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-   -   What Grinds My Gears 2? (http://www.fiestafan.com/forums/showthread.php?t=20355)

Yosei 05-02-2009 10:51 PM

What Grinds My Gears 2?
 
Okay, we all love or have loved Fiesta at some point in time. This is a thread to express what you dislike about Fiesta, what we think it needs, what we think its lacking, what we think needs to change, etc.

I saw a lot of people critiquing Fiesta and Outspark in the Summer's Family thread, so I thought I'd make a thread for critiquing Fiesta.

Forum rules apply...

No blacklisting.

No flaming.

Respect others opinions and views. Agree to disagree.

Be constructive.

I'm sure we've all got a good idea as to what could be improved, added or removed.

Phantom Badger 05-02-2009 11:04 PM

Family Guy Referance <3

I think Outspark should make it easier to report people. Some people who are swearing and F'ing all the time, and I really just can't be bothered spending 30+ mins taking a screenie, hosting it, Going on the website, logging in there too, Contacting a GM and writing a message.
There should be an In Game report that sends records of the recent chats/Actions of players to the GM.

Belaslav 05-02-2009 11:52 PM

Something more than repetitive grinding and questing...

Yosei 05-03-2009 12:11 AM

They could fix that by making Kingdom Quests and Guild Wars more rewarding, or even more challenging. Guild wars a common things in games, but Fiesta's really isn't all that rewarding... just pvp wherever you want for an hour then thats it. In other games, you can get towns and maps and money, and with towns and maps comes benefits.

Zwivix 05-03-2009 12:33 AM

Adding channels to each server, so all those quest mobs would be easier to kill. Making bosses spawn in only 1 channel, and we can even make one a PvP channel(Original from)Chewie

Pretty much working on content instead of cash shop. Ill think of more later.

DeathMagnetic 05-03-2009 12:51 AM

I think Non-Spark Cash events and other things should be implement both on and off the servers.
Have you ever noticed the "Player of the Month" is 99% of the time a Spark Cash user?
Also, notice how it's the player everyone knows (Player of the Month), why can't it just be that new beginner to the game that knows his stuff?

Miriamele 05-03-2009 06:20 AM

Range-type glitches including that running while being stunned glitch. It's obnoxious when other classes utilize this glitch all the time in pvp... wish it would be fixed.

The fact that cash shop stuff is non-transferable and that gifting for in-game currency is prohibited. It would even the field for those who don't wish to spend money on the game.

Loveless 05-03-2009 06:38 AM

I didn't really dislike Fiesta until I moved to a better game, lol.

Fiesta and its constant grinding to what seems to be another pointless set of quests and a level. You get 2-3 quests per level in the higher end which give little to no incentive to actually do them.

There is only one single spawn point for each set of mobs for a quest. Mob density is mediocre at best.

No events aside from GM run events which gives out level 1 treasure chests. No automated daily event to even help break up the grind, grind and more grinding.

Hessah 05-03-2009 06:53 AM

Quote:

Originally Posted by Yosei (Post 331338)
They could fix that by making Kingdom Quests and Guild Wars more rewarding, or even more challenging. Guild wars a common things in games, but Fiesta's really isn't all that rewarding... just pvp wherever you want for an hour then thats it. In other games, you can get towns and maps and money, and with towns and maps comes benefits.

If Guild War was to be implemented with Rewards, then an "Accept" or "Deny" option must be given to the guild being Warred, otherwise smaller guilds would be abused.

Yosei 05-03-2009 03:04 PM

Guild wars in many games go like this...

There is a zone. Guilds will bid on that zone. The highest bidding guild gets to fight the guild that owns that zone. They have a war, fight, and the one with the most kills wins the zone. This could serve as something to work for, and an end game, and alternative thing to do in-game besides quest, and grind.

Another thing that bugs me is the overall attitude of the players in the game. When I left Perfect World and tried to come back to Fiesta, every frickin day I ran into a little brat. I don't let it get to me, but its annoying having to play while there's a kid standing next to you whining cuz you put a toe in their spot and took their mob <.< Fiesta needs a PK system of some sort. It'd straighten out some attitudes.

DeathMagnetic 05-03-2009 03:25 PM

Actually, most GWs I see..
Uruga - Outside healing, and people cussing about the other guilds.
Elderine - Outside healing, people cussing about the other guilds.
Roumen - None.

Yami 05-03-2009 03:34 PM

CS hoes :3

Just cos you're not charmed up doesn't mean you're no good at all.

DeathMagnetic 05-03-2009 03:36 PM

I wonder when PoTm (Aka: We love people who mass SC) Koran will come to order.

