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Mages at 1v1?
Not to be pessimistic but personally I believe mages are the weakest at 1v1, even with good kiting/skill spams/order of use. Once stunned by a fighter/poisoned by archer/caught up by cleric its pretty much over for a mage. In addition to that a friend of mine mentioned about fear having a high rate of failure against those that are high in MDef (such as full spr cleric?). With my reason of building a mage being to wreak havoc in guild wars is there any senior players willing to share their thoughts on this subject? (Esp against archers/clerics).
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Yeah, I agree =/ I mean, if we have a strong cleric who can take hits while healing, we're unstoppable. But, on our own, I think we're gunna get our butts owned. But eh, it should be in good fun.
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What about all the buff steal, buff canx, mana burn, etc. spells mages have? You dont think they'd even it up? I agree that we're in pretty big trouble once you get poisoned, or somebody gets up in your face. I dont have any of the pvp spells, but i'd imagine they're pretty useless with a fighter on top of you.
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well I have done some no pots/no stones 1V1 with lvl 60+ mages and I find the two classes to be well balanced. In more typical battle where ppl use stone/pots a mage has no hope whatsoever of taking down a cleric of same lvl. Never played a lvl 60+ archer, but would doubt a mage could stand up to an assult from one granted they have no way of removing DPS attacks. In a full-scale war mages can only hope for the fighters to stun the enemy clerics before they have a chance to stun yours. Otherwise the mages will be quickly discarded at that point along with the archers. But that is the class they are not build for 1v1 anyway.
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Accepting challegers from any class any level for 1 on 1 :D.
WIN OR LOSE i'll give u a run for your money :D ps: yosei check your personal messages in the outspark forums :D |
Fighting fighters is actually the easier of the 3 tasks (a mage can dispose of one rather quickly even in no hp/sp battles, and with slow we can kite them to death easily), but when it comes to against archers and clerics we are doomed. Even with our debuff/drain/steal clerics can easily handle them due to our cast time, ps it takes roughly 6 wacks from a cleric to finish a mage off. :p As with archers... they're the class meant to deal highest damage to a single target and have decent evasion/defense against most classes. (not even rare to see fighters missing them close to 100% of the time).
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Up until level 60 mages are easy pray when 1 on 1, slow yes u will slow the fighter down BUT U DON"T ALWAYS succed in slowing down the Fighter, THE MOMENT u face the fighter U R DEAD 100% i guarantee u that. ALSO keep in mind that while no hp pots is a good rule NO HP stones is ridicolous because YES fighters need to get close while receiving hits. SO no hp stones is a dumb rule to follow, yes at level 60+ if u dont use hp pots or stones yes mages will win against all classes besides Archers prolly, yet if u both use just stones your chances will be close to 0% of winning an equally skilled fighter of the same level. DON't take this the wrong way, again mages are a great class but they are not meant for 1v1 in wars, they are meant for support fire. :mad::mad::mad:THE HORROS NOW I"M MAD :mad::mad::mad: |
mana burn ftw against clerics
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IMO, if the mage doesn't kill the fighter before he/she gets to him/her, then that mage is dead. It would help to kite, but if the mage is stunned then it's pretty much game over due to the fighters' large amount of skills and especially stun. Hey, btw, what about the mage fear skill? And Mana Burn? I don't think mages are as easy to kill as some people make it out to be. To me, they seem like the PvP King of Fiesta. Mana Burn isn't meant to be used anywhere but in PvP. The Fear skill with I think 20 second stun or something should be very effective. ;O EDIT // As with Ethelinde, I agree that she's right with archers. We're meant to take down a SINGLE enemy, not multiple enemies. With our DoTs we can drain away HP and attack from a distance. All we need is an entangle skill .______. |
^ Of course we have one but only in BK.
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A fight without pots is perfectly normal, a fight without STONES is totally ridicolous sorry for the expression but really, is hilariously ridicolous in a mage vs any other class. BTW against an archer the mage has no chance whatsoever, Archers are known for beign Mage killers :) |
I'm not real keen on the whole PvP thing, because to me it is a waste of pots and stones. However, I would like to PvP a fighter that was my same level, just to see how it would go.
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Well what is your current level Spirit, if u want i could find a fighter your level to do a duel :).
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Currently 49.
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My mage 1v1'd against a fighter with critical suit and +9s (both shield and sword), few levels higher than me, burning pots and stones (I have a +3 critical hat), and beat him several times in a gw yesterday :p. I supposed he's an obviously very pathetic fighter in this case (Boredom on Apoline to be exact). :)
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Do you prefer the staff or the wand when you PvP?
