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[Outspark] Server Maintenance 02.03.09
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:O
Excited to see what new stuff we have~ But it doesn't rlly matter now o.o Took a break from Fiesta... too many poopy faces |
... so your computer renders other people's faces as poo? Wow, that sucks. I'd stop playing too if that happened.
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Um.. doesn't look like anything fancy will be added tonight o:
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Just the Vday quests I think.
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and the V-Day packs...
But who needs them because you either got them on the Christmas sale or using a Permanent Version |
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They should add something new for v-day... I want it to be a bit different than last year o.o |
oh no, is it going on right now?
was hoping to get to play fiesta after installation is done =[ |
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And the maintenance will start in about 2 hours. |
would be kinda wierd if the quest reward was a basic beauty coupon ._.
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at least they could upgrade the beauty coupon from basic to prem with the new pack =.=
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Patch notes are up.
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I was just gonna ask what everyone thinks on that weapon restriction changed idea... I don't have any thoughts on it yet though... haha.
And heh, they removed the blood! Random broken stars sound nice.. I think. Quote:
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that is O_____O bleh spazz at least I can turn it off I crit like 90% of the time I spam magic burst |
Best part I love about this update is there is a chance to stun monsters when you land a crit.
But I bet this will be annoying for archers though |
Isn't the random broken stars and screen vibrations what was there before?
I wanted to see the blood D: (eventually) |
As if gameplay wasn't already super easy for low-lvls...
And thank goodness, they're removing the blood splatter crit. So cheezy and distracting. |
Yeah, the hunting effects are nice. Not exactly sure about making things even easier for lower levels... they're spoiled enough. .___.
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hmmm random stun when cit hits a mob? interesting...might be good for mage/archer AOE attacks. |
At least Archers get a provisional stun-ability, against mobs at least. Having the highest (natural) crit-rate might help more.
More use in partys is always good. |
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I guess... it's not too bad, that they made it for lvl 40 and below only... extra defence means better chances of winning KQ?!?! -dreams- At first i was like "Screen vibrations? :err:" But then i saw that you can turn it on and off (Phew). That sounds good to me... I LOVE THE RANDOM STUN EFFECT IDEA!!! Us clerics sooooooo need it! |
wonder whats the percentage of getting a stun though
50%, 25%, 5%? |
hm i like the sound of some of this :3
though i think its cool to be able to get more def, it kinda takes a big chunk out of the motivation for some players. (im not saying anyone here, but i know im kind of sad xD) getting new armor is always this cool reward when you get a certain lvl. o.o i guess its good that no higher lvls get that, or else... :/ i would probably loose my motivation to lvl my cleric and mage XD and as for the stun possibility with crits, i REALLY like that. but im not sure if im gonna want to join pvp kq anymore with mages and archers stunning me! xD though im sure for all the fighters it just means more owning face for them XDDD and yay~ no more blood! :O i wonder what the broken star things look like.... :cutielove: and woot vibrating screen. i love that thought, but now i wont be able to tell if were having an earthquake or not xD |
Now the question is....
What bugs will we find in this new patch? |
^Your head will be backwards.
Didn't the screen already shake when you get a crit...? |
I want easy mode too. >_>
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it did, but maybe it will more than before maybe? :3
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If its like PW and every hit causes vibration, I'ma get annoyed @_@
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I'd assume that they would try to make a stun-crit rate fair for all the classes or have different rates for each class respectively. If chances to stun-crit were tweaked according to class, I'd imagine that Fighter's would get the lowest chances due to their already possessing the best 'stun' in the game, with the highest duration, lowest cooldown and most damage. A Fighter with some luck could forseeably keep a mob stunned for the entire duration of combat. Mages or Archers would be next lowest, depending on the devs on which class has lower chances to stun-crit. They might decide to give Archers the lower chances due to their having the highest natural crit % or it might be Mages due to their emphasis on already higher consistent damage than the Archer class. Mages also already have a 'stun' skill albeit with a long cool. Giving the Archers higher % to stun with a crit might also lessen complaints leveled against game-balance and the 'uselessness' of Archers in a party. Clerics might possibly get the highest chances to stun-crit due to their low lethality and high durability. Trip was supposedly to stun and Bleed to inflict the bleed DoT so they might give a higher % to Clerics to compensate. Clerics, like Archers also have no other ability to 'stun' a target with a skill. Combined with the Clerics decent crit %. Clerics might receive the most benefit from the stun update. All this is moot however if there is a static stun % for all the classes, though chances of this is lessened somewhat by their saying the rate is random. If the rate however is truly random and independent of class, then that might be a problem for some classes, as some would be favored exorbitantly more than others. |
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So everyone else gets a bit of stun, now? Can fighters now get random heals from crits, too?
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I just thought of something.
How would this affect Mages, especially Mages 60+? Mages have a number of AoEs, Magic Burst, Frost Nova and Inferno. Frost Nova and Inferno in particular might be extraordinarily affected by this update. FN and Inferno have the initial damage from the spell along with 2 or 3 more pulses of damage affecting all within range of the graphic. All the pulses of the damage however, have an independent chance to crit, independently on all mobs. So as long as the mob is inside the circle, the chances to crit/stun are multiplied o_o It doesn't work that way for Archers because there's the initial damage of skill-impact and the rest of the damage is set and pre-determined non-crittable DoT. |
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I vote for the button. :3
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~.~ so for mages who crit alot and use frost nova an inferno... they practically have a DoT deva?? o.o me wants..
but the problem for archers now is kiting xD how are you supposed to keep a mob while half of them are left behind stunned? ><; |
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