Yosei 05-03-2009 04:25 PM

Thats why Fiesta isn't an ideal PvP game. It is quite carebear. In most games, GMs mostly deal with hacking issues and events. If a player is cursing and making a sailor blush, they'll most likely regret it in the near future via PK or the other persons guild.

And if they get owned, what happens? They don't do it again, because the same thing will happen again.

But I'm not much of a pvp person. But if I were, lets say, on my 4x fighter, killing goblins, when someone comes up KSing me. I ask them to stop, and they tell me "tough ****". I can hop onto my mage, run over there, kill him quick, and go back to my business.

Most would assume it'd be chaotic. PKing fest, but yeah, while there will be those that will kill whoever they see for the heck of it, the players eventually start to govern themselves.

Sparkeh 05-03-2009 04:27 PM

I wish they can remove that PvP in abyss...

Fiesta is becoming more rude to ppl...I don't think someone camed from ESO to Fiesta will enjoy it..

PK'ers and Abyss pvp were u lv

Fiesta needs to be more balanced...I mean your going to lv suddenly you see a party in abyss and wanna kill you...that's not friendly at all

1) You lose exp
2) The game will be more hateable

EDIT: Late post. :sigh:

Ralath 05-03-2009 05:34 PM

Quote:

Originally Posted by DeathMagnetic (Post 331628)
Actually, most GWs I see..
Uruga - Outside healing, and people cussing about the other guilds.
Elderine - Outside healing, people cussing about the other guilds.
Roumen - None.

I thought there wasn't outside healing anymore.

DeathMagnetic 05-03-2009 05:41 PM

Quote:

Originally Posted by Ralath (Post 331680)
I thought there wasn't outside healing anymore.

How would I know?
I'm banned.

Yosei 05-03-2009 05:43 PM

Been that way for awhile now o:

Phantom Badger 05-03-2009 08:00 PM

Quote:

Originally Posted by Yosei (Post 331663)
Thats why Fiesta isn't an ideal PvP game. It is quite carebear. In most games, GMs mostly deal with hacking issues and events. If a player is cursing and making a sailor blush, they'll most likely regret it in the near future via PK or the other persons guild.

And if they get owned, what happens? They don't do it again, because the same thing will happen again.

But I'm not much of a pvp person. But if I were, lets say, on my 4x fighter, killing goblins, when someone comes up KSing me. I ask them to stop, and they tell me "tough ****". I can hop onto my mage, run over there, kill him quick, and go back to my business.

Most would assume it'd be chaotic. PKing fest, but yeah, while there will be those that will kill whoever they see for the heck of it, the players eventually start to govern themselves.


Or a challenge system, where you challenge them. Also, make some quests for the abyss, eg kill 150 Orcs of the abyss, or something. And make quite alot, that way if someone is getting KS then go to abyss and do those quests.

DeathMagnetic 05-03-2009 09:31 PM

Quote:

Originally Posted by BlackDragonEX (Post 331691)
Or a challenge system, where you challenge them. Also, make some quests for the abyss, eg kill 150 Orcs of the abyss, or something. And make quite alot, that way if someone is getting KS then go to abyss and do those quests.

Then you go in a mass AoE party with a lv56 archer.

Esen 05-04-2009 01:13 AM

At the moment, only one thing bothers me.

The Henneath Alliance Mission (Level 22 quest) has been bugged (after being fixed once) since at least December 2008, not sure if it was broken earlier than that. I don't care about the reward and it's not giving me any problems. I just feel bothered that it has been bugged for so long so I would like to see it fixed (again) eventually. Not really sure why this bothers me though. Maybe it's because I like knowing I completed all the quests.

Blaaaaaaaah 05-04-2009 06:07 AM

Quote:

Originally Posted by Yosei (Post 331612)
Guild wars in many games go like this...

There is a zone. Guilds will bid on that zone. The highest bidding guild gets to fight the guild that owns that zone. They have a war, fight, and the one with the most kills wins the zone. This could serve as something to work for, and an end game, and alternative thing to do in-game besides quest, and grind.

Another thing that bugs me is the overall attitude of the players in the game. When I left Perfect World and tried to come back to Fiesta, every frickin day I ran into a little brat. I don't let it get to me, but its annoying having to play while there's a kid standing next to you whining cuz you put a toe in their spot and took their mob <.< Fiesta needs a PK system of some sort. It'd straighten out some attitudes.

This would be nice but I actually kind of hope they don't implement this.