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I didn't think it matters in terms of choosing which to use, just your personal preferrence for the looks I guess. Get a green staff with added INT and you have yourself a wand, or get a wand with extra aim and you have yourself a powered up staff. The damage base is just too close to be significant. I'd go for staff just for the looks but wand is my choice for gws. As for equipments that are green I always choose those that are high with END or DEX, SPR is ok for some extra mana and INT doesn't really matter for me, of course having it is great, but since most greens go with only 3 stats I go for END/DEX/SPR. Also I find having DEX very very useful (every single piece of my armor adds DEX). The fighters simply doesn't hit me well enough even with aim scrolls (imagine if I'd popped on evasion scrolls), not that I care about fighting vs fighters, but added aim helps me grind and get accepted with higher level parties, in addition to that I can hit orcs without missing at level 33.
Current equipment stats: Wand: ZK 6% critical (do not plan to add license since I'll get to 40 fast) with 19 SPR 14 END 17 INT Hat: Green 19 DEX 14 END 6 SPR Boots: 19 DEX 17 END Pants: 13 END 18 DEX 11 SPR Armor: 19 END 14 INT 16 SPR Rings: Brave Ring of Roumen x2 All equipments are not enhanced btw (I don't want any l30-48 enhanced since it'll be a waste of my blue miles/red eyes), maybe I'll spend a few silvers if I run into a nice l40 ggk +9. One main reason for starting a mage is that no matter how much the other classes decide to +9 their equipment my damage isn't reduced at all on them (MDef doesn't increase no matter how much you enhance). Hence I can kill a fighter as long as I kite well (not that I can't just stand there and fight him headon with my def level). But I think kiting is the key to win (I can make a fighter burn all his stones/pots with my archer before he/she can get a chance to make me burn a few, same applies for mage, but they're more fragil in comparison). Also I've killed a cleric higher level than me fighting headon. xD |
i am a mage and i think that the mage class is the second strongest class when it comes to one on one battle. i belong to famous PvPer guild in BK and our strongest players are our mages.
there is an area in BK where the use of scrolls and pots is restricted (only stones are allowed). i was level 75 when i fought against level 90+ fighters of a strong guild (who won in the first guild tournament) there and i'm proud to say that i won against them. i wont reveal my battle tactics (although you can easily figure it out if you watch me fight against other players), but there is a tried and tested way for mages to win a battle in 16 seconds or less. how you configure your skills plays a very important part in winning. another, of course, is your equipment. i am an INT mage, and the INT of all my equipment is over 30. i used to be a full INT mage, but i decided to put 25 to SPR since criticals and luck usually make or break a battle. i'll try to post my shortcut bar to show you what skills i use (and strengthen), and i hope it can help you in deciding your skill configuration to help you win against other players ;) |
Thanks for the input. If possible could you upload a video of one of your guild wars? xD Also if mage is the second strongest class what is in your opinion the strongest pvp class? In addition with so much differences on Outspark's Fiesta do you think your views hold true for the American version of the game as well? Finally what do you think is the fastest way for each class to level without powerleveling? Looking forward to your answers. :p
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Even some of the best mages in Outsparks Fiesta get completely owned by fighters. Idk.. I just think its so easy for one to outbuff the other thus making the fight impossible for some. Also.. lightning stuns in BK, and not in Outsparks version. |
lighting stuns? wtf outspark?
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When u fight against a mag +9 armor or shield are useless, the reason y is obvious, enhancing only improves physical defence not magic defence as well THEREFORE having a +9 armor doesn't help.
ALSO when u fight a mage THE AXE is your best friend ^^ |
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Stifle is LOL.
Tried warring my entire guild with a cleric, and apparantly Stifle also disables the person's stones/pots. Edit: maybe not, perhaps the cleric I kept stifling and shooting is mistaken, or just really bad at stone/potting. |
Mages definitely own in BK. I wish Outspark gave us all the same skills and effects =/
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An out of topic question. But Yosei is the Kanji in your sig supposed to be "妖精" (meaning fairy) instead?
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My computer sucks with writing stuff out it appears, it doesn't like me <.< It's supposed to be Yousei, yeah, meaning fairy.
