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Yosei 01-27-2009 02:23 AM

Random Rant
 
Hello there little nubby DD fighter,

Oh? You went full str because you don't want to tank? I went full END because I want to tank, I want to help. Excuse me a sec... I have to go pull this group of mobs for the group-- Wha--wait, where are you going? I was going to pull those! Oh, you want to tank? Dev.. okay, so far so good. Okay, um, devs gone, shouldn't you mock now? Uh... mock... MOCK! It exists for a reason! The mobs are all over the place... oh, there goes the archer... archer down. Cleric, the archer needs a rev. Oh whats that? You can't rev because you're dead as well? Well, I wonder how that could have happened...


A message to overly enthusiastic DD fighters... :hulksmash:
Want to be a DD? Make an archer or mage. Don't want to tank? Then don't! That's why I'm here. If you feel incompetent because I'm here and actually taking the hits from 10+ KQ mobs, maybe you should have reconsidered your build. And at the very least... attempt to do it right, and that means using the necessary skills.

Been playing my fighter for 2 days after a 6+ month break from it, and I am so far the best tank my level that I've seen.

Hraesvelg 01-27-2009 02:30 AM

Yeah, DD Fighters than want to tank don't make any sense. However, a DD Fighter is an excellent soloer. Depends on your playing style, really. ::shrug::

Hessah 01-27-2009 02:35 AM

Most DD fighters I see nowadays need extenders to be useful in parties and KQs.

And they're for solo, not parties.

Yosei 01-27-2009 02:36 AM

I'm tired of DD fighters in KQs trying to tank and compete with me, and completely failing at it. I don't care if they want to be a DD, but when they attempt to tank and fail, it can ruin the KQ x.x

Hraesvelg 01-27-2009 02:37 AM

Agreed. Now if only people will stop telling me to mock and/or tank...

Hessah 01-27-2009 02:42 AM

By lvl 70, DD fighters seems to realise that they cant tank and they just sit around twiddling their thumbs.

I've seen some that can't even MC =.=

I don't know what's worse, a DD fighter that tried but fail, or DD fighters that knows their limit, and doesn't even bother trying.

Yosei 01-27-2009 02:43 AM

This was honeying, there usually isn't any "Mock! MOCK!" going on.

Hessah 01-27-2009 02:44 AM

oh Honeying? you hear a lot more "HEAL HEAL" than "MOCK MOCK" LOL

or "FAIL FAIL"...

MikeyG 01-27-2009 03:16 AM

As a DD fighter I used to have more def/hp most of the
time then u so called tanks and when I slapped on a +9 shield
I would be better to. You cant hate the DD fighters just the players behind them.

lamchopz 01-27-2009 03:17 AM

My fighter's a dd and I never volunteered to tank. I was always contented with MC and helping out, except 2 instances where I had to tank (one Gold Hill and one Honeying). Hessah said I did a job tanking, hopefully it wasn't out of kindness. xD

Hessah 01-27-2009 03:20 AM

@ Lam - from memory, you did a very good job in keeping the groups of mobs together, and devestating as much as you can.

I've seen much worse DD fighters LOL.

EdwardWarlock 01-27-2009 03:41 AM

Uh, maybe I should play as a fighter....Sounds like a lot of fun!

Enraya 01-27-2009 03:45 AM

I like DD fighters a lot, since they do massive damage if played right.
But yeah, I think it goes for all classes when it comes to knowing your character's limits.
For me, it doesn't matter, because I have a heal slave backing me up 8D

Andromeda 01-27-2009 03:54 AM

Quote:

Originally Posted by lightningmystix (Post 286468)
I like DD fighters a lot, since they do massive damage if played right.
But yeah, I think it goes for all classes when it comes to knowing your character's limits.
For me, it doesn't matter, because I have a heal slave backing me up 8D

I agree.

This shouldn't just apply to DD fighters. Every person should be well aware of their or their parties limit..

