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Pvp mage skill build pls?
kindly put the best skills for pvp type mage example:
Fire Bolt- 5power/5cd Ice Bolt- 5 power/5cd thank you very much :) |
Definitely save 5 points for Mind Drain duration!!
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Magic Missile- 5power/5cd
Purge- 5cd well, no idea what lvl you are so i wouldnt know how many more skill points you would have. But other than that, empowering Ice bolt seems fine to me. BTW... dont empower too many low lvl skills since you would need to save them for nova and other AoE skills at high lvls unless you want to spend lots of money on skill reset scrolls |
^ I don't think magic missile power and purge CD should be empowered though.
Magic missile will be too weak anyway at later levels compared to other skills even if it's empowered in power. It is better to empower a stronger skill (say Fire Ball or something) to boost the damage, so you can deliver large blows. Spamming magic missile in PvP will only get lower the chances of you winning.. I find that when you PvP as a mage, you gotta be able to kill in a short amount of time. Purge is useful in PvP but not useful enough to invest skill points in it. Stifle would be something more useful to invest in if you want to PvP. Either in CD or in duration. Not sure, I'm still one level away from that skill so I haven't been able to use it yet. If you're really eager to put all your points into PvP, then I guess you could do both Fear duration + CD. But... keep in mind that investing so many points in PvP disabling skills will render you not so PvE-efficient.. but that's your choice/preference, I guess. xD But yes, I had put in duration for Fear and I like it. I haven't not empowered the CD of it though. |
what about other skills? like cold bolt etc etc.?
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Hmm, what level are you?
I actually suggest you to save up your skill points till later levels, rather than add them as you get them as tempting as it may be. Regretting putting in skill points is a pain the neck and skill resets are hella expensive. Generally, your first few skills are not worth empowering in power. Usually, I hear people saying they empower the power of Fire Ball because that's the most powerful skill, but you don't get that till 53. I'd say to start off with empowering the CD of your magic missile first since that's pretty much the mages' bread and butter in the first lot of levels, but save your points. I have saved 19+ points until I reached level 60+, which is when we start getting the better skills (+ the PvP disabling skills!). |
im actually lvl 11 right now im jus curious about the skills lol :P
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Oh xD
Through out levels 1-60, I only empowered the magic missile CD (5 points) and magic burst power (5 points). Though, magic burst is your only AoE skill from level 20-60, but it's actually not worth empowering (and not really useful in PvP either). With other AoEs, I don't use magic burst as much now.. so it kind of becomes useless at higher levels. The wiki also have all the information about mage skills if you haven't been to that page yet. |
My mage's pvp skill build work pretty good for me in my level range.
Magic Missle - 5 Points to Cooldown Magic Blast - 5 Points to Power Fireball - 5 Points to Power Drain Mind aka Fear - 5 Points to Duration & Cooldown Frost Nova - 5 Points On Damage Chain Cast - 5 Points on Cool Down Stifle - 5 Points on Duration & Cooldown This works pretty good for me and my mage guildmates. |
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Also never upgrade magic blast, its your fastest skill in Pvp. |
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I say not to upgrade Magic Missle because if you upgrade it the Cooldown increases from 4 seconds to 6 seconds I believe. For instance: Magic Missle [1] - Cool Down 4 seconds Magic Missle [2] - Cool Down 6 seconds The other skills you need to upgrade. They have no specific cooldown switches like Magice Missle |
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Is that with complete cd? Or before you ad points? /laziness thnx for adding tho |
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<-- reccomends listening to ed, he knows whatsup.
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With the new update, I'm tempted to put 5 points into power in Magic Blast rather than Fire Ball... even though Fire ball still isn't the strongest, I love love love the magic blast now. It's soo spammable (to a certain extent) and it feels like the reduced the casting time too (can't be sure on that one, it could be because I had to stop and cast before, so it felt longer).
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The reasons for not putting into nova's damage?
I guess its because you use inferno more, but..any thing else? Edit: Oh, crap. Was reading old things, and forgot i was. Sorry for the necro. |
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But I actually don't use inferno more than nova, because nova is so much more spammable. I have decreased CD on both skills, though. |
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I mean, i did, since i use it. But, i see people only talking about the CD, not the damage (of Nova) ~ So i wanted to know their reasons. |
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I didn't because I didn't.. feel.. the need to.. I guess it was either Damage OR CD. Since I can spam it a bit more, I won't need the extra damage. But if you did damage, then I guess you won't need to spam it more. I like spamming skills x3 But my case is a bit different.. I always party with another mage + cleric, so I don't actually need the extra damage since we have two novas. CD would be better so I can cast it again as soon as we lure the next lot xD -bambampowww- Edit: so yeah, mine isn't really a "proper" reason. I don't know which one is actually better. I just like spamming skills, so yep! |
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With the new patch I think empowering Nova's damage is a waste, since the damage boost is insane after 90. Same with Inferno. Even if you're trying to be an aggro whore you'll only do like 100 or 150 more damage points at the loss of 5 skill points. I only do the cool down on it, to make it available as a buffer in between attacks, which is so few now that you can cast Magic blast while moving. |
^ CD of magic blast. Yaknow, I never thought of that for some wild reason. Do you think CD would be better than damage, or damage would be better if I were to only spend 5 points on it?
I sooooooooooooo want to take out the skill points I put on my magic burst.. T_T |
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^ What are you trying to say? o_O
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Wait. Magic blast [3] and above can be cast while moving. So is it pointless to put points into it at all(I dont think I will ever get my mage to 70x)?
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Blaaaaaah I did the MAX damage and cooldown on it, because the damage empowerment is good as hell on it, and max cooldown to spam it faster. Fireball is awesome but it has a cast time, a semi-long cool down and you can't move while you use it. The key to a mage is not to be attacked up close, as you have no damn defense almost. I use Nova/Inferno when I get away far enough as stupid folks rush in. And finally I use the status spells to keep other people off balance. Magic Missle stays at lvl 1, it is crap afte you Magic Blast, and best used as a filler spell in between cast. You could use a three hit combo like MM1, MB(Any LVL), and Magic Burst (if they get close), and run and repeat lol. Throw other spells in there for fun and watch what happens!
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