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March Event: Design a KQ
Ever thought it would be cool if there was a really unique KQ? Maybe it just spawns a ton of treasure chests or sends you into the middle of a labyrinth. This is your chance to design the KQ of your wildest imaginations. What you should consider:
You can also include images, diagrams, etc to help us better understand your idea. Post your idea in this thread! Event Date: Now - April 1st 6PM PST Prize: Items totaling up to 5k SC |
-like-
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Think this is one I'm going to have to work on - guess I know what to do with all of my extra time at work tonight lmao :devil::laugh:
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DO LIKE. This will be fun.
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That's awesome! I wish I have more imagination.. would love to partcipate but only if I can find the energy to think really hard..
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I suggest CTF type of KQ.
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http://i167.photobucket.com/albums/u160/kme92/110kq.jpg
The Haunted Labyrinth Level 111+ 15-20 players Time limit: 60 Minutes PvE 0 Lives Remember all those monsters you destroyed to get to where you are today? Well this is where they ended up. And boy, do they want payback! In this Kingdom Quest, there are 13 rooms and four doors that need to be opened. In order to open these doors, You need a certain amount of keys. Keys can be dropped by the mob fought in each room. Since you start off in room 1, you'll be given 30 seconds to party and scroll up before the 1st wave shows up. Not that you need to prepare. Since you are in room 1, the monsters are only level 1x. Anyways, keep fighting the mob until the key is dropped. Once it has been dropped, the Mob will vanish. The level of monsters in the room will coincide with the number of the room. (I.e. Room 7 = level 7x Monsters) You'll notice as the KQ progresses, the rooms will get harder and harder. In order to open the gates, the following keys are needed for each: Gate 1: Room 1, 2, and 3 Keys Gate 2: Room 4, 5, and 6 Keys Gate 3: Room 7, 8, and 9 Keys Gate 4: Room 10, 11, and 12 Keys http://i167.photobucket.com/albums/u160/kme92/HL.png By now you have reached the 13th room. Here you will face the boss: Morph. Morph's true form is never seen. He will just simply transform into every KQ Boss you've faced in the past! Along with the monster mobs as well! He will Re-spawn 13 times. Beware. All spawned forms work like the doors. (i.e. 7th Spawn, level 7x) Level 1x: Queen Slime Level 2x: Mara Level 3x: Marlone Level 4x: Grave Robber Level 5x: Millenium Robo Level 6x: Mean Honeying Level 7x: Lost Mini Dragon Level 8x: Great Spider Level 9x: King Kong Phino Level 10x: Evil Gordon Level 11x: Leviathan Level 12x: Kalban Obeb Level 13x: Helga Once you've defeated the 13th form, Morph will disintegrate. Leaving you victorious. If your group has managed to go through the Nightmare that is The Haunted Labyrinth, Each player will receive 1 Billion EXP! Along with that, you will receive a treasure box with either: an Enhanced Weapon (5%Chance) Rare Blue Armor (15% Chance) T5 Scrolls (25% Chance) or Highest Quality Scroll Mats (55% Chance) The Haunted Labyrinth KQ shows up once a day, at a randomized time. THIS MAY BE EDITED OVER THE WEEK |
oh wow. Already an awesome submission! How gmaeplay accurate does it have to be. I.e. Can i have classes have new skills upon entering the kq?
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Keep it gameplay accurate. =D
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I have to get some ideas flowing...this is a really fun idea :D I really like Krowley's idea :) Not sure I will be able to provide pics though D;
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If only I still had photoshop... my pictures will use paint. But I have an idea :D
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bumpity bump bump.
