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-   -   Useful Skills to Empower (http://www.fiestafan.com/forums/showthread.php?t=2202)

Enrei 10-25-2007 04:51 AM

Useful Skills to Empower
 
I'm not sure which skills to empower and I don't want to make the mistake once again. Things I'm thinking of empowering are:
Slice and Dice. (Damage)
Mock. (Cool Down)
Devastate. (Duration)

Should I empower the Bone Slicer with Damage or Buff Time?
Fatal Slash with Buff Increase? >_>;;
Argh, so confusing.. @_@;

AngellicDiety 10-25-2007 10:31 AM

Quote:

Originally Posted by Enrei (Post 32453)
I'm not sure which skills to empower and I don't want to make the mistake once again. Things I'm thinking of empowering are:
Slice and Dice. (Damage)
Mock. (Cool Down)
Devastate. (Duration)

Should I empower the Bone Slicer with Damage or Buff Time?
Fatal Slash with Buff Increase? >_>;;
Argh, so confusing.. @_@;

If your going to be a tanker (which I think you are), Mock Cooldown is a maybe, Devastate Cool down is a must. I'm not sure if Duration will affect the stun but you could always find out.

As for other skills dont empower them until you have a look at the fighters Tier 3 skills available at uruga. Some of those are worth empowering once you get them.

rokaraged 10-25-2007 02:13 PM

Its not a bad restart Enrei, Especially if you plan to keep tanking.
Increasing damage on Boneslicer or fatal slash won't do much its probably better to increase duration in these skills. But their optional.

Decreasing cooldown time on devastate might help. With increasing duration and lowering cooldown time your enemies will have trouble getting thier attacks from being disrupted.

Don't forget about vampiric strike later on...or the all mighty whirlwind...(yes the skill can be gotten)

Zotius 10-25-2007 02:49 PM

Hmm. You can couple devastate with concussive charge. One after another is nice. And erm rokaraged... When you gonna write that guide of yours? I could help if you want.

Pritcher 10-25-2007 02:56 PM

A guide would be pretty cool. I was also wondering what to do with my skill points on the full end tanker I'm trying to make; I've got like 8 of them saved up so far. I think maybe I'll do cooldown on Devastate and then just keep saving them for a while. :confused:

Lyoven 10-25-2007 09:44 PM

i personally wouldnt empower the duration of fatal slash nor of bone slicer. the base duration is 20seconds which will only run out if your fighting bosses or people. and the skills will be also ready to use again by then.
for the cooldown of these skills, i think thats a better idea

im playing a different fighter then yours will be and havent yet decided on other skills (even for my own build not, after getting it to lv47 o_O), so this is all i can offer :)

Zotius 10-26-2007 05:43 AM

Hmm ok. I didn't know their cooldown was shared. Oh well.

Yangster 10-26-2007 06:09 AM

Is concussive charge worth powering? Or should I just wait for Devastate... even though I not an all-out tanker.

Enrei 10-26-2007 11:57 AM

Well to my one of my guild mate's logic.. I forget who told me, sorry. Why stun 1 monster when you can stun 10? Concussive Charge < Devastate.

Zotius 10-26-2007 11:58 AM

Shd be the other way round. Devastate > Concussive charge. I wanna reset the points I wasted on concussive charge T_T

rokaraged 10-26-2007 01:02 PM

Quote:

Originally Posted by Lyoven (Post 32672)
i personally wouldnt empower the duration of fatal slash nor of bone slicer. the base duration is 20seconds which will only run out if your fighting bosses or people. and the skills will be also ready to use again by then.
for the cooldown of these skills, i think thats a better idea

im playing a different fighter then yours will be and havent yet decided on other skills (even for my own build not, after getting it to lv47 o_O), so this is all i can offer :)

They don't ALWAYS work, so its nice to have the duration last as long as possible ESPECIALLY for bosses and people. The longer duration on fatal slash, the more time for you and your friends to dish out extra damage.
Cooldowns seem unncessary especially for grinding unless you plan to spam skills all the time, although it could ALSO prove useful in pvp situations. But I would recommend lowering cooldown on sliceNdice First.


As for concussive.....PLEASE do not touch it

Zotius 10-26-2007 01:56 PM

Too late. But there's gonna be an item to reset the points right? I really wanna take them out of concussive charge.

rokaraged 10-26-2007 02:11 PM

If your willing to pass a few dollars after Game release to cash shop. then yes...

Enrei 10-26-2007 08:26 PM

I've maxed out the damage on Slice 'n Dice already, eheh. In your opinion it's good to lower the cool down on Slice 'n Dice?

AngellicDiety 10-26-2007 10:08 PM

Quote:

Originally Posted by Enrei (Post 33088)
I've maxed out the damage on Slice 'n Dice already, eheh. In your opinion it's good to lower the cool down on Slice 'n Dice?

Its not going to be your signature move once you move up the levels. Save your skill points for later on. The power is fine, you really dont need anything more than that for Slice and Dice.

Zotius 10-27-2007 12:18 AM

Ok then I'll most probably take the points out of concussive charge and put them into devastate when the time comes.

Yangster 10-27-2007 02:20 AM

so devastate is just better? or is concussive blow better for 1 on 1 and devastate better for mobs?

rokaraged 10-27-2007 03:45 AM

All concussive has is a smaller sp cost

Devastate does ALOT OFDAMAGE, same amountof stun time, same cooldown time, and can hit SEVERAL people at once.

Zotius 10-27-2007 05:42 AM

Well since I already empowered concussive charge by accident, so I guess I should start saving up now? I'm level 22 now and I can get devastate at level 43. If I start saving I'll have 10 points by the time I reach 43. 1 skill point every 2 levels or so.

Lyoven 10-27-2007 01:19 PM

1 Attachment(s)
now i took my 7 skill empower points and checked out which skills might be worth empowering
it would have taken more time then i had yesterday to check out every level of every skill, so i've just taken a look on the highest level of the skills my lv47 fighter has. maybe someone with more time could figure out the %gained by each point or anything

but as it seems there are some empowerments that give us a better bonus then others. in my earlier post i said i wouldnt empower the duration of Bone Slicer, now seeing that the first point here would add a FAT 5 seconds bonus, i got to say this would be a well placed point for any tank out there
same with Vitality. a very nice 15second bonus for only 1 added point
as far as i see, 5 points into SP cost always seem to reduce it by 50%

ya, hope this helps to figure out things. couldnt put it directly into my post cos the foum doesnt allow multiple spaces so it looked like a complete mess after pasting it here (even more then it does now :D )

dcyk 11-13-2007 02:53 AM

should i max out slice and dice damage and cooldown and also sp consumption? since it's gonna be the signature move i suppose...

ThievingSix 11-13-2007 04:45 AM

Quote:

Originally Posted by dcyk (Post 42638)
should i max out slice and dice damage and cooldown and also sp consumption? since it's gonna be the signature move i suppose...

Carful, if you plan to use 2 handed weapons(2h Sword, Axe) then don't empower slice and dice as it can't be used with them.

Zotius 11-13-2007 04:57 AM

Yea Empower Power Hit instead. I'm still saving up my points so that I can make a complete list.


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