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Pure END mage..
Someone should try that out. If it works out tell me about it XD
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Strange how you don't risk it yourself Vash... The Vash I know from Trigun loves taking risks, risk being that'd he'd risk his own life to even save thieve's and criminals =)
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Why don't u try by ur own ;;)
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^That'd require me to test it out.
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It would work only for AoE....
As far as i know you dont get AoE til 20+... its gonna be a pain lvling 20+ without any INT... well atleast u wont die as much xD |
youll be fine.. just do Kq's youll hit 20 in no time
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I don't think you need all that END. You'd be sacrificing too much damage. Maybe a high END:INT hybrid would work. Iernos, since I don't have a mage anyway. DX
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What dmg? I don't see anything change having all int.<In Fiesta I notice nothing>
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Pure END would only work for AoEing. Even then, it's still too much. |
i personally would try Full endurance mage if only they can equip shields as well. But I'm guessing they cant?
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Back on topic: I'm pretty sure full END would leave a big gap between your damage and the damage of other mages. When INT is fixed, the difference will be quite noticeable. Between full INT and full END, I would go for INT. Mages don't seem to be the class that's meant for tanking, no matter how much you pump into END. If anyone wants to test it anyway, feel free to. As others have already said, it would only be practical for AoE. |
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And no, I don't think it's wrong to suggest a build without trying it yourself. It's ultimately up to the individual whether or not they want to try it - nobody's making the decision but that person. I'm tired of people bashing others for their opinions and then being hypocritical about it, saying things like, "I'm not being mean! I'm not flaming anyone!" So what if someone wants to suggest a build that no one tries? Is anyone saying that the person who comes up with the idea has to try it themselves? No. Can anyone FORCE that person to test it out themselves? No. Did anyone say that you or I have to try it out? No. What's wrong about it anyway? It's a build, just like 2:1 END/STR for a Cleric, or full INT for a mage. The thread starter merely wanted to know whether or not the build would work. This is the last time I'm visiting this thread. I am NOT going to let this drag out into a flame war, and it has already strayed slightly askew from what the thread starter intended. |
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Ahh an whats wrong with it?I jus feel that suggesting something...and then when somebody ask about it saying that it would require actually you testing it makes you a real sorry person in my eyes but again thats jus my opinion and until one of the mods or the adminstrator feels I've gone too far and tells me to lighten up....I'll keep right on posting it. Quote:
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im with antagonist. >.>
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Teq, stop with the arrogance >.>
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If I ever bother, I wouldn't mind trying that build out actually. I really like AoE spells so I guess it wouldn't hurt. xD Although I think I've read somewhere that someone actually tried that already in the official forums... although I can't remember what they said since I didn't read it properly.
But yeah, at what level do we get our first AoE spell anyway? If we get it at a really high level then I don't think I'll bother cos I doubt I'd be able to get to that level in the first place anyway, lol! |
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Mages are supposed to take out their enemies from a distance...
^ No need for END if you do that. :eek: |
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So yup, full INT mage is almost a suicide build, unless you have the money to buy all the pots and stones. |
Hmm, that's probably why I am so poor T.T
Anyone else use shield scrolls regularly when they train? |
No I don't, but I am planning to in CB2, because I was healing an archer who was using scrolls while she was training and she was doing pretty good. I mean, she wasn't invincible, but it was a lot better than my archer!
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shield aim and hp scrolls are the best combo for pve really..specially for mages since you have alot more stopping power then most class you will always be killing higher lvl mobs...so the aim scrolls are useful since you wont be able to hit them without it...low defense and low hp explain the other two. :D
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im gonna test full end in cbt2, my lvl 20 mage
there are cs items that let u reset your skill points and i leveled all the way to 20 without any int, i am full spr |
Talk about CS stuff, I thought we were going to get those Spark Cash or something to test it out. Did they not give it out yet, or is it only a few people getting it, or am I blind again and didn't know about it? Haha~
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They heard it from a GM or sumthin like that. |
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spark cash is wat u pay for with real money, thn u buy cs items with spark cash |
I suppose that'd be okay for high level AoE tanking...
Other than that..nope. Definitely not for pvp. |
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I beg to differ :D Once you've been playing mage as long as I have, you learn to find the casting sweet spot. Pulling the hate off the tank just means you have to adjust your playing style. If you have all INT, you're better in many ways, some important ones are that a. You're causing much more damage at less SP cost. b. You're able to deal massive damage at a whim when necessary. (Say a big mob is down to 5%-10% health and you've been playing well, by that i mean controlling hate) at this point you should be able to unleash without disrupting the flow of the battle. The end mage will lack here, will not do as much damage and will get resisted often.... YEP mages hit big ugly resists. I bet you the END mages don't talk about those ;) The poor END mage who thinks he's cool because he can take 2 xtra hits will often disrupt the flow of grinding parties.. will piss off tanks trying to play well. Will inevitably cost the cleric more SP because of the cures. No matter how much END, the tank will take less damage. Not to mention cleric having to heal you is putting more hate on her, and makes it even more difficult for the tank to re-establish hate balance. Making an END tank does sound like a neat idea. But i honestly only recommend it if you plan to eternally solo, or not ever reach the mage's potential. I know this is an old topic, but man... playing dedicated mage for close to 2 years makes you want to share the knowledge. I don't want fellow mages to mess up their builds and spend hours (or money in the future maybe :x) trying to redo their mages. |
@Meteo: Ah, I see your point. I'm not an experienced mage player at all (left it at level 20 to rot and die) and never partied properly so I guess I'm not very well informed in that area. xD I'll keep that in mind if I ever create a mage in OB.
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I would love to write a complete guide that would highly raise the level of play of all the mages. Competition r0xs, keeps us sharp. ^^ Hopefully when i write it it can be stickied for all to be mages to read. But I want to hold off until we're back ingame and have the numbers to post. |
I'm not a Mage but,
In my Opinion I dont think mage need much the end. |
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I think unless you're planning on being a warrior tank, pure anything is lose. >_>
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You mentioned something about END mages hitting resists in your post, Meteo. Does that mean INT negates resist?
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