But the only problem I have with this thread is END fighters do have some limitations over DD Fighters because if the DD Fighter is using an extender and is scrolled they can easily pull the same amount of enemies as an END Built fighter can.

That is why people tend to have STR fighters over END fighters. The extra damage is nice which an END Build fighter can't provide. STR fighters only need to wack on 1-2 +9 pieces of Armour and an Extender and or scrolls and voila they can tank just as well as an END Built fighter.

koager 01-27-2009 04:12 AM

yeah. I always see a bunch of DD fighters in mara who demands to tank
they dont use mock + kick and so they always lose aggro to archers
so thus I have to kick + mock back mara/marlone and I end up tanking...
my messed up build of 10str 10dex and 2end being the tank....

a.L 01-27-2009 04:44 AM

I only tank when I absolutely must. ;)

MikeyG 01-27-2009 05:59 AM

Quote:

That is why people tend to have STR fighters over END fighters. The extra damage is nice which an END Build fighter can't provide. STR fighters only need to wack on 1-2 +9 pieces of Armour and an Extender and or scrolls and voila they can tank just as well as an END Built fighter.
Exactly.

Loveless 01-27-2009 06:29 AM

But Andro... there are these DD fighters who have regular armour and still attempt to tank which obviously doesn't work out very well. x__o Worse yet, some don't even scroll up.

I know there are people who are very good tank and are build to be a DD. Again, it's all down to the person behind them and if they're willing to scroll up and be ready to take on 10+ KQ mobs... not just the build alone. But hell, being able to completely block a mob's attack is better than taking chunks of damage any day. :3 Cheaper to be an end tank too... don't have to necessarily go out and get +9'd armour and charms. :love:

Hessah 01-27-2009 06:42 AM

Quote:

Originally Posted by koager (Post 286489)
yeah. I always see a bunch of DD fighters in mara who demands to tank
they dont use mock + kick and so they always lose aggro to archers
so thus I have to kick + mock back mara/marlone and I end up tanking...
my messed up build of 10str 10dex and 2end being the tank....

The problem there is they dont know how to play their fighter and keep aggro as a tank...

The problem I see with DD fighters of my level (in KKP and MD), are the fighters that gets 1HKO... so they sit out and do nothing....

Sure, you might have 9000 dmg, but 9000 with no hits = 0... Again, I'm sure they're great soloers, but to me in a KQ, their contribution is next to 0. 9000 x 0 = 0.

if they have good gear, and scrolls / extenders, good on them.. I love them in my parties.. this thread would not be dedicated to Pros.

Shiirn 01-27-2009 04:16 PM

If a DD fighter wants to have anything to do with a party, they need to have something that actually costs quite a bit of money:

+9 armors. My fighter is fully +9-d, and has more defense then many tanks at said level (level 61, 1438 def fully buffed no charm, +0 lv 50 shield).


Does this mean she ceases to be a DD? Hell no. Tack on the axe and you got great damage on top of very high defense.


It costs ALOT of money (Cost me about 15g to get her entire 5x set, probably 20g or so to get some 6x items), but after all is said and done I find it very fun to be able to switch from being the highest damage dealing build in the game (Pure str), to being an extremely decent tank (She has 5cd on mock, so she can tank).



For those that are unable to support +9 armors, your abilities as both a tank AND a damage dealer will suffer.

A tank should have at least two +9 items (Shield, and top/pants), so at the very least they have more defense then their DD-wearing-sheild brethren.

This applies to 60+, but especialy to 70-77, the period where fighters truly shine as a tanking class in TR.



Basically my point is that if you see an axe fighter, don't automatically think "omg, fail tank", because there are some people out there who are able to economically support twinked characters....we're not very common, but once you find us, cling onto us like leeches - because we will travel far and accomplish many things. EDIT: And make people say we're overpowered (We are, in the right hands)

Manzcar 01-27-2009 04:27 PM

Quote:

Originally Posted by Hessah (Post 286370)
Most DD fighters I see nowadays need extenders to be useful in parties and KQs.

And they're for solo, not parties.

