u can carry is limited, isnt the amount of potions you can carry unlimited, or will tier one SP potions not be able to heal SP fast enough?

also, i wonder which skill i should reduce sp usage for, because when soloing i use bash the most often, whereas in parties sometimes i use heal more often, sometimes restore... should i spend just one point per skill?

Break is another cleric offensive skill.

Description: Break your targets defense with a shattering blow.

Maximum Damage: 467 - 550 additional damage.

Keep in mind Bash [10] does 1180~1388 additional damage.

Hessah 01-21-2008 02:53 AM

Tri~ did u get ur skill from Quest? i heard that quest is a bit complicated and messed up...

i'm asking coz i wanna know if i can use my fame points for alchemy stones or i should cont to save up the fame point for the skill coz the quest is complicated...?

Triumph 01-21-2008 02:58 AM

Quote:

Originally Posted by Hessah (Post 75437)
Tri~ did u get ur skill from Quest? i heard that quest is a bit complicated and messed up...

i'm asking coz i wanna know if i can use my fame points for alchemy stones or i should cont to save up the fame point for the skill coz the quest is complicated...?

I did.

And it's not that complicated, it's basically a puzzle...lol.

To me, it was a refreshment from "Kill x monsters, Obtain x items."

Hessah 01-21-2008 03:02 AM

OOooo sounds good.. YAY! i can use my fame points~~~

Thanks for answering that.. i've been trying to seek a response from that for a while.. but my question always got lost with other topics XD

NotMyWay 01-21-2008 05:51 AM

about the break.... it says "Break your targets defense with a shattering blow", does that mean that it reduces or bypasses their defense, or is it just a random meaningless description?

btw how do u find out all the info on skills that are not yet released in the english fiestas? i know that i could go bk website, but as everything is in japanese i dont know where to click, and i cant translate that flash part...

Hyper 01-21-2008 07:15 AM

SP consumption ftw.

With -2, Power Hit uses like 35 less SP.


Break makes them have less DEF. Like you hit 56, use Break, then hit 100 for a while.

Evilash 01-21-2008 09:00 PM

at the moment my cleric is lvl 28 i got sp consumpstion on heal and it realy helps i also got cooldown on it and its the skill i uses the most
at this moment i dont uses alot of pots at all or stones only when i am grouping or if i am in a KQ it realy helps alot it will cost u less money
bash is the best offense skill a cleric has so far i know and and put power and sp consumpstion on it is also very smart bash also cost alot of sp to use

NotMyWay 01-23-2008 11:19 AM

Btw i have another question... how many points would be reasonable to spend in SP consumption? It seems that there are still many unreleased skills that i have yet to accquire and I wonder if someday I may find myself with too few skill points for my other skills...I was thinking about just one point in bash/heal would that be enough or too much?

Evilash 01-24-2008 03:26 AM

if u empower a skill 5 is max of any type so u put 5 in sp consumption and 5 in cool down then bash 5 power and 5 sp consumption easy :)

Hessah 01-24-2008 03:29 AM

Quote:

Originally Posted by NotMyWay (Post 76705)
Btw i have another question... how many points would be reasonable to spend in SP consumption? It seems that there are still many unreleased skills that i have yet to accquire and I wonder if someday I may find myself with too few skill points for my other skills...I was thinking about just one point in bash/heal would that be enough or too much?

well i guess that really depends on how much SP u want to save personally...

seeing that u dont mind using SP stones... i guess just 1 point could do the nice trick for u already.. (coz the 1st SP point gives u the most SP reduction compare to the rest of the SP points)


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