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Fr0Z3nWind 12-25-2007 04:27 PM

Archers or Mage
 
Hi guys just wondering for opinons for everyone
If u had a grinding party, let's sae in aew or fos
would u rather have a mage or an archer in your party

i did a survey in fos and got some results, doing a slight survey here now

if ur an archer/mage please dont go posting your own job cuz just becuz u wan urself in a party
i need a serious answer

Yosei 12-25-2007 04:29 PM

Mages all the way. Nova Frost FTW.

Fr0Z3nWind 12-25-2007 04:30 PM

i know thank you for pointing out nova which kicks archers off the chart for partying -_-

Old Warrior 12-25-2007 04:30 PM

archers for the win!

Zwivix 12-25-2007 04:31 PM

I gotta say Archers are better than Mages. I know they hit higher but we got DoT and I dont know if I'm right but Archers have more Def..

Anyway this will come down to what your build is and what your playing style is.

Fr0Z3nWind 12-25-2007 04:34 PM

we do have DoT but...
3 mages in a party owns 20+ A.Stonies with 1 nova each
archers dont -_-
once i joined my friend's party in FoS the cleric immediatly said
i though we have no use for an archer
and the pt keeps saying mage nova better mage nova better
i keep getting that...

Zwivix 12-25-2007 04:44 PM

Well when your looking for a DPS like for a Pt in AEW I think Archers might be better since well Mages have to wait for the cooldown of their spells just standing there, even if it is for a couple seconds, but in that time we can hit some more shots.

Yes, I cant argue with mages are better AOErs.

Yosei 12-25-2007 04:48 PM

<.< I don't have to wait, I can cast none stop. MM1(1second cooldown), FB1(3 second cooldown), MB(4 second cooldown), repeat, no rests. Also I have Nova Frost which does between 200 and 750 damage and has a 15 second cooldown, so while thats cooling, I can use magic burst and my regular 3 spells. I am an aoeing machine.

Last time I did stonies we'd take on 5+ with ease with my skills.

Zwivix 12-25-2007 05:08 PM

Well I was saying those things based on mages the same level as me...I know that you will own anything you touch...

Loveless 12-25-2007 10:27 PM

AOE Poison. :P It helps to draw aggro too so it keeps it off other dd's. I think that when you're in a party it's good to have mages with their AOE skills with a lighter CD but it's also important to have at least one Archer to dish out the DoT skills.

Whatever helps to kill the mobs a little faster. Also, most people can't expect a mage with Nova Frost to be in their party. I'm sure those parties with 4x characters cannot expect to have a 6x mage with them dishing out NF for them.

a.L 12-25-2007 11:23 PM

Make room for both...? xD

Yosei 12-26-2007 01:27 AM

lol, some people say the perfect aoe party is 1 fighter, 1 cleric, 1 archer, and 2 mages.

Loveless 12-26-2007 01:38 AM

Quote:

Originally Posted by Yosei (Post 61174)
lol, some people say the perfect aoe party is 1 fighter, 1 cleric, 1 archer, and 2 mages.

I'd say that's a good party right there.

Fr0Z3nWind 12-26-2007 02:57 AM

ask ScoobyDoo he kept saying
1 tanker 1 cleric 3 mage with NF

A_Forever 12-26-2007 06:39 AM

I say archers are better than mages. I tried mage for a while and couldn't stand it. It annoyed for some reason I could never figure out. I started an archer since my brother did and he liked it a lot more.

So, archer>mage. D:

Loveless 12-26-2007 06:56 AM

In my opinion it's good to have at least on Archer in your party. Reason being if for some reason your tank dies... an archer can take over for the brief second it takes for the tank to be revived again. With our Nature's Mist we can pull aggro easily. Can a Mage do that? Not likely.

Enraya 12-26-2007 07:17 AM

Mages are paper that can give paper cuts.
However, I would agree with Loveless. If the tank fails and the cleric needs time to revive, an archer should take over. With an invincible, the archer should be fine while the tank is being rezzed.
Mages can't do that. They are, however, very good for AoE parties, while archers aren't so handy =/

Fr0Z3nWind 12-26-2007 12:13 PM

yes they can
fear skill
*knocks ur head*

Enraya 12-26-2007 12:39 PM

Alright, alright, fine D=
- head gets knocked - T____T
Mages are becoming too powerful ;O and I thought that archers get the spotlight at lvl 6x?

