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-   -   My Cleric (http://www.fiestafan.com/forums/showthread.php?t=26954)

JosephE 06-15-2010 11:20 PM

Just got to level 17, my current build is 2:1 END:STR, but I plan on adding some SPR later on for crit. Probably gonna go with HK as my final class, and use hammers once I reach HC. I'm planning to max out Bash's Power and Heal and Protect -Sp Consumption. I have no idea what i'm gonna do to the other skills, I might end up just saving SP for later on, but... I don't know. Take a look at my stats and tell me what I should change, and what I should keep doing; I mainly want to solo.

http://img514.imageshack.us/img514/9739/fiesta17.png

Sorry if you can't read the stats. Just click the pic, then click the magnifying glass to zoom in.

Hessah 06-16-2010 12:41 AM

I wouldn't empower Protect...

There's a lot more skills you could put points in further on, buffs are not really worth it.

Otherwise, there rest are not too bad.

JosephE 06-16-2010 12:59 AM

Thanks :)

But do you think I'm starting to look more like a solo or party cleric? I'm still not sure.

Hessah 06-16-2010 01:11 AM

Hmm it's a bit of both with the STR/END build.. Generally you don't need STR if you're a party cleric, and maybe more STR if you're a solo cleric...

06-16-2010 02:25 AM

I'm at L94, and plan on going HK. Your build is OK for now, but as you get farther along, I would switch to str and spr, and just get the end from your gears. At some point - check guides or the wiki - end from your build only gets 0.5 block while end from your gears get the full point. Also, the spr helps with magic defense, which becomes much more important at higher levels, especially if you like PvP. Mages become ungodly powerful later in the game, imo overpowered compared to the other classes.

JosephE 06-16-2010 08:33 PM

What level exactly do you think I should switch to SPR? And should I stick with 2:1 except STR:SPR? And also how do I find gear with END?

Hessah 06-16-2010 11:56 PM

I think ultimately, END in free stat "caps" at 50 (block rate is reduced after that) and SPR "caps" at 25 (crit rate is reduced after that)..

So 75 points in those, anda the rest in STR... how you want spread those points in the mean time is up to you, it's not too significant..

You usually buy END gear from other people's vends, unless you're really lucky to pick one up yourself..

A little handy tip to know if a gear has good END on it, is that all normal green named gear, the stats will not exceed half its level.

For example, you find a lvl 20 green top, the max END (or any other stats) it could have is 10. For a lvl 30 gear, the max END it could have is 15.

Hope that makes sense to you..

JosephE 06-17-2010 12:59 PM

Quote:

Originally Posted by Hessah (Post 415862)
I think ultimately, END in free stat "caps" at 50 (block rate is reduced after that) and SPR "caps" at 25 (crit rate is reduced after that)..

So 75 points in those, anda the rest in STR... how you want spread those points in the mean time is up to you, it's not too significant..

You usually buy END gear from other people's vends, unless you're really lucky to pick one up yourself..

A little handy tip to know if a gear has good END on it, is that all normal green named gear, the stats will not exceed half its level.

For example, you find a lvl 20 green top, the max END (or any other stats) it could have is 10. For a lvl 30 gear, the max END it could have is 15.

Hope that makes sense to you..

Thank you, it very much does! Thank you so much, I actually know what i'm doing now :smile:

Hessah 06-17-2010 11:08 PM

=D YAY You're welcome!

FiestaFan93 06-23-2010 04:13 PM

my cleric on bijou have 50 end and i got plan to go full end but i think also i think just to add some STR since i solo ALOT :P

JosephE 06-24-2010 04:07 PM

*UPDATE*

My Cleric is now a High Cleric, and about 90% EXP to level 21. I have taken the community's advice and put some free stats in SPR, stopped empowering buffs, and I know when to cap each stat. I haven't bothered to find END gear yet, but I don't have alot of money anyway, I just got all the level 20 gear from the blacksmith. I also refined my hammer and shield until they glowed :3 So, tell me if i've improved, and what I still have to improve (look at the first post for comparison) Thanks.

http://img143.imageshack.us/img143/4835/fiesta20.png

FiestaFan93 06-24-2010 04:47 PM

nice you are making a name of you :P

JosephE 06-24-2010 05:33 PM

Lol, thank you :)

FiestaFan93 06-24-2010 06:09 PM

when you reach higher lvl you MOST have patient. Believe me

JosephE 06-24-2010 10:30 PM

Thanks, i'll keep that in mind ;)

Hessah 06-24-2010 11:32 PM

Looking good! Yeah END gear can come later, you'll level out of your gears pretty quickly at lower levels.