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OK, after a weekend of thought, here is my entry to this contest:
Cornelius' Revenge Level Requirement 91 - 95 Players 15-20, PvE Time Limit Max 60 minutes The evil forces of Isya have been extremely irritated at the constant pillaging of the Dragon's Tomb and have set a trap for the Henneath warriors. Phase 1 (10 minute limit) All warriors are warped to a barren valley with 3 warp doors. 2 doors contain Cornelius, 1 door has Silver Cornelius. When one warrior enters a warp, all will be transported to the room containing one of the 3. If Purple Cornelius, when it is defeated, a door will open up leading back to the valley, where the door will disappear, leaving 2 doors to choose from. If Silver Cornelius is defeated, then, a chest will be revealed containing Teva's Eye. This artifact will be needed for the next phase. A door will also open leading to a long hall. Phase 2 (40 minutes combined for phase 2 and 3) The players will pass through a maze that constantly will change as you move through it, with mobs being revealed randomly as you move through the maze. The random mobs can be any from the Dragon's Tomb, including any of the 4 mini bosses (Magmaton, Mudman, Weasel, and Fire Titan). The player with Teva's Eye will be able to see the correct path to follow at all times. The path will lead to a room containing Gold Cornelius. When Gold Cornelius is defeated, he will drop the Dragon's Breath. A door behind him will open up, revealing a hallway. Phase 3 The group will move into a large circular room with 7 warp doors. Once again, when 1 player moves into a warp, all will be transported to the room. 6 will contain Purple Cornelius, 1 will contain Platinum Cornelius. When a Purple Cornelius is defeated, all will transport to in front of that warp door. The player with Dragon's Breath will use it to mark the room defeated. After 10 seconds, the room will spin and the doors will be mixed up. If it is not marked, it could possibly be entered again. Note: Dragon's Breath will draw aggro if that player gets within Cornelius' range. If the player with Dragon's Breath dies and uses a heart, then the ability is lost, making the KQ extremely hard to win. Choose your person to hold it wisely. If Platinum Cornelius is defeated, the wall opens revealing a final hallway to a brightly lit room. Phase 4 (10 minutes) A single mob awaits you, the extremely beautiful Diamond Cornelius. Diamond Cornelius will spawn Diamond versions of all 4 mini bosses before it is defeated. Reward Chests 80% T4 Potions/ T4 Scrolls/ Sapphires 10% Class specific 95 Blue armors 10% 7day Blessing of Teva/ 7day 100% Experience Boost 1 in 1000 will give a class specific Hellgait weapon or shield with at least 1 godly stat *** All purple, silver, gold, and platinum Cornelius' will spawn the mobs they normally would in the course of defeating them. *** No maps or pictures will be provided, because I have zero ability to do such on my work computer, and will be sleeping when at home this week in betwen trying to give Hessah all of the stacks of ancient signs I have collected. |
I didn't read it all but I saw my name..
And I liked the idea of the maze xD |
I still need to finish my entry >.<
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*whips everyone*
MOAR ENTRIES!!! |
Here's mine righty! Never fear xD
-Kingdom quest- -Captive Angel-:angel: Level limit - 80-95 Time limit - 60 minutes players : 15-20 Deep underground collapsed prison lies a hidden dungeon called the lost prison - it is said in legend that a captured Angel of Teva was kept there by the evil gods, along with many other prisoners of war. Town chief adrian has recently discovered the entrance to this long hidden place; and it's up to the henneath adventurers to explore it's depths. Objective: Infiltrate the prison and defeat the monsters inside; find the key to where the angel is being kept and free her before time runs out. -Cancel- -Participate- Loading.... http://i868.photobucket.com/albums/a...LOSTPRISON.png -area map- http://i868.photobucket.com/albums/a...TPRISONMAP.jpg (yes I drew that, I was bored in class xD) No laughing, my photoshop trial ran out xD You spawn in the small room up top, connected to the main chamber. Party up in this area before you move on - the timer does not start until you open the first door. There are eleven doors in the main room - the one leading to the angel cannot be opened except with a key one of the bosses in the other ten rooms drops. the other ten rooms open by clicking on one - you can only open one room at a time. Inside each room is a lvl 99 boss that spawns it's own mobs. One boss drops the key to the final room - but it's random, luck is a factor in winning this KQ. it is difficult to defeat all ten bosses within the time limit, but it's possible, just very very hard, it would take a very efficient group. If you do get lucky enough to find the key within the time limit, just have whoever has it touch the final door and you win the KQ. For freeing her, the angel of Teva teleports you away from the dungeon and gives you a chest (which can hold a 9x green weapon, rarely, or high tier mats.) She also gives you a token of her thanks - one of her feathers (needed for Adrian's quest) The quests Adrian gives you for this KQ - Captive angel 1 - defeat bosses 1 and 2 captive angel 2 - defeat bosses 3 and 4 captive angel 3 - defeat bosses 5 and 6 captive angel 4 - defeat bosses 7 and 8 captive angel 5 - defeat bosses 9 and 10 captive angel 6 (final) - obtain the Angel's feather 0/1 Phew, all done XD Did all that during school today, heh. |
Love all the ideas so far... I think we need more entries though. C'mon now.
