![]() |
All about freestat SPR vs STR/INT
I've been hearing alot about people arguing about critical rate and how regular damage is better then risky damage, etc etc etc.
Let's put these claims to the math test. 1% crit = 1% increase in damage, overall, mathematically. Don't argue with me on this, your luck is your opinion. But just to prove it, let's say you have 0% crit. You deal X damage 100 times out of 100, giving you an average of X damage. You have 1% crit. You deal X damage 99 times out of 100, but deal 2X damage 1 time out of 100 for an average of 1.01X damage, or a 1% increase. 1% increase in crit = 5 points of SPR. That's 5 points of STR/INT, or 6 points of damage. So you deal X+6 damage 100 times out of 100, dealing an average of X+6. For the benefits of each to equal eachother, we can use the equation X+6=1.01X, which comes to 600 damage as X. If you deal less then 600 damage, freestat STR would be more advantageous because STR = SPR 500+6 ?=? 1.01x500 506 > 505. If you deal more then 600 damage, SPR would be more advantageous, because STR = SPR 700+6 ?=? 1.01x700 706 < 707 This is utilizing just 1%, however. Let's take into account 25 points into SPR, or 5% crit. 25 Freestat STR = 30 damage. This changes the equation to 1.05x = x + 30, or 0.05x = 30, which STILL comes out to 600 damage. Non-Free Stat Critical Now, you're not some newbie with a 0% crit weapon and 25 points to spam somewhere. We'll see what factoring in other crit sources (Earrings, weapon, Blue Boots, cash shop items) For example, Arun's crit rate is 7% suit + 5% helm + 9% blue axe + 2% MD ears + 5% 25 spr crit, for a total of 28% crit. Without 25 SPR, she has 23% crit. Since she is STR/SPR, she has 63 STR and 25SPR, or 88 STR with pure str. this means 1.28x + 75.6 = 1.23x + 105.6, or 1.28x = 1.23x + 30, making the equation uniform without even needing to put in excess STR. The equation comes out to 0.05x = 30, x=600, the same number! Once again, SPR benefits you more if you deal more then 600 damage, STR benefits you more if you deal less then 600 damage PER HIT, which means that red numbers over the mob's head. SPR beyond 25 Will be added later. When i feel like it. More will be added when i get home, including non-free stat crit, cash shop crit items, and other stuff. |
Free stat STR ignores defense which makes it better than SPR regardless.
|
That's the kind of thing i'm providing information to prevent - Unsupported, undefended arguements that you might as well say 'because i said so'.
I'm not saying one is better then the other. I'm not going to say that, I'll let *you* decide. Don't bring in unsupported claims into my topic, please. Criticals also DOUBLE any freestat STR that is applied to damage, refuting your claim - an increase of SPR freestat can possibly double your freestat STR (Not backing this up at all, similar to you.) |
The easy thing to do is figure out the difference between a pure build either way. The more difficult and interesting math lies in figuring out the effects of a ratio of the two (and who knows, it might end up as a multiplicative problem where a 1:1 ratio is the best option).
|
One reason why i like the crit rate more than the int, is that people can increase there defense, but theres no way to increase your "crit resistance".
If that makes any sense =P Anyway, thanks for the analysis. I enjoyed it. |
Doesn't defense = 'crit. resistance' Sure you can't stop someone critting but defense takes the edge off both of them.
Has anyone tested whether a crit. disregards defense, or is it even possible to test that, what with flucuating damage values for identical skills? @__@ |
This is all cool... if nobody use skills...
If you start factoring the bonus dmg if a skill crits... Surely it'll impact on the results? |
I asked about this a while back. I'd still like to know how damage is determined between the attacker's damage and the victim's defense.
|
I don't know any math behind this, but if you check out the officials Archer forum there's a thread with archers' builds and skill empowerments etc. on it. One 8x archer has 31+% crit (w/ CS) I can see that archer wiping out someone with pure crits. xD Then again, criticals that double your damage when you don't have much damage to begin with are rather useless.. /shrug -doesn't want to do math- |
i like math stuff, nice work, i like it.
i need a comparison for dmg of bk weapons (bk axe for specific) for DD vs. tank fighters, if possible |
A critical deals exactly double damage - When I punch a 80+ fighter with my archer who has a total of +80 damage, she deals 81 damage per hit, 1 for the minimum damage able to be dealt and 80 more for freestat STR. When she crits, she deals 162 damage, while her character info says she deals like....100.
