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O-mie 10-22-2007 05:08 PM

Another annoying KQ experience
 
I can't express in words how much I hate people who don't FUCKING LISTEN in KQ. I know people make mistakes, but there's a big, BIG difference between mistakes and plain IGNORANCE.

I was happy to have an alt character doing the fun, easy KQ's again, like Mara. But the past 2 Mara I did on my cleric were horrible utter failures, when they could have easily won. Why?

People are idiots. They do not listen. The first one I was in, only two clerics were there, and I was one of them, the only one with revive. The other cleric barely did anything at all. It could have succeeded, but people were throwing themselves everywhere, getting themselves killed and yelling at me when I couldn't revive them or heal them. Then of course we get tot he last part and they pull like a bunch of fakes, and in the end its a failure.

Then today, I go in one, and it could have EASILY breezed through it. EASILY. A handful of clerics with revive, a decent tank, lots of damagers. It succeeded in the last 3 minutes, but I got nothing, since I ended up dying a few times when they kept pulling like 3-5 fakes down, and the other clerics ressed the damage doers or the clerics who didn't have revive, so naturally, my sacrifices were wasted.

Why can't people just freaking listen? We had a plan, and nublets ruined it, no, DECIMATED it. I'm pissed that I sacrificed a ton and got jack while the idiots who ruined it all got stuff. =| SHJLHFLFHJLHDS

Yosei 10-22-2007 05:36 PM

Bleh, that sucks. I hate it when people are careless. And ignorant moves seem most common in those KQ.
I remember once we had a "leroy jenkins"ish mage. He was acting like it was every clerics job to heal and revive him. And then when we were telling all damage dealers to get back, he ran up the stairs and pulled a Marlone, when we were all resting, not ready yet. And of course he died, commenting "No heal FTL".. dumbass.

.o0O0O0o. 10-22-2007 05:40 PM

As a cleric, i get to choose which idiots stay dead :) Just hope i can persuade my fellow clerics not to rev the idiots.

O-mie 10-22-2007 06:27 PM

yeah, the other clerics kept ressing the damage dealers instead of tanks and other clerics, its like..that's not smart at all >_>

Xhaos Incarnate 10-22-2007 07:13 PM

Quote:

Originally Posted by .o0O0O0o. (Post 31220)
As a cleric, i get to choose which idiots stay dead :) Just hope i can persuade my fellow clerics not to rev the idiots.

This is why I loved being the Healer class in every other game. Making someone beg for up to ten minutes for me to revive them and then I get "disconnected". :D

Phantom Badger 10-22-2007 07:54 PM

A while ago i was in a King Slime KQ and there was a newb called Rusk who had Only noob items, He claimed he did the msot damage of all fo us (here i am lvl 16 with a +3 bow and wicked armour) And then he runs ofr ages and gets a big train and then runs it over to me, so im trying to be nice and i help by killing some of that train then he keeps running around me so i the monsters just killed me.

then he said ''lalz u ded''

Yosei 10-22-2007 08:49 PM

I never ask for rezzes in KQ >_< Cuz I'm not a needed class. I politely wait til more clerics are up, or I use a heart.

Valentines 10-22-2007 09:28 PM

And that is why you have me.

:D

O-mie 10-22-2007 09:48 PM

Quote:

Originally Posted by Valentines (Post 31260)
And that is why you have me.

:D

xD <3


The others weren't always asking for revives, it'd just be a smart idea to ress clerics who have revive so the revive process is faster XP

rokaraged 10-22-2007 10:41 PM

Thats what you get with a Free open beta game X-x

Most of the time, atleast mostly everyone will listen if try to coordinate the KQ. (or atleast for me) Just do your best to work without the idiots and hopefully the obedient majority will be enough to win the KQ. Sooner or later the idiots will listen if your leadership is efficient enough.

Don't lose your cool, because something like this WILL eventually happen again. You can't really help a community like this...MUCH.

The stereotype though is the last few KQs of a set contain less idiots then the first.