It would be good if there were no CS items that would enhance the players' ability to PK. If I was to quest and meet a CS'd up n00b, I will have no chance to complete that quest.

Silent Wizard 05-04-2009 03:28 PM

The inbalance of the guild wars that allow an 80+ char to attack and kill a 20+ player and that when you do make a kill they can come right back. If you are killed during a GW you shoud stay dead for the duration. That might make plp think twice about starting random wars for no good reason.

Ivramire 05-04-2009 03:36 PM

Quote:

Originally Posted by Silent Wizard (Post 331935)
The inbalance of the guild wars that allow an 80+ char to attack and kill a 20+ player and that when you do make a kill they can come right back. If you are killed during a GW you shoud stay dead for the duration. That might make plp think twice about starting random wars for no good reason.


Duration of which? The spawn time or the guild war?


Don't think it'd be a big deal if people had to wait for the minute-spawn. But waiting for an hour seems extreme. Absolutely noone would use the feature then as it'd be over very quickly and downed players would have nothing to do for the hour.

Silent Wizard 05-04-2009 03:40 PM

Quote:

Originally Posted by Ivramire (Post 331938)
Duration of which? The spawn time or the guild war?


Don't think it'd be a big deal if people had to wait for the minute-spawn. But waiting for an hour seems extreme. Absolutely noone would use the feature then as it'd be over very quickly and downed players would have nothing to do for the hour.


the war, and thats my point, there shoud be consequences. And remember, one of the criteria for this thread is that we can argee to disagree.

Ivramire 05-04-2009 03:46 PM

I'm not exactly disagreeing, just saying that GWs would be very...boring with a hour-long spawn.


About the random GW thing, stronger guilds can still declare random wars on weaker ones and the weaker guild would thus be subject to an hour-long period of doing nothing. Possible drawback.

aramil001 05-04-2009 04:34 PM

I think that they should add more classes, and let you choose what race you wanna be, that would make the PC's more in depth. They should come out with new, and different hair styles, and move the current "basic" hair styles to when you make a new charater. I agree, that outspark needs to add more quests, and make them challenging, but not to point where it seems to take longer, to do them, aka 120 prisoners, that's a little on overboard. They should tone down the amount of exp you need to earn, to level. It almost makes a 1 millioon exp jump in 3-4 levels.:cries::arg:

Senyx The Soulless one 05-04-2009 04:54 PM

Quote:

Originally Posted by DeathMagnetic (Post 331353)
I think Non-Spark Cash events and other things should be implement both on and off the servers.
Have you ever noticed the "Player of the Month" is 100% of the time a Spark Cash user?
Also, notice how it's the player everyone knows (Player of the Month), why can't it just be that new beginner to the game that knows his stuff?

Fixed that for ya.
Player of the month is a position where the people that have ties with the staff get some attention. It's all set up, and almost NEVER random.
Outspark needs to start taking care of all the problems inside the game, Bugs, glitches, errors, Bins, And they need to re-add the ingame "Report Abuse" button.

ZeroZone 05-04-2009 11:11 PM

<3 Family Guy

Yous know what Really Grinds my gears America? YOU AMERICA F*** YOU.

DeathMagnetic 05-05-2009 02:26 AM

Quote:

Originally Posted by Senyx The Soulless one (Post 331961)
Fixed that for ya.
Player of the month is a position where the people that have ties with the staff get some attention. It's all set up, and almost NEVER random.
Outspark needs to start taking care of all the problems inside the game, Bugs, glitches, errors, Bins, And they need to re-add the ingame "Report Abuse" button.

Yeah, I should've been PoTm! I was a kewl n00b back then.

Silent Wizard 05-05-2009 03:29 PM

Quote:

Originally Posted by ZeroZone (Post 332023)
<3 Family Guy

Yous know what Really Grinds my gears America? YOU AMERICA F*** YOU.

Bad day?

I wonder if you realize that you just insulted every person in both North and South America, we are all Americans. Totally uncalled for but we can agree to disagree.

In the land of Isya people are judged only by their words and actions.

Sparkeh 05-05-2009 04:13 PM

Quote:

Originally Posted by Silent Wizard (Post 332292)
Bad day?

I wonder if you realize that you just insulted every person in both North and South America, we are all Americans. Totally uncalled for but we can agree to disagree.

In the land of Isya people are judged only by their words and actions.

Fix'ed.

I don't actually care about GW's either i pwn lower lvl's or my lv and he's cleric or...run if they 7x+

Abyss = GW's nearly..

Abyss is like a mini GW's room...its like gw with mobs only

Fiesta isn't going to get popular that way. </3

Yosei 05-05-2009 04:29 PM

Quote:

Originally Posted by Silent Wizard (Post 332292)
Bad day?