Fr0Z3nWind 12-26-2007 01:40 PM

we tot archers gets the spotlight with the atk spd increase
turns out mage got even better ><

Loveless 12-27-2007 06:12 AM

Fear skill... but you don't get that until... how many levels later? Majority of the players are not going to get past 40.

Fr0Z3nWind 12-27-2007 07:29 AM

loveless, err..... actually archers still get party till 40+
once ur in the 50+, u end up in lvl 50~60 parties in which mage have their fear skill oredi, u have your aoe poison
people would prefer to kill fast and aoe monster for high exp gains
at that point of time, archers dont get to party much unless in guild/friends or tag with lvl 40+ that's what i found out
Although mage sounds so superior now, i'm sticking to my archer
forever not having regrets =)

Loveless 12-27-2007 08:45 AM

You misunderstood me. I'm saying that a majority quit before reaching 40-50 or are slow levelers. Kids usually play about 1-2 hours a day depending so most do not have Fear or Nature's Mist to count on.

In AEW I always see at least one Archer in a party. I used to be depended on as a tanker there too... O.o

Enraya 12-27-2007 11:19 AM

Good for archers with big jobs! xDDD
Well, yeah, I only play around 2 hours a day on weekdays. >_____<
And a lot of people quit before reaching lvl 40 D= well, at least in most MMOs.
And I think that, well, grinding really isn't always that bad with an archer xD Maybe I'm wrong about AoEing, but I kill fast enough o__O then again, I'm not very high leveled, so I'm probably wrong.
Do parties not accept archers because of their class? For now, I'm being accepted. I haven't met a situation yet where someone goes "oh, it's an archer. No need for those, don't invite her".

Fr0Z3nWind 12-27-2007 12:25 PM

for u, u didnt
for me i did ><
in the mid 40s it isnt too hard anyway
grind in cp
grind grind grind grind until cows go home ><

Loveless 12-27-2007 04:39 PM

I think in most cases people do not want more than one Archer in their party. But the other time when I went for TK we had a tank, a cleric, and three archers. :P I guess the bad thing about having a lot of Archers is that they draw aggro way too easily from all the DoT damage they give out.

alexbre 12-27-2007 10:17 PM

mages pwn archers for parties, but on 1 v 1 archer will win if it can DoT, or if the mana burn doesnt take enough mana

Blackbird 12-27-2007 10:48 PM

Well I'm a female mage even I voted for Mage, anyway the reason I prefer mage is doing a great dmg and making the aoe more interesting.

Fr0Z3nWind 12-28-2007 03:17 AM

actually i think 1 archer is enough unless there's no mage out there willing to come tag along in your party,
those people out there doesnt know poison,bleed and disease does not stack with other archers nor do they time it right (meaning to use it after the 2nd archer's poison ended)

Senario 1
Archer 1 aoe poisons (40 dmg ps), then Archer 2 aoe poisons (40 dmg ps)
Archer 2 aoe poisons does not reset the timing of those poisoned monster of Archer 1


Senario 2
Archer 1 aoe poisons (40 dmg ps), then Archer 2 aoe poisons (48 dmg ps)
Archer 1 aoe poisons get over written by Archer 2, y did he use it anyway ><
(higher dmg over writes lower dmg, lower dmg does not over write higher dmg)

Senario 3
Archer 1 (40dmg ps) shoots aoe poison, then Archer 2 (40dmg ps) waits 15~19 seconds, that's what i do, then shoots aoe poison
Archer 2 overwrites all the monster's poisoned timer

This is tested in aoe trumpies ><

Loveless 12-28-2007 05:08 AM

Quote:

Originally Posted by alexbre (Post 61444)
mages pwn archers for parties, but on 1 v 1 archer will win if it can DoT, or if the mana burn doesnt take enough mana

Well yes, in PvP situations Archers will have a upper hand from the HP difference. I've just done a PvP with a mage couple levels higher and I killed within 3 shots of my skills.

Anyway! I believe it's good to have at least one Archer in any party. You can't go wrong with the DoT damage. It's always nice to have constant damage every second because you're obviously not going to have Nova Frost or Nature's Mist until later.