:cries:

Quote:

Originally Posted by Hessah (Post 286376)
By lvl 70, DD fighters seems to realise that they cant tank and they just sit around twiddling their thumbs.

I've seen some that can't even MC =.=

I don't know what's worse, a DD fighter that tried but fail, or DD fighters that knows their limit, and doesn't even bother trying.


:cries: I tanked MD :cries:

Loveless 01-27-2009 04:30 PM

I think too many people put too much emphasis on having +9'd items and/or charms/extenders. It's part of the game and I won't disagree with the fact that it helps greatly in terms of damage and defense. I +9 my weapon/shield. But it makes it seem like if you take all that away (the CS perks)... you're not all that great.

Leesa 01-27-2009 04:33 PM

I'm a DD fighter, and I can get alot of normal/abyss mobs, and im lvl 37 with no scrolls/charms :3 Its just that when I want to tank I run around the whole room and mock/kick if I have to and never leave any mobs on anyone ^^ Also, I'm not afraid to use an hp stone, I never rely on clerics :cutielove:

Yosei 01-27-2009 04:39 PM

I'm not against DD fighters -.- if people think thats wha I'm saying, and it isn't to all DD fighters... its to the ones who think they can go full STR and think that they can function like a full END fighter. I mean... they can, but like everyone else has said... they need +9 or extenders. But if they don't have those... they really shouldn't be trying to take on 10+ KQ mobs. And its even worse that they don't even try to mock, and they just dev. I understand at higher levels, mock is almost pointless, but still... it does help and any decent tank will make the effort to hold aggro. Being a fighter, pulling mobs and deving does not = tank.

Shiirn 01-27-2009 04:48 PM

Quote:

Originally Posted by Loveless (Post 286716)
I think too many people put too much emphasis on having +9'd items and/or charms/extenders. It's part of the game and I won't disagree with the fact that it helps greatly in terms of damage and defense. I +9 my weapon/shield. But it makes it seem like if you take all that away (the CS perks)... you're not all that great.

My personal point is that I myself am not using an excessive amount of CS perks (crit suit), but that I am spending gold on my items, not real money. Either way works.

It takes hard work to get the +9 armors, and the rewards are sufficient.

What I'm saying is that you can't toss on a +9 axe and expect to massacre everything in sight. You need more.

Pay for it with real money, pay for it with gold. Since I lack the "real life" money needed, I pay for it with gold, which i get from scrolls and stone making, which i worked hard to reach the point that i can make a few gold a day.


+9 items aren't an easy, solve-all-problems venue. Try to have multiple characters fully +9'd, without ever spending a cent in real life. (Not flaming or anything though)


Quote:

Originally Posted by Yosei (Post 286722)
I'm not against DD fighters -.- if people think thats wha I'm saying, and it isn't to all DD fighters... its to the ones who think they can go full STR and think that they can function like a full END fighter. I mean... they can, but like everyone else has said... they need +9 or extenders. But if they don't have those... they really shouldn't be trying to take on 10+ KQ mobs. And its even worse that they don't even try to mock, and they just dev. I understand at higher levels, mock is almost pointless, but still... it does help and any decent tank will make the effort to hold aggro. Being a fighter, pulling mobs and deving does not = tank.

Yes. We need +9. This is true.

Does it make us any less 'skilled' or 'powerful'? Any fighter that has +0 armors and an axe that expects to tank will either die out before 6x, or lose parties in an instant at higher levels when a mage or archer comes up that can both hold aggro better and has more defense (Due to said +9 armors)


Any fighter that thinks devestate alone can hold aggro probably falls under the above set of "less defense then +9'd archers/mages", and will also die out
(There are some exceptions, people who solo throughout their entire careers...)

Devestate helps hold aggro with an axe tank (1h dmg on devestate gives negligible amounts of aggro, but an axe crit holds aggro like a mini-kick)


+9 isn't like an easy-pill that gives you infinite defense. It's not the easy way out, like steroids (Which many people say my fighter is - on steroids).