And with certain adding that i did while i was bored, the highest possible crit as of this moment, with 25spr but not beyond: 10+5% Blue xBow 12% swimsuit (Or 15% dakkon suit for 1 day...) 7% patriotic hat 5% bunny tail (No longer usable. But it's existed.) 5% butterfly wings 5% from 25 spr that's 49% crit. I'll be adding more later; just like the 70-89 guide... which I'm currently putting on a higher tier for reconstruction. |
Does the SPR from equipment stats add any chance to crit?
|
Quote:
I believe it's been disproven by better people then I... I just don't remember who. |
Quote:
|
Quote:
|
Yep, forgot them. 75 or 85 set boots for 5% crit,
54% crit. |
Someone set out a spreadsheet before of the exact same SPR vs STR argument. It was calculated (even with skills) that STR won out unless you got lucky and hit a critting spree. This was of course before CS items that gave you bonus crit. % so it's radically different now.
With there being a real possibility of someone obtaining a 54% crit rate and possibly critting every other hit, STR doesn't look like it stands much of a chance :nahnah: Is it any different if you count only builds and stock weps, rather than boosting crit % to the max? |
*invades thread*
can i continue what you have started? thx ^^ beyond +25 SPR up to +61 SPR, increase is 0.1% critical. so as your previous calculations, you need 10 SPR points to make 1% more, in the other hand 10 STR makes 12 extra dmg, so: *copy/paste* ^^ For the benefits of each to equal each other, we can use the equation X+12=1.01X, which comes to 1200 damage as X. If you deal less then 1200 dmg, free stat STR would be more advantageous because STR = SPR 1100+12 ?=? 1.01x1100 1112 > 1111. If you deal more then 1200 damage, SPR would be more advantageous, because STR = SPR 1300+12 ?=? 1.01x1300 1312 < 1313 ------------- end of copy/paste (with modification) ---------------- next is beyond +61 SPR, increase is 0.05% critical. with the same calculations, new threshold is 2400 dmg, if you have more than 2400 dmg, then SPR still better than STR. as for me, using bk axe, my dmg is more than 2.4k dmg, so i guess free stat SPR is still better than STR... i started to believe in pure SPR build xD *buys stat reset scroll* >.< Note: for mages, since they don't critical nova/inferno, i think INT is better for them. |
Question Shiirn where are you getting information like:
Quote:
|
what about the other bonuses that spr adds too? like the M. Def. and the SP... it's minor, but if it gives a bit more of a bonus, isnt that still good?
|
The critical rate from SPR is its only really notable benefit imo.
The bonus SP is trivial and the bonus Mag. Def too low to really matter much. |
the M.Def from SPR MIGHT benefit you if you're pvping against a mage... but generally monsters wise, not that many mob does M.Dmg over all, and SP can always be easily replenished with stones...
So yeah as lvra said, the crit bonus is the key focus here... though STR doesnt give any other benefit so I guess SPR gives a LITTLE bit more minor benefits... (provided that the dmg from Crit is more or less equal to the dmg from STR...) |
i know the benefits suck, but minor>none.
|
Quote:
|
Has anyone actually tried a full SPR built? (preferbly for archer or clerics i think)
because.. we know the dmg for full STR, but we don't actually have solid proof how how much dmg a full SPR character does right? So we've got the facts, vs a theory... which... is like comparing apple with oranges... yeah? |
|
Quote:
it's post #15 btw.. for anyone that does more than 10 post a page... makes me want to make my archer a full SPR now... |
Archer Full-SPR does seem like perfect Anti-Mage *__*
|
My archer was full SPR until level 30. Damn.
But it was hard to kill stuff. I couldn't wait till 51. Not that I level my archer, anyway... |
I have a feeling full SPR only works well for archers... MAYBE cleric too.. coz the crits really helped my cleric and i don't have any STR at all..
I barely feel the effect of my 25 SPR on my mage.. and STR feels like it'll compliment the axe of a fighter... but hmm was it really harder to kill stuff...... I'm tempted to start a new archer LOL! |
| All times are GMT. The time now is 05:53 AM. |
Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.