In regards to timings. You'll just have to be the smarter Archer in that party. If you see that the other Archer is dishing out the DoTs then just shoot out what missed. He/she will use up their SP and you'll save, simple as that.

Fr0Z3nWind 12-28-2007 05:52 AM

i agree ^ i'm always the 1 firing the 2nd poison with correct timing
as most archer just dish out their skills again after it cooldown
like this
Aoe poison > disease > bleed > poison?
doing poison when poison has oredi landed wasting sp ><

anyway i'll leave this here for more votes till i think it's enough for my collection of results

MagesRequiem 12-28-2007 04:25 PM

You know what's funny? How Archers go on and on about their DoT and how Mages are all about DPS. Well, first of all "DPS" stands for "Damage Per Second" and "DoT" stands for "Damage over Time". Okay, so, how exactly does an Archer do more DoT than a Mage? If we do more damage every second than an Archer than technically we do more damage over time. Either way I did vote for a Mage because we just rock.

We're great in parties and with two or three of us, a Cleric, and a Fighter (who knows what he/she is doing) you've got just about the greatest party ever. You'll kill mobs fast as hell and gain tons of experience in a short period of time. I'm not saying Archers are bad or anything its just that they can't compare to Mages when it comes to that sort of thing. They can, however, kick our ass in PvP. Unless that Mage has Fear, lol.

Yosei 12-28-2007 04:30 PM

Yeah.. seems like they're the DPS and we're the DoT. Yeah, while they can auto attack and they have poison, we do a crapload of damage in one hit, and spam our skills.

Phantom Badger 12-28-2007 08:45 PM

Both, If you have a mage and an archer in your party you can pwn anything, for example lets say you were fighting legendary tree, mages could AOE and spam all the trees that come with it (cant remember what they are called) while this is happening Archers can AOE poison them all (and add disease, bleed and poison to leg tree) and if the archer is higher lvl we can use aoe bleed etc. this means that the mage can easily wipe out the subordinaes while the archers add debuffs to help greatly in the long run

AnimosityAlone 12-30-2007 10:58 PM

Sure, archers can poison, and they might be able to dodge a hit if things go south, and they can pull mobs easier...

But mages have the raw DPS that I love for grinding.

LeoNite 12-30-2007 11:43 PM

I chose to be an Archer because they sounded great, and I have a lot of fun on him. But I have to admit the raw power of a mage owns an Archer's DoT.

Enraya 12-31-2007 02:16 AM

IMO, it's pointless to ask people that are actually playing a mage/archer.
No offense, but those that are playing a mage/archer are almost always going to vote for what they play. That's ... why they play them right? You don't want yourself to be in a party? >.>

I think mages and archers are evenly balanced.
All the KM parties I've had with a mage has failed. Of course, it's mainly based on the person, but the mage always spam skills really quickly to draw aggro, die, and then blame the cleric, or just stand there and do nothing at all. Or the guy uses that lightning spell, which just negates my bleed =.="
But when the mage gets the 20 second fear spell, and their nice little spell that burns the mana right off our shoes, who'd want an archer? Who gets three AoE spells, the essentiality for leveling?

I don't really mind what party members I have (well, a cleric please >.<). Archers and mages are all the same thing to me.

And I believe we have stronger DoT than mages. I mean, if a mage dies, they don't exactly have lasting damage effects (not debuffs, actual damage). While if an archer dies and already put poison and bleed on an enemy, that damage will continue to go on the enemy (though not for long .__.)

Ralath 12-31-2007 05:20 AM

Agreed.

Personally, I wouldn't mind for archers to get one more... interesting spell. Sometimes, I feel like a one-trick pony because all I'm casting are these bleeding and poisons skills along with my aimed and power shot. I dunno the new skills that are available but Ensnare or Entangle cannot come fast enough. I would kill for some sort of buff or Cure (because we are the poison masters and all that ^^;). Even the mages get Dispell. :/

Otherwise, I'm level 34 right now and I have the hardest time finding parties. I go to CP occasionally and I see these mid-level 20s getting parties while I see level 40+ archers (and even mages occasionally) not get parties.

Very frustrating.

Fr0Z3nWind 12-31-2007 06:53 AM

i'm just doing a survery for myself ._.


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