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-   -   Mean Honeying KQ???? (http://www.fiestafan.com/forums/showthread.php?t=2744)

Spirit 11-12-2007 02:55 PM

Mean Honeying KQ????
 
Is there a guide for the Mean Honeying KQ? I cannot find one in the guide forum or on Wiki. Please don't make me have to go to Outspark to find one, their forum is too cluttered.

Twillsky 11-12-2007 04:09 PM

I've heard that Honeying KQ is way too hard to beat. People have been saying that it has too many bugs. >.>

Spirit 11-12-2007 04:35 PM

Noes!!!!!!!!!! I am sick of doing Robos!!!! I need a change of pace and my partner in crime (Lady-Loki), is addicted to KQs, because it is the quickest way to level. I was hoping for a different KQ.

.o0O0O0o. 11-12-2007 04:39 PM

Being a 10-man KQ, the best approach is AoE. It's similar to the Slime KQ.

Yosei 11-12-2007 07:16 PM

Not to discriminate archers, but all of the DDs have to be mages, since they can AoE and they do more damage.

O-mie 11-12-2007 09:16 PM


*Cough*

Hessah 11-12-2007 11:58 PM

Loki and Spirit would be a nice combination... so...

two tanks, 2 clerics and 6 mages?

AngellicDiety 11-13-2007 12:49 AM

Quote:

Originally Posted by Yosei (Post 42392)
Not to discriminate archers, but all of the DDs have to be mages, since they can AoE and they do more damage.

If the level range were a bit higher then archers would come in handy with their AOE poision.

Unfortunately for us, outspark made it an extremely tough King Quest as I believe all other fiesta version(s) have a 15 player count, which makes a huge difference in terms of difficulty.

viasta 11-13-2007 12:55 AM

I think if you guys are doing this, you should have 1 archer to pull, poison, and bleed the monsters.

Hessah 11-13-2007 01:17 AM

unfortunately.. with the time frame that we're given, killing 1 mob at a time is out of the question....

they've either gotta give us 15-20 ppl in the KQ.. or extend the time limit to an hr instead of 20 mins kekekeke

Yosei 11-13-2007 01:48 AM

Quote:

Originally Posted by AngellicDiety (Post 42544)
If the level range were a bit higher then archers would come in handy with their AOE poision.

Unfortunately for us, outspark made it an extremely tough King Quest as I believe all other fiesta version(s) have a 15 player count, which makes a huge difference in terms of difficulty.

Well theres also the factor of the cooldown time. Without empowerment, the mages AoE is 5 seconds, so they can AoE multiple times during a fight. Thats why they

slasher_x 12-05-2007 05:43 PM

well i tried to organize a team to try to beat this KQ and i believe it is very beatable with 10 ppl... my ideal team was to consist of 1 tank 47+, one cleric 47, and 3 mages/ 2 mages , i archer 45+ for each pt, but due to randoms joining the KQ each of the 4 times i tried on sunday we had less dps and and xtra LOW clerics/fighters who then had to be briefed on what i had spent at least 5mins telling the pre-chosen in less than a minute while me being pissed and agitated... so even with the wasted 1st 2 minutes kickin the chosen ones who had not gotten in and makin the randoms leave their 2 man parties to join the other parties along with the briefing, we made it to the halfway through the final floor b4 the boss b4 we hit the less than a minute mark, now i believe that if the proper party setting can b set without randoms it can be beaten with ease

toolrocket 12-05-2007 05:49 PM

welcome to fiestafan slash

Zwivix 12-05-2007 09:10 PM

Welcome to Fiesta for that matter Slash. Things like that always happen in the game. It's just a way of life online ^^

Hessah 12-05-2007 11:25 PM

hey slasher! count me in if u need a cleric LOL


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