It's like knowing you're going to go to a gun fight, and forking out a bit of money beforehand on getting a bulletproof vest.

Loveless 01-27-2009 05:12 PM

I had once switched over to a DD build... had end gear but in the end I went back to being a full end build. That's just my play style. I'd rather take less damage than to deal a whole lot and possibly die if I don't fork over the money.

I agree, Deva helps... even if you are using 1h/shield... the stun alone would at least stop the mobs (gives the DDs another 8s to live). But whether you are packed tight with CS or a normal +0 user... if you don't know how to do your job and Mock even once all that cash spent means next to nothing in the end. :3 Heck, I've seen people who are not cashed to a better job at tanking... sure they'll use up their own stones and have a cleric on them but if they can keep those mobs on themselves and not the rest of the pt great. As a tank you're not there to do dmg, the mages and archers are there for that. I might be repeating things you said too... but the gun and bullet proof vest sums it up more or less too.

Too damn early in the morning...

Hessah 01-27-2009 09:46 PM

Quote:

Originally Posted by Manzcar (Post 286714)
:cries:

:cries: I tanked MD :cries:

Then you're not the noobs that i'm complaining about! LOL :cutielove:


@Shiirn - Not all DD fighters are bad, in fact, most fighters that tank KKP are DD fighters, (we rarely see tank fighters by lvl 70, because they werent solo efficient) usually with extenders or just T4 scrolls are usually quite sufficient...

But there are also a bunch of them that couldnt do anything at the same time...

I've never assumed that DD fighters are weak, I usually check their HP (anything over 4.5k are usually tank material for KKP XD)



But I think this thread are about those who doesn't scroll / have gear, and refuse to let someone with better gear to tank....

Enraya 01-28-2009 02:11 AM

Quote:

Originally Posted by Shiirn (Post 286724)
It's like knowing you're going to go to a gun fight, and forking out a bit of money beforehand on getting a bulletproof vest.

Bullet proof vests/+9 armours are expenssiiiiveee Dx
That's pretty amazing if you managed to get enough money to support several characters' +9s ._.

Shiirn 01-28-2009 04:43 AM

It's one of the things I'm proud of - At the current Bijou market value, my equips from all characters add up to about 1.6gems. Including Type's lv 75 top, whch is priceless to me.



Anyway, 7x+ DD axe fighters that have less defense then their cleric/mage/archer counterparts really need to figure out that they just...cant..plain..tank.


In my opinion, if you can hold aggro, take a decent amount of hits, you're a tank. Be it fighter (mock spammers), archer (aggro hogs), mages (Squishy aggro hogs), or even clerics (not-so-squishy healbots).

Loveless 01-28-2009 04:51 AM

^That's what I've been trying to tell these nubs in Gold Hill KQ. I don't care if your def is 4xx and spam shout that you're tanking... if you can't even steal aggro from my archer then stfu please thanks. :3

(But I have to admit I do love to purposely steal aggro to show em they can't tank)

Ariru 01-28-2009 06:09 AM

Lol.
 
My fighter was pure str for the longest time.
But I've got tanking down easy. -nods-

I tanked a bunch of KQ bosses and kept my agro. D:

I see tanking as how well you can keep things off your party.
Not, "OMG MY DEF. MY DEFFFFFF." >_>"

I don't think build matters in tanking. D:

Miriamele 01-28-2009 09:22 AM

It's kind of irritating when some of the tank builds in KKP won't tank. My fighter is now hybrid with 50 end rest str. I have no extenders, charms, or +9 armor. If nobody else tanks, I often end up taking aggro by brute force anyway. And then we get to KKP and more often than not, the guys who are full end or have 1h+shield (sometime +9) won't even step up to tank. I've known fighters who have higher def and HP who won't tank KKP, and keeping aggro over KKP is a pretty easy task, provided you don't die... I believe in making myself a last-ditch tank if absolutely necessary because my def tops at 1.5k with 1h+shield +0 but it's not something I look forward to anymore. And there are those that are geared well for tanking that won't. Meh. I suppose I can't force anybody else to do any particular job I'd like them to do, but it still sucks because someone else could tank a lot more efficiently than me and doesn't want to.