Hessah 10-23-2007 12:08 AM

Ohhh i had a similar experience...

i remembered Mara to be a fun KQ, so i went on my mule to play Mara... and like.. ppl are stupid or something... the whole group was running all over the place... pulling EVERYTHING along the way... half the group rushed ahead, and the rest spread out down the map... i dont remember Mara being like this... has lower lvls gone noober, or just that now that i'm at a higher lvl... i see this KQ differently?

probably just those ppl in my KQ who are noob...

and in Robo KQ last nite .. my group had the potential to win that game.. but ppl werent fighting in south room (they were fighting in the middle =/) and ppl not grouping up with clerics to party... (oh gawd we had like 10 clerics) and then only 5 mins into the game we had 2 runners going with kebings, skeletons and wolves on their back...

and everyone else was in shroom -.- i was like... NO RESTING! got two trains out there.. but no one cared... and runners werent running the mobs into us so we cant kill it.. he ran off and we couldnt catch the mobs... cant believe we lasted like that for like 20~25 mins... wasted all my stones.. knowing it's gonna be a fail...

i'd rather it be like room B who failed in 4 mins XD at least i save my stones....

MagesRequiem 10-23-2007 12:25 AM

Gee, sorta sounds like some of my posts. 'Cept no one is attacking you. Ah well. Anyways, now you know my pain but unlike you I have to deal with this all the time. And unfortunately its becoming more and more common. There is something I noticed though. There are fewer and fewer Clerics joining the lower leveled KQ's these days. It all Mages and Archers and sometimes a Fighter or two. Wonder why that is?

Valentines 10-23-2007 12:32 AM

I'm assuming clerics level faster because they party with more people.

Or solo for more exp per kill.

MagesRequiem 10-23-2007 12:42 AM

Quote:

Originally Posted by Valentines (Post 31324)
I'm assuming clerics level faster because they party with more people.

Or solo for more exp per kill.

Yeah but wouldn't that mean there would be even more of them then?

By the way, Valentines, I need to talk to you privately. If you can find the time, send me a PM please.

Hessah 10-23-2007 12:47 AM

but there's like an overload of clerics in Robo KQ nowadays...

maybe we should think of this as like.. generations... when the lvls 3x was lvl 2x there were too many clerics, so everyone's like.. we've got too many of them, make a different class...

now that we've moved 10 lvls... the generation down (lvl 2x) doesnt hv any clerics... WA-LA! that's my unproofed theory...

O-mie 10-23-2007 12:48 AM

Why would people flame me lol =p But yeah, I remembered Mara to be fun, but its like, the newer people are really..cocky I guess x_x It wouldn't be so bad if they stopped when you say "Stop attacking" or tell them pointers or something =\

Hessah 10-23-2007 01:05 AM

i think.. its coz Blah has moved on... she use to be the dictator in all KQ... "DO THIS, DONT DO THAT, NOW EVERYBODY GATHER, -DUDE- TANK AND ALL CLERICS HEAL HIM" kekeke some ppl might not like being told wat to do but she does give them proper directions...

and that teaches the strategy in KQ... our generation is trained by Blah!

Valentines 10-23-2007 01:07 AM

Quote:

Originally Posted by MagesRequiem (Post 31330)
Yeah but wouldn't that mean there would be even more of them then?

By the way, Valentines, I need to talk to you privately. If you can find the time, send me a PM please.

Done.


And well no, I mean if you go by the soloing theory they may be grinding more than KQing.

MagesRequiem 10-23-2007 01:09 AM

Quote:

Originally Posted by O-mie (Post 31334)
Why would people flame me lol =p But yeah, I remembered Mara to be fun, but its like, the newer people are really..cocky I guess x_x It wouldn't be so bad if they stopped when you say "Stop attacking" or tell them pointers or something =

Because thats exactly what they did to me. It was kinda fun. In fact, I enjoy doing some of the KQ's sometime. But when people run off and start doing things on their own while shouting orders to everyone else it ruins the entire fun element of it. It would be great if they just listened for once though. Not everything can be completed by just throwing meat shields at something and spam healing them. It takes a bit of strategy and teamwork but no one has that I guess.

