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Useful Skills to Empower
I'm not sure which skills to empower and I don't want to make the mistake once again. Things I'm thinking of empowering are:
Slice and Dice. (Damage) Mock. (Cool Down) Devastate. (Duration) Should I empower the Bone Slicer with Damage or Buff Time? Fatal Slash with Buff Increase? >_>;; Argh, so confusing.. @_@; |
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As for other skills dont empower them until you have a look at the fighters Tier 3 skills available at uruga. Some of those are worth empowering once you get them. |
Its not a bad restart Enrei, Especially if you plan to keep tanking.
Increasing damage on Boneslicer or fatal slash won't do much its probably better to increase duration in these skills. But their optional. Decreasing cooldown time on devastate might help. With increasing duration and lowering cooldown time your enemies will have trouble getting thier attacks from being disrupted. Don't forget about vampiric strike later on...or the all mighty whirlwind...(yes the skill can be gotten) |
Hmm. You can couple devastate with concussive charge. One after another is nice. And erm rokaraged... When you gonna write that guide of yours? I could help if you want.
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A guide would be pretty cool. I was also wondering what to do with my skill points on the full end tanker I'm trying to make; I've got like 8 of them saved up so far. I think maybe I'll do cooldown on Devastate and then just keep saving them for a while. :confused:
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i personally wouldnt empower the duration of fatal slash nor of bone slicer. the base duration is 20seconds which will only run out if your fighting bosses or people. and the skills will be also ready to use again by then.
for the cooldown of these skills, i think thats a better idea im playing a different fighter then yours will be and havent yet decided on other skills (even for my own build not, after getting it to lv47 o_O), so this is all i can offer :) |
Hmm ok. I didn't know their cooldown was shared. Oh well.
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Is concussive charge worth powering? Or should I just wait for Devastate... even though I not an all-out tanker.
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Well to my one of my guild mate's logic.. I forget who told me, sorry. Why stun 1 monster when you can stun 10? Concussive Charge < Devastate.
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Shd be the other way round. Devastate > Concussive charge. I wanna reset the points I wasted on concussive charge T_T
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Cooldowns seem unncessary especially for grinding unless you plan to spam skills all the time, although it could ALSO prove useful in pvp situations. But I would recommend lowering cooldown on sliceNdice First. As for concussive.....PLEASE do not touch it |
Too late. But there's gonna be an item to reset the points right? I really wanna take them out of concussive charge.
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If your willing to pass a few dollars after Game release to cash shop. then yes...
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I've maxed out the damage on Slice 'n Dice already, eheh. In your opinion it's good to lower the cool down on Slice 'n Dice?
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Ok then I'll most probably take the points out of concussive charge and put them into devastate when the time comes.
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so devastate is just better? or is concussive blow better for 1 on 1 and devastate better for mobs?
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All concussive has is a smaller sp cost
Devastate does ALOT OFDAMAGE, same amountof stun time, same cooldown time, and can hit SEVERAL people at once. |
Well since I already empowered concussive charge by accident, so I guess I should start saving up now? I'm level 22 now and I can get devastate at level 43. If I start saving I'll have 10 points by the time I reach 43. 1 skill point every 2 levels or so.
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now i took my 7 skill empower points and checked out which skills might be worth empowering
it would have taken more time then i had yesterday to check out every level of every skill, so i've just taken a look on the highest level of the skills my lv47 fighter has. maybe someone with more time could figure out the %gained by each point or anything but as it seems there are some empowerments that give us a better bonus then others. in my earlier post i said i wouldnt empower the duration of Bone Slicer, now seeing that the first point here would add a FAT 5 seconds bonus, i got to say this would be a well placed point for any tank out there same with Vitality. a very nice 15second bonus for only 1 added point as far as i see, 5 points into SP cost always seem to reduce it by 50% ya, hope this helps to figure out things. couldnt put it directly into my post cos the foum doesnt allow multiple spaces so it looked like a complete mess after pasting it here (even more then it does now :D ) |
should i max out slice and dice damage and cooldown and also sp consumption? since it's gonna be the signature move i suppose...
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Yea Empower Power Hit instead. I'm still saving up my points so that I can make a complete list.
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