Tl;dr we <3 you tanks D:.

Hessah 01-28-2009 09:56 AM

It's funny how at lower levels, these fighters fight to be the tank and fail by losing aggro...

by lvl 70, no one wants to tank KKP, and everyone wished there's someone else better to do the job LOL!!

Uklyvian 01-28-2009 11:14 AM

As a 25 spr, rest str fighter, I'd like to say you can't fairly judge tanking ability based on being a DD fighter. I recently tanked Dragon's Tomb pretty successfully. I was tanking spider kq at level 60, I was tanking kkp at level 70. I was always the tank in robo and I pride myself in my ability to keep mobs off the weaker classes.

With an AXE I can reach roughly 1,850 defense without charms, with a shield I can get to roughly 2,200. If I charm I can hit 3k with axe and 3.8 with shield. Mages and Archers in BR parties used to complain about their inability to even get a hit on the mob because it was dead before they could target it.

It is not all DD fighters that fail, it is the new generation that fails. Rant over.

Hessah 01-28-2009 11:21 AM

Nuu... NOT ALL DD fighters are crap... I've seen plenty of good ones out there... (for some strange reason, we're usually lucky enough to have ONE tank-able DD fighter in each KKP i've been in... except for the two that i failed LOL)

but there are also some DD fighters that are so weak they cant tank anything either.. those are the people we're complaining about -nod-

My fighter is a "DD Fighter", and I can't say I can tank MD very well at lvl 50 yet (I can tank for a bit, but towards the end when MD jump/stomp/fire spam me I always die), but at least I can scroll and get in there to help, pull aggro when main tank gets feared...

better than some other that just sits on the side and do nothing... or run into MD and die every 2 sec.. wasting cleric's time to revive them...

Yosei 01-28-2009 12:19 PM

Yes... I've seen plenty of good DD tanks. But there are those who try to do it and are terribly weak and overly enthusiastic (thus they ruin it for the rest) and/or do not even make an effort to hold aggro.

CrazyVietFs 01-29-2009 02:31 AM

<< posting this just to prove there is another pro DD fighter out there... ^^
I soled all my quest and lvl from lvl 64-72 in 3 days, and now, he stuck there while i'm lvling up all my noobs which is mostly +9 armor...
- To able to tank, you must know your limit, what you are capable off, my build are for tanking and at the same time it a DD, 50end rest are str, i got rough 1.5k def w/o charm, all my gears are end+ my armor are +9 to cover up for the shield which add +143 when lvl 70 +9 ^^ for fighter... +9 blue axe, +0 blue 1h and shield... this is all the equipment to be a good tanker even with axe...

- others than that, you must know when to time devaste or mock, or when to use "VIT" most important factor to hold agrooo, put shield 1h and axe as an hotkey, switch them constantly if you are good enough like me, i use shield and 1h to tank, use mock, and then swith to axe and devaste, after 8 second switch back to 1h, etc.. keep on doing it, watch your HP do not depend too much on cleric,
- Use of if necessary... i stock up more than 500 HP AND SP tier 3,
- Scroll plz noobs. currently have 300 tier 3 vit, and 200+tier 4vit include so much others.. don't tell me you don't have enough silver to cover up for stone, b/c if you know how to play right, you definitely able to...

- My fighter is main, but though i love tanking with my archer... +9 amor, +9 GGK bow, tier 4 buff clerics, put up tier 3 scroll... i'm invincible in Robo KQ, never a single fail... why.... i agroo all mobs, and i spam my stone lol... ^^

- Clerics lvl 60, lvl 50 amors 23str,24end,25dex +9, GOC 3 stats str/end/dex hammer... +9 lvl 50 shield.. MD Clanker, a pretty damn good cleric while clanking, I heal party member... spam stone...

- i can spam stone b/c i got more than 10+gold


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