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-   -   Odds of enchantments (http://www.fiestafan.com/forums/showthread.php?t=19219)

GR8_Scotts 03-31-2009 03:43 PM

Odds of enchantments
 
Hello - I would like to start a thread on item enchantment best practices - that is, what has worked for you? Goal is to find a good approach to limit the number of BREAKS (uggh!!!), wasted material and wasted SC on Golds, Reds and Blues.
Best responses include - level of item, level of enchanter, title of enchanter (if you have one), items used and success / failure rate.

There IS a process that determines the probability of success, otherwise the % increase from special stones (bless / lucky) and need for SC items would be meaningless. My goal (with your help) is to find it... thanks in advance!
GR*

A_Forever 03-31-2009 03:50 PM

Lol. Wrong section. This goes in... guides?

Roumen Port is for new memers(Which you are one) to make an intro thread. Introduce yourself to FF(Fiestafan).

Icy 03-31-2009 03:53 PM

Quote:

Originally Posted by GR8_Scotts (Post 315247)
There IS a process that determines the probability of success, otherwise the % increase from special stones (bless / lucky) and need for SC items would be meaningless. My goal (with your help) is to find it... thanks in advance!
GR*

> Enhancement Stones <

Gandalfa82 created a fairly concrete table of all the hardcoded statistics about enhancements.

A typical example is the enhancement of a T3 weapon that has a base success probability of x, from using Blessed stones.

For up to +3, Blessed Elrue [3] is used: 9%
up to +6, Blessed Lix [3]: 8%
to +9, Blessed Xir [3]: 4.5%

A big fall from Lix to Xir, as is with all the other tiers. This explains why everyone needs more Xir stones than the other two.

Manzcar 03-31-2009 03:53 PM

Quote:

Originally Posted by GR8_Scotts (Post 315247)
Hello - I'm GR8_Scotts

fixed and hello

Your idea sound interesting.

:laugh: @ A_For

Senyx The Soulless one 03-31-2009 03:53 PM

Besides it being the wrong are to post in,

Chances of enhancement are about 75% at tier 1.
Chances of enhancement are about 64% at tier 2
Chances of enhancement are about 41% at tier 3
Chances of enhancement are about 26% at tier 4

These estimates are WITHOUT enhancement items, Assuming you use a gold, Add 15% to any chance.



Numbers might be slightly off, but that's about it.

Icy 03-31-2009 04:58 PM

Quote:

Originally Posted by Senyx The Soulless one (Post 315254)
Besides it being the wrong are to post in,

Chances of enhancement are about 75% at tier 1.
Chances of enhancement are about 64% at tier 2
Chances of enhancement are about 41% at tier 3
Chances of enhancement are about 26% at tier 4

These estimates are WITHOUT enhancement items, Assuming you use a gold, Add 15% to any chance.



Numbers might be slightly off, but that's about it.

Now those are some throwaway comments. Surely anything disregarding the Elrue/Lix/Xir divide can't be correct :zzz:

Senyx The Soulless one 03-31-2009 05:10 PM

Quote:

Originally Posted by Icy (Post 315287)
Now those are some throwaway comments. Surely anything disregarding the Elrue/Lix/Xir divide can't be correct :zzz:

I read this on some Korean site, And the percentages could be different over here, but they are all based on using a Plain Elrue For the First enhance

Like i said, the numbers could be off, Or different, You know how Outspark likes to scare you into buying enhancers.

And as for the t4, I think that's a pretty accurate number, Considering how hard it is to enhance it without reds, and golds, But i digress.

Spirit 03-31-2009 05:31 PM

moved.

Icy 03-31-2009 05:37 PM

Quote:

Originally Posted by Senyx The Soulless one (Post 315289)
I read this on some Korean site, And the percentages could be different over here, but they are all based on using a Plain Elrue For the First enhance

Like i said, the numbers could be off, Or different, You know how Outspark likes to scare you into buying enhancers.

And as for the t4, I think that's a pretty accurate number, Considering how hard it is to enhance it without reds, and golds, But i digress.

:zomg: How dare you criticize Outspark's marketing strategy :zomg: in no time you'll be plagued by the forum gesta... Ah, thank goodness this isn't the outspark forums.

With the addition of 'Elrue', and 'first enhance', your above figures are now fairly credible, yup.

Senyx The Soulless one 03-31-2009 05:39 PM

Quote:

Originally Posted by Icy (Post 315297)
:zomg: How dare you criticize Outspark's marketing strategy :zomg: in no time you'll be plagued by the forum gesta... Ah, thank goodness this isn't the outspark forums.

With the addition of 'Elrue', and 'first enhance', your above figures are now fairly credible, yup.

I'd have to comb google to find the site again, but they had the percentages of success with Lix and Xir aswell, And also the percentage if they were Lucky/blessed.

GR8_Scotts 03-31-2009 07:01 PM

Excellent - please pardon my forum noob mistake of posting in the wrong spot! I 'think' there is a connection between the level of the person doing the enhancement and the item being enhanced. Start with tier 1. I (and lots of others) have noticed it VERY tough to enhance tier 1 items beyond +3 until you get above level 15 or so. This gradually improves as you increase in level until it is pretty easy to get an item to +6 at level 25. The kicker is level +8 & especially +9. Getting a +9 tier 1 item is almost impossible until you are around level 24 or better. So - to test this I need LOTS of good feedback on your experience. Thanks for your inputs!

Senyx The Soulless one 03-31-2009 07:03 PM

I'm sure it only SEEMS harder to enchant, I have no problems enchanting things to at least +6 at lower levels (5+)

Maybe i'm just epic.

GR8_Scotts 03-31-2009 07:10 PM

Interesting - how many alts / lvls do you have?

Icy 03-31-2009 07:48 PM

Quote:

Originally Posted by Senyx The Soulless one (Post 315300)
I'd have to comb google to find the site again, but they had the percentages of success with Lix and Xir aswell, And also the percentage if they were Lucky/blessed.

Could they be remotely similar to what the wiki has under Enhancement Stones? Those values there are hardcoded into Outspark's Fiesta.

Ivramire 03-31-2009 08:13 PM

Quote:

Originally Posted by GR8_Scotts (Post 315336)
Excellent - please pardon my forum noob mistake of posting in the wrong spot! I 'think' there is a connection between the level of the person doing the enhancement and the item being enhanced. Start with tier 1. I (and lots of others) have noticed it VERY tough to enhance tier 1 items beyond +3 until you get above level 15 or so. This gradually improves as you increase in level until it is pretty easy to get an item to +6 at level 25. The kicker is level +8 & especially +9. Getting a +9 tier 1 item is almost impossible until you are around level 24 or better. So - to test this I need LOTS of good feedback on your experience. Thanks for your inputs!


Enhancing Tier 1 items was made easier in general in a past patch. I'd be interested to see what difference (if any) the enhancer's level makes on a Tier 4 item.

GR8_Scotts 04-03-2009 01:46 PM

Is there a way to get an update on the success rates for each stone that outspark has hard-coded into the game? I would like to run some experiements to see if user level influences the success at all - having the baselines would help!


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