Loveless 10-23-2007 01:28 AM

Mara KQ is like a noob-magnet for some reason. Had a fighter who said she could tank and didn't need any scroll (even refused offers for free ones) and couldn't tank if her life depended on it. She didn't even have snear and let Marlone loose unto the clerics. Then I had to try and save some of those clerics and spammed my skills... here I was tanking Marlone and mind you I'm an Archer here. Then some idiot runs off and decides to bring Mara along for the ride too. Those are times when I wish I could just shoot those players dead with my arrows. :) But I suppose you get what you pay for in these sort of games...

VcougarV 10-23-2007 01:35 AM

KQ also frustrate the **** outta me - on my fifth failed attempt to survive one - i actually made it to the point where mara was a thump on the knee away from dieing before she turned around to say hey to me - i die - 'success!' chimes above - i get revived - no loot
that's the closest i've been....... guess it would be better if they were easier to get into - and this is the part where some one keys in with a 'i get in everytime first click yada yada.....'
not so much.

Hessah 10-23-2007 01:52 AM

Mara was not hard to get in compare to wat u're about to face later on (gold hill to be specific) coz there's like 9-10 rooms...

and i dont think i've failed any.. i thought it was impossible to go wrong with Mara... but i was wrong... i've had a few close calls with my mule...

someone lured a fake by accident... (coz we only had a mage, and their range isnt as great as archers) and got a few ppl killed... we ended up hving a tank that ran the Fake off the boat.. and stay there, 20 metres away, so we can kill the real one... (by this stage there's only about 10 ppl left) i thought that was a new strategy against fakes... kekeke

CrazyVietFs 10-23-2007 01:55 AM

Kq had been fun for me since open beta from lvl 6 up to lvl 45 ... but after lvl 45 KQ start to get sucky xD ..."i believe no one ever win a Honey KQ".. so now i start out again with my other two alt characters and want to enjoy Mara and KQ and Gold Hill all over again.. butfor real .. Mara and Gold Hill are getting sucker days by days luckily both of my alt are about to be over lvl limited "Mara" .. I can't wait to enjoy Robo KQ xD ... eventhough i didn't have a single failed KQ with these character .. but only b/c i have lvl 47 buff... and i was the main tanks withs 5 scroll on me or else it would have been a failed KQ ... well it only a games .. we juss enjoy it when we can .. or put up with the noobs when we have to and try to win ...
"CrazyVietFs fighter lvl 47.8"
"CrazyAboutU CLerics lvl 29.9"
"FadingSensation Fighter lvl 25.8"

MagesRequiem 10-23-2007 01:59 AM

Quote:

Originally Posted by Hessah (Post 31378)
Mara was not hard to get in compare to wat u're about to face later on (gold hill to be specific) coz there's like 9-10 rooms...

and i dont think i've failed any.. i thought it was impossible to go wrong with Mara... but i was wrong... i've had a few close calls with my mule...

someone lured a fake by accident... (coz we only had a mage, and their range isnt as great as archers) and got a few ppl killed... we ended up hving a tank that ran the Fake off the boat.. and stay there, 20 metres away, so we can kill the real one... (by this stage there's only about 10 ppl left) i thought that was a new strategy against fakes... kekeke

Actually, i've played both a Mage (duh) and an Archer and the range difference isn't that significant. In fact... I didn't even really notice a difference. But the thing is, Mages (if they know what they're doing) can pull just as well as an Archer can if not better.

Hessah 10-23-2007 02:09 AM

ohh i dunno i've only played mage and not archer.. and it looks like archer has a better range.. but if u've played both and u say so... then thats cool

i tried giving a go at pulling once.. but everytime i hit my skill shortcut it walks too far into the boat... in the end an archer did it.. so many i'm just a crap mage XD i still prefer my cleric =)

O-mie 10-23-2007 02:10 AM

Not true =p Archer = Nature's protection, which mage doesn't have ^^

Albireo 10-23-2007 02:10 AM

Mages i completly agree! But here are some things i would like to point out.
1 Ice bolt has farthes range for mage, i think about 2 meters farther AND it (can) slow Mara/Marlone
2 somtimes real is in a crappy spot
3 when i played Mara KQ i usually pulled, and always got the reals easily if i do say so myself