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Are we allowed to submit more than one entry?
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One per person is usually how it goes.
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Might as well extend the event for 24 more hours. Submission time ends tomorrow at 6 PM PST.
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yay thanx XD I was trying to submit it and FF went down and I was all mad and stuff. Lol I posted it on the OS website so you could see that I posted by 6 :P Anyways here it is...
Just a quick note - don't ask why I decided on mini pets ^^ THE GATES LEVELS 50-110 (More on that below) 45 Players 1/2 hour (30 minutes) - For the 1st 2 parts PvE & PvP First of all, players in levels 50-110 will be able to participate. There will be instances for level sets 50-60, 61-70, 71-80, 81-90, 91-100, and 101-110. These KQ's will run every 4 hours (all of the instances will be available every 4 hours). -------------------------------------------------------------------------- You are teleported into a room with the other players of the same class. Fighters with fighters, mages with mages, etc. Part 1: Class Showdown - 10 Minutes You will have to fight it out (this is where the PvP comes in) and be one of the last 5 of your class to survive. You are given 10 minutes to do so; if you are done prior, you will just wait out the time in the room. If more than 5 are alive at the end, the people with the higher HP % left will move on. When you are done with this, an annoucement will alert you that you will have made it to the main part of the KQ. A gate will appear, and you will be teleported to the next room. Part 2: Mini Pets?!?! - 20 Minutes There you will meet the other survivors (25 of you all total,, 5 from each class). There is another gate, but in order to unlock it, you need to find 5 mini pets. You will need to use your pickaxe and mine the 20 ores until you find a mini pet. About 10 of the ores on the (very small) map contain mini pets, but there are only 5 ones that will "fit" correctly. Whoever finds the mini pet must "wear" it, and then walk up to the gate and click on the door. If it is one of the correct ones, the door will open slightly and glow blue. If you are incorrect, the door will glow red and a mob (about 10) of monsters will spawn and come out of the door. They will become harder and harder, depending on how many mini pets you pick incorrectly. They will start at level 85 and increase by 1 level every time you choose the wrong mini pet. If you are able to find all 5 mini pets and unlock the door, the boss monster will appear (3 levels higher than the max level of your KQ). This final boss could be an old boss from another KQ but a much higher level of it. Defeat him/her you will be teleported to the last room. Part 3: MINING TIME! There, you will be able to mine ore for high level mats (separate from the rewards below) for 1 minute. There is a small chance that you will mine a permanent mini pet, with stat boosts from +5 each stat to +20. These mini pets are unique to the KQ (all level instances will have the opportunity to get the same mini pets). After, you will be teleported to Uruga, and your victory will be announced across the server :) REWARDS: 2% Enhanced blue weapon 3% A 30 Day Costume (worth up to 3000sc - randomized, you can't choose) 5% Blue Weapon of your class & level 5% Perfect Blue Mile (specific to the level of your current weapon. Exception: If you level during the kq and the level of your new weapon will affect the blue mile, it will be adjusted accordingly) 10% Blue Jewelry 10% 30 Day Mini House (random; from SC store) 30% Enhanced green weapon (up to +3) 35% Various HQ Mats ***Your exp won will be randomized; it is possible to level right after this KQ. The exp will not be less than 25% needed for your level. -------------------------------------------------------------------------- I typed on my other post a while ago that I was at a certain %....the % finished a while ago but this other box popped up and keeps filling up the bars....it's still going. I'm glad I had something else to do to occupy me xD |
Thanks for the entries! Winner should be announced sometime tomorrow.
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