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I agree with mages being a weak pvp class. I think archers are the next most squishy. I have gone 1v1 with level 66 mages and won. It is all about the speed of the battle though. With fighters lack of magic defense, if I get feared I get owned. But if i am able to stun the mage it goes down. Axe is totally the best friend here. With the fast damage a mage can deal you have to be able to do the same. Archers however, dont do nearly as much damage, they just have a few really painful debuffs. 120 damage a second or something for 60+. And with their high evasion, they are harder to hit. But mages are easy to hit, and can take hits. PvP is not their strong point.
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I don't know about you or anyone else but I think Mages rock in this game (when it comes to PvP at least). In fact, I distinctly remember one Guild War I was in that I just dominated. I was level 24 or close to that and we went up against a Guild that had a few level 20s and two level 30s. One of the level 30 guys was a Fighter and the other was a Cleric. Anyways, I was dispatching most of the level 20s with relative ease and then came the level 30s. The Cleric I only managed to kill once and i'm still not sure how I did it but I killed that level 30 Fighter several times. I had to spam my stones and potions like crazy but it was well worth it when I practically dominated the entire Guild by myself. Eventually my Guild stopped but I kept going and then their Guild stopped (sort of) and they all just ran off. It was the happiest moment of my Fiesta life to see them run away from me or die by my hands. Of course, I can no longer do that but it was fun while it lasted. There really is no strategy or trick to it. Just spam the hell out of potions, stones, and spells. Oh and of course... having a Cleric around helps a lot too, lol. |
Though this thread is not about mages in PvP. A mage that can keep it's distance during a guild war and spam high level spells without much having to worry about hp unless confronted, is going to do well. But a mage that is being homed in on by someone, you stand a much lower chance of success. With most fighters, unless you kill them before they reach you, you are doomed, what with stun and all. A good archer should have been able to snipe you during that guild war and I am surprised it didn't happen. Mages in PvP in all out guild wars can be good, but not at 1v1.
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Mages are invariably the most powerful class if you allow zero stoning.
However, in all other cases mages are pretty much dead meat without a cleric. Once a mage is stunned it is pretty much over. Having weak physical defense its unlikely they will be surviving Power hits that deal large amounts of physical damage every 4.2 seconds. Nevermind we can drastically reduce your already small defense pool by using Fatal Slash. We can also reduce your dexterity using Immobilize. Most of our skills deal additional physical damage. 2-Handers skill spam
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All the experiences I have had of PvP as a Mage in Fiesta have been just completely depressing. My conclusion is this - we suck at 1v1.
I'd love to sit here and defend my class as I perhaps should do, but invariably I know the truth and to say we even have a chance in 1v1 against equal or even those a few levels lower than us would be a complete lie. Let me see... Archers - >.< Alongside pure Str Axes Warriors these have to be the top PvP class (providing they are built right of course). I can't do anything about their DoTs which are far more devastating to a Mage with 1k less health than a Cleric/Fighter the same level. They have high Crit rate naturally with their weapons, no to mention their natual high M.Def. Basically a correctly built Archer should completely own a Mage, even one 5 or so levels below the Mage they are PvPing. Fighters - Pure Str Axe Warrior vs Mage = pointless. As long as the Fighter knows that stones/pots exist they won't die... everyone goes on about kiting but lets face it, eventually the Fighter is going to get close enough to Stun the Mage. Once that happens it's game over. Once again... this can apply to Fighters 5 levels or so lower than the Mage. Even pure End tanks etc... with a +9 Axe that huge HP boost means that we'll have an even more difficult time killing them... I'm fairly sure I know what the outcome will be. The only successes I have has have been again those PvP with 1h and Shield... 2h also... Clerics - Who fights a Cleric anyway :P People rant and rave about a sneaky Mana Burn vs a Cleric but at the end of the day if the Cleric has even half a braincell they'll notice and use a Stone. Oh noes! Thats another 3mins or something to wait until you can try that again... Yeah to be fair a Cleric might not kill you but at the end of the day you're pretty unlikely to kill them either... until one of you runs out of stones... Mages - Mage vs Mage... the outcome is just based on what build and equip you have. Anyway... we suck at 1v1. End of. No point in denying it. Our PvP skills are a joke (don't know about the 75 and 79 ones though). Mana Burn - Oh noes the nasty Mage took away my SP! I couldn't possibly use a blue stone or pot! That would be too much! Purge - Ahhhh! *Cries* The evil Mage took away my scroll! There is no way I could even contemplate rescrolling... no way! Fear - Ahhhhh the horrible Mage made me run around stupidly for 3 seconds! You have to be kidding if you think I'm going to pot and stone as this happens! Chain Cast Fear - Ahhh the horrible Mage made me run around stupidly for 3 seconds! Then ZOMG she did it again! You have to be kidding if you think I'm going to pot and stone as this happens! You get my point :P. Either way I stay away from PvP. Besides people gang up on Mages since they know they are easy kills. The whole PvP area GM event... everyone was killing the Mages. We were consistently dying and respawning. At the time I was talking about it with 2 other Mages who noticed exactly the same thing happening. Why? Because we're easy kills. Everyone knows that. I am tired of people going "ZOMG Mages are so overpowered!" Yes we have awesome AoE. How useful is this in PvP? Well unless the person you PvP is blind or incredibly thick, I'm sure they will be able to step out of the area Nova/Inferno drops in. Take that away and what are you left with? Well... 1. The fact that in MD KQ, the dragons ALWAYS chases an Archer when the tank is feared proves their superior DPS on a single target which is what is important in PvP. 2. Me soloing a Trumpy vs. someone the same level with a +9 Axe soloing one. They probably get through 2 in the time it takes for me to get through one :P. BTW - this is coming from a level 66 Mage. Not a random level 20. Also not a bonky build which might not deal much damage, trust me :P. I'd like to think I know a little of what I'm talking about ;). At the end of the day I LOVE being a Mage. I wouldn't be any other class :P. I hate the fact that we suck in PvP but at the end of the day I know Outspark will never change this, so I just have to deal with it. No other choice. ~Aerythia |
i got a 38 mage, pure int with all +int equips and i took on a cleric the same level as me in the 30+ Battle Grounds. downed her with my mana burn and combo, then i looked and saw i had all of MY LEVEL 1 SKILLS on instead of my 6-7 and still won, also ive beaten an archer level 38 wen i was 34-5 quiiiite easily, the only thing that punishes me are fighters with their stun. i dont think there to bad at one on one (o yeah i wasnt buffed out either) especially if thier buffed, with t2 buffs a mage magically turns into a super beast an can take on up to 3 people easy! it may be differ tho for the higher levs cuz more skills, all i kno is its quite easy to kill people 1 on 1 so far from 30-40
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I've been stunned before and it doesn't affect your ability to use stones or potions so saying we're finished as soon as we're stunned is false. That is, unless, we get ganged up on by several other Fighters, Archers, etc. then we're dead meat but then again, who isn't? |
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Mages having the weakest defense, stand no chance against a barrage of physical attacks. If I hit shots of 500-700 damage and critical to 2000+, no matter how much you potion or stone, you arent surviving it. There are 9 skills being spammed in a time frame of 8-10 seconds (8 seconds being the duration of my stun.) Skills like precise attack deal 1000+ additional physical damage on top of the damage of a regular axe attack. Although your armour may pad out the 2000 damage total to 800-1200 of a regular power hit, when it criticals you'll have an interesting time. Bear in mind, you also have the lowest pool of HP, in addition to your low defense. 1000 damage, or merely 500 damage is a larger chunk of your pool than it is of an archer, cleric, or fighter. Mages could possibly survive a stun with cleric assistance, or against a non 2-handed user. But you dont realize that the stun is only meant to keep you in place while 9 other attacks reign down on you. An axe is pretty much the pinicle of physical-power in this game. Its base damage is higher than that of an archers crossbow, and when it is [+9] enhanced its monstrous, nearly doubling its power. Aerythia hit the problems facing mages right on the spot. Even some of the strongest tanking-built mages on Teva (+9 armour, full-end, etc) still have problems with an axe-skill spam. |
That is probably the case for the higher levels but not when it comes to semi-low leveled characters. Like I said, I survived being stunned by a level 30 Fighter who had a level 30 Cleric helping him out. I did die roughly two times but for the most part I dominated their entire Guild. |
don't put ur self down
i could own any class my lvl {lvl6x ^^} with stones and with out ... Fighter are very easy to kill even if they may have never ending HP ....Archers can b taken down even if they used their buff effects ..and clerics really stand no chance since we mages can take dmg from them
Fear and Chain Cast is the most usefull skill we have. If u use it right u will own in pvp ^^:) NOTE : we already no we can not take hits ...so don't try to ^^ |
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Whenever your ready: Fighters:
Clerics:
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Wow, if that is the case I'd love to watch these fights, maybe I can get some inspriation and not feel so disheartened about Mages in PvP ;).
Although I forever remain puzzled how Chain Casting Fear makes you win in PvP. Since it all comes down to stone/pot in the end and once that is over... well maybe I am just blind ^^. ~Aerythia |
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