To be more on topic the 1 time an archer really wanted to pull so we let him and you know what happend?
First he pulls fake mara then he pulls real mara BEFORE we get rid of fake
so we have to fight 2 (sigh), plus he kept stopping us from death pulling it untill we just let him die.
THEN he pulls fake marlone!!!!
seriously its not hard.
Well i guess you just cant compare the intelligence of a mage with that of an archer lol
but that was my REALLY annoying KQ experience

MagesRequiem 10-23-2007 03:00 AM

Hessah:
I'm just saying that from personal experience. The range difference isn't noticeable. But i'm not a huge fan of Archers so you should ask Dynanub. I'm sure he'll be able to give you a more solid opinion on that.

You have to be careful with that. Sometimes you'll walk closer than you actually need to when casting a spell. Ice Bolt is the only spell you'll want to use when pulling because it has the longest range of the Mages spells. When you go to lure just repeatedly hit the key to use Ice Bolt and you should be able to cast it at the correct distance.

O-mie:
Thats only good for losing hate. But most of the time (hopefully all of the time) a Fighter will use Snearing Kick once you lure Mara/Marlone down to them. So Nature's Protection is quite pointless in that situation if an intelligent Mage is luring. :P

O-mie 10-23-2007 03:03 AM

Sometimes you have to be a little sneaky, because fakes can get in the way and you have to sacrifice yourself a bit to get them out of the way. I think tanks are better for luring the fakes away since they can take a hit or two.

Hessah 10-23-2007 03:08 AM

XD yeah i didnt realise ice bolt as a different range.. i didnt get that skill for my mule.. so yeah.. but wat O-mie said seems true too.. Archer hving NP would probably help...

many times, the puller often dies.. but if u've got a good team they'll always be revived... but then this thread is about bad teams LOL so probably gotta be extra careful....

i think i'll just let others pull.... kekeke

MagesRequiem 10-23-2007 03:14 AM

I've never seen a puller die... in Mara KQ at least. I have died a couple times but as far as I know it was because I had lagged up and lag is the bane of my existence. ._.

Hessah 10-23-2007 03:16 AM

half the KQ i've been in the puller dies.. either half way up the stairs or down on the deck... maybe i've got some slow reaction tankers ekekeke

but its no biggy they just get revived...

MagesRequiem 10-23-2007 03:23 AM

Quote:

Originally Posted by Hessah (Post 31443)
half the KQ i've been in the puller dies.. either half way up the stairs or down on the deck... maybe i've got some slow reaction tankers ekekeke

but its no biggy they just get revived...

Wow... they just suck, lol. Then again it might be the Fighters being so slow on using Snearing Kick. I think I had that happen to me before, not sure. Actually that is a big deal when you use scrolls. Wasting something that costs 100c per or a ton of materials is never a good thing. But then again... there's no point in a Mage/Archer/Cleric using scrolls in that unless everyone decides to rush. With scrolls on at level 25 (I think) I could take at least two hits or so from Mara/Marlone. One from their AoE then one normal hit. But after that I would die.

Hessah 10-23-2007 03:32 AM

ohh well no one complained about losing scrolls... at that level i dont think ppl are all that buffed up.. and they know the risk they're taking when they vote themselves to be the puller....

i dont really scroll up on purpose knowing that being the healer... i wont hv to tank or hit... if i was an archer or mage i'll probably scroll accuracy scroll and that's it....

MagesRequiem 10-23-2007 03:37 AM

Quote:

Originally Posted by Hessah (Post 31452)
ohh well no one complained about losing scrolls... at that level i dont think ppl are all that buffed up.. and they know the risk they're taking when they vote themselves to be the puller....

i dont really scroll up on purpose knowing that being the healer... i wont hv to tank or hit... if i was an archer or mage i'll probably scroll accuracy scroll and that's it....

I have to use all my scrolls because I can't stand it being all uneven. @_@

But I don't complain about losing them so long as I lose them for a good reason and not because someone doesn't know how to play the game. Its kinda sad when people who are no longer newbies still make the same newbish mistakes.


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