Do you party much? I think all you need to do now is learn to heal the party (does take time and experience), and you'll be a great cleric in no time~

FiestaFan93 06-25-2010 12:59 PM

and when you are in a party you don't att you just heal

JosephE 06-25-2010 08:41 PM

Thanks guys!! :smile:

And yes, when i'm in a party I try to stay back and just heal. Like yesterday I went through the Tower of Iyzel and a tried to keep just enough distance to heal, but not be chased by enemies. Well, at the beginning of the tower I fought the Imps, but I can handle them no problem. 1 Bash and a couple normal hits and they're dead. Then by the time I get to the Skeleton Archers I can't fight anymore. But, just one question, how would healing the party take time and experience? Is there a technique to it or something? Thanks for the advice people =)

FiestaFan93 06-25-2010 10:45 PM

don't wait to heal if some one lose life not much heal them that is what i do and i never gets complain when i do that :D

Hessah 06-25-2010 11:02 PM

You seems to be learning fast, so I don't think it'll take much time for you at all LOL

When I was a cleric, I had trouble controlling who to heal first when everyone's taking dmg at the same time..

but the thing about staying back and keeping distance but healing at the same time.. that's preciously what most other bad clerics CANT do.. =D

FiestaFan93 06-25-2010 11:13 PM

but if you heal to close to the combat you can get aggro from mob and that is annoying

06-26-2010 02:02 AM

Quote:

Originally Posted by FiestaFan93 (Post 416779)
but if you heal to close to the combat you can get aggro from mob and that is annoying

Sometimes, it helps if you can draw agro from a party member so that they can recover and regain control of the situation, especially if you have a particularly squishy mage you are partied with. At times, I will attack first, grab agro, then let the mage blast away and finish it off. You can take damage better than any mage at your level, and its always easier to heal yourself. This doesn't work if your party is attacking multiple mobs. Back off and play heal slave.

JosephE 06-26-2010 03:08 AM

Wow, that's a great tip! I'll try to remember to keep an eye on my party member's health so if it is going down really fast I can pull the mob away so they can recover like you said. Thanks!

FiestaFan93 06-26-2010 02:07 PM

so now you got tips from some cleric on good luck on your adventure

Hessah 06-26-2010 02:31 PM

Quote:

Originally Posted by JosephE (Post 416797)
Wow, that's a great tip! I'll try to remember to keep an eye on my party member's health so if it is going down really fast I can pull the mob away so they can recover like you said. Thanks!

I personally think the best way to get aggro back is to spam heal / party heal / rejuvenate.. heal can draw aggros.. and it's a safer option than to try bash esp if they're dying fast... =D

(If you ever had to tank KQ boss, healing yourself, whether you need the heal or not, can keep aggro so well you'll surprise your KQ mates xD)

but that may depend on your playing style.. Some clerics -eye Helion- does better dmg, and can draw aggro quicker and better than others.. I guess that's where the experience comes into play~

JosephE 06-26-2010 03:18 PM

Ok, thanks guys. With all that advice I think I should be fine :P

06-27-2010 01:48 AM

Quote:

Originally Posted by Hessah (Post 416827)
I personally think the best way to get aggro back is to spam heal / party heal / rejuvenate.. heal can draw aggros.. and it's a safer option than to try bash esp if they're dying fast... =D

(If you ever had to tank KQ boss, healing yourself, whether you need the heal or not, can keep aggro so well you'll surprise your KQ mates xD)

but that may depend on your playing style.. Some clerics -eye Helion- does better dmg, and can draw aggro quicker and better than others.. I guess that's where the experience comes into play~

You eyeballin' me girl??? http://www.laymark.com/i/m/m193.gif

My tip was for more of a duo situation, sometimes trio, with a mage. For example, I was with 2 mages doing the Caiman Giant, a boss in Swamp of Dawn. The mages were L98 and L91. I would attack first, then they would join in. As long as neither would have crit hits, I would keep agro. If the 98 drew agro, my heal went to him and we would still finish him off pretty quickly. If the 91 mage drew agro, it was 50/50 if he would be 1 hit and eat dirt. In that situation, me being a clank made more sense and resulted in faster kills with the mages free to bomb away without much worry. And yes, experience is a key factor in playing your part. I was happy to see that they nerfed the exp rewards in CC. I think way too many players leveled without really learning how to play the character that they had chosen, and it is showing up now in the upper levels of the game.

JosephE 06-27-2010 03:52 AM

Ah, I see. That's a good idea. I doubt i'll get to level 9x anytime soon though :P


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