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[Outspark] Maintenance Complete Patch Notes
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You guys probably knew there was a maintenance, here are the patch notes. |
What is this "fixed healing aggro" issue? I haven't played my cleric recently so... was there some new bug or... our heals weren't meant to attract aggro!??!!
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I found that interesting too... and now that I've read over it... what is this unlimited attack issue from Mara, Robo and KKP? o_O
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I think they mean when u heal u wont aggro...:]
Like my 2x cleric...in abyss pt..heal = aggro. D: and is "Out range" bug fixed?...i die alot from it =P |
Do they mean chain stuns/fears/jumps or something? I know Robo does a lot of chain fears but I never thought it was a "bug", assuming my guess was correct.
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More exp increase for lowbies? Wow.
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They really shouldn't make low levels too easy to go through... otherwise you have a bunch of level 60s who are still clueless about their class functions. :/
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^ There is a bunch of 60s that are clueless already.. I don't think the exp increase for that lower level section will make much difference XD!
I think the only thing that changes is that the new people will find the process of getting from 20 to 60 more harder than the older players, I guess. Though I doubt the increase will make a significant difference. |
Maybe.
Someone should go spam heal and see if you aggro. Never knew Demoralizing Hit attracted aggro either... what I wish they'd 'fix' is to increase the aggro that Mock generates. x__x |
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I only need to kill 10 slimes to level to 1, they increased it?!?! Btw in our Character box, instead of 6,947,398 / 12,398,398 EXP... it now just says 6.94M / 12.39M |
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- Fixed Academy Master's effect
^ which is? o: |
I think they mean the master can ban now or ban chat...since before they cant. :]
and 4.5M?!?! O:< |
Finally wont have to worry about spamming my archer mock, aka mist and pierce, when I lose aggro.
Most others dont really effect me so ehhh. Although dont like the rounding of xp. |
o.O low leveled mobs got an exp increase? What? Is leveling too slow there? ^^;;
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Maybe they get bored fast? >=D
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uh, i don't like the new exp thingy, i used to sit there with my calcuator to see how many more mobs i needed, now I'll just look at the fiesta wiki to see our exact numbers XD
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Yea...i dont like it too
i was just getting teh calcuator and do maths about the 60-69 guide...D= |
rofl the exp meter is broken XD
i just passed 2.61 mil on the right side of the equation I'm currently at 2.9M /2.61 M XD Oh so i figured i might take me to 3.0 but instead it went back to 2.1M XD Ok so that was interesting, I lvled and the exp went back to the original way... wonder what it up with that XD |
Ewww I like accurate numbers too!! x.x;; Waaah I would like the normal exp numbers back D:
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Thats not so "Complete"
They forgot that if you're in a party with someone, Their name is really long...It does "..." after the name. yeahhh and then the exp thing with you open character. Thats all i noticed they didnt put in their "Complete Patch notes" |
I was hoping for a quest bug fix, oh well.
As for heal aggro... If it's gone, I think I'll miss it. I don't think I'll ever reach 60 as a cleric but it would've been helpful then if I ever do. xD Wasn't aware about the other stuff. o-o Not sure how I feel about the exp display change. |
Bambie... it's supposed to mean maintenance complete + patch notes... not complete patch notes.
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ah ha i figured it out!
So the exp goes to the non exact after you hit over 1m However if you are in the category of less then 1m you can see how much exactly you'll need :) |
Ew. Fiesta is becoming terrible.
No accurate EXP? No healing aggro? wth. |
Why do you guys even care? e_e
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Dario wants heal aggro. @.@"
and + my exp is turned back into normal numb3rs. =D |
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