I wonder if you realize that you just insulted every person in both North and South America, we are all Americans. Totally uncalled for but we can agree to disagree.

In the land of Iysa people are judged only by their words and actions.

It's a quote from Family Guy... I titled the thread after an episode of Family Guy. Peter became a member of their local news cast, he did "What Grinds My Gears" And he said during one episode,"You know what Really Grinds my gears? YOU AMERICA! F*** YOU!"

Although I could understand the misinterpretation, its a bit off topic.

Silent Wizard 05-05-2009 06:31 PM

"<3 Family Guy

Yous know what Really Grinds my gears America? YOU AMERICA F*** YOU."

Peter Griffin

Is that what you mean?

BTW I made a mule guild for storage and called it "family_guys" lol

Lone_Wolf 05-09-2009 06:37 AM

the incompetence of the developers iswhat grinds my gears, every patch(and that is if we even get one) they managethey screw up tons of things, the game sint balanced to start with now we just got a patvh that raped clerics even more.(attack in the back = extra damage, fighter can stun, mage and archer launch first attac in the back, cleric cant)

Silent Wizard 05-11-2009 02:40 PM

Quote:

Originally Posted by Lone_Wolf (Post 333933)
the incompetence of the developers iswhat grinds my gears, every patch(and that is if we even get one) they managethey screw up tons of things, the game sint balanced to start with now we just got a patvh that raped clerics even more.(attack in the back = extra damage, fighter can stun, mage and archer launch first attac in the back, cleric cant)


What you said! High lev clerics are screwed. Even more so against charmed players. Strenght, defense, and might charms are applied as a percent increase. Because of their low numbers clerics get less "bang for the buck".

And no (&^$($$ aoe attack skill.

Dynamics 05-29-2009 01:34 AM

I have a lot of issues with the gameplay in Fiesta, but I thought I'd bring something different to the table. I really think quests could be improved. Here's a list of what annoys me about quests, and what I'd like either fixed or implemented.
  1. It'd be nice if the quest dialogue was easier to click through. Having the speech boxes move around after each click is pretty frustrating. Like when you select "next" the speech box might move a few inches higher. It makes reading feel a lot less streamed.
  2. Quest Log should summarise the NPC's story and not just their objectives, I enjoy reading quests as I grind them.
  3. I'd like it if quest dialogue was more brief and to the point. I remember in my 40's I clicked through about 4 speech bubbles just discussing the blacksmith in Elderine's athlete's foot. Besides the topic being uncomfortable, I feel it could've been done in a page. I feel Fiesta forcing dialogue on my character slightly ruins the story reading experience as well, I don't appreciate my fighter sounding like a twat.
  4. I'd also like it if the stories were more complex. For example, it'd be great if some of the quest dialogue required you to piece other NPC's stories together to get the full picture. So when you sit down to think about it, you get that great "Ohhhh" moment. Right now I feel there's few things connecting any of the NPC's dialogues, and the NPC stories are always linear and/or predictable, making for a bland read.

ThievingSix 05-29-2009 09:47 AM

Quote:

Originally Posted by Dynamics (Post 342255)
I have a lot of issues with the gameplay in Fiesta, but I thought I'd bring something different to the table. I really think quests could be improved. Here's a list of what annoys me about quests, and what I'd like either fixed or implemented.
  1. It'd be nice if the quest dialogue was easier to click through. Having the speech boxes move around after each click is pretty frustrating. Like when you select "next" the speech box might move a few inches higher. It makes reading feel a lot less streamed.
  2. Quest Log should summarise the NPC's story and not just their objectives, I enjoy reading quests as I grind them.
  3. I'd like it if quest dialogue was more brief and to the point. I remember in my 40's I clicked through about 4 speech bubbles just discussing the blacksmith in Elderine's athlete's foot. Besides the topic being uncomfortable, I feel it could've been done in a page. I feel Fiesta forcing dialogue on my character slightly ruins the story reading experience as well, I don't appreciate my fighter sounding like a twat.
  4. I'd also like it if the stories were more complex. For example, it'd be great if some of the quest dialogue required you to piece other NPC's stories together to get the full picture. So when you sit down to think about it, you get that great "Ohhhh" moment. Right now I feel there's few things connecting any of the NPC's dialogues, and the NPC stories are always linear and/or predictable, making for a bland read.

I've never read any of the quests, ever. For me its just: Go here, kill this, get stuff. Also you can click anywhere in the bubble to advance to the next one..


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