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Life Tap Should Be Reversed
Ok, many players may not agree with this, but I do not see the usefulness of the Life Tap spell at all, even with a cleric around. As a mage, even with all the high level SP spells, I never run out of SP stones in a given quest, grind session, or KQ, and even in the rare case that I do, I have about 100 or so T3 SP Potions (Currently Overstocked LMFAO). I think that this would be the ultimate spell for a mage to have if you could use you magic power to heal yourself like I've seen in other games among magic classed characters. Come on OutSpark!
I mean, you could balance it with a significant cooldown time to keep people from spamming it, and entirely relying on it like they wannabe clerics or something. I just don't find it very helpful, and dangerous, as I'm at the point now where I have huge monster fanclub following and don't need to lose additional HP. :love: Some will also say that it speeds up the grinding but not really in my opinion. If you around my level or so, you have about 80+ SP Stones, plus whatever potions you have on hand, not to mention the fact that you can be also be cheap and shroom in between mob respawns. I have rarely seen a player use up all of his/her stones in an abyss party, and by the time that happens the drop inventory is full and we need to restock anyway (unless you got the full backpack). I just think it's a stupid spell, and we (as mages) need something to keep us alive for a few seconds while we are trying to survive certain blows between potions and stones cooldowns: Fighters have defense. Clerics can heal. Archers have....bows and arrows lol (don't hate I LOVE archers) :love: |
archer have nothing just like you :)
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I kind of like that because I'm SO annoyed with mages abusing it when I'm playing as a cleric with them. I partied with FOUR other mages in another KQ the other day and THREE of them abused life tap. Really annoying because I can't tell when they're life tapping or they suddenly got hit by a bunch of mobs. /sigh Life tapping abusers make me rage all the time.
But of course, like you said, it'll have to be somehow balanced.. probably a big CD on it.. though I've never been into those balancing class things so I wouldn't know... but if it stops me from healing life tappers, then I'm for it :love::love: |
Then just don't use it... you just said you have more than enough SP stones and/or pots to recover. If one is worried about HP then carry pots or always have a cleric around. Other games have mages that can use healing powers but this is Fiesta.
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I hate lifetap. Yes, SP stones should be enough as it is. I also have 200 SP poions taking up inventory space. >_>
I wouldn't want to give my cleric a heart attack, would I? :P |
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I don't even have the skill on my mage, actually. Money saved! :idea:
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As they have it now its such a useless spell.
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I bought it because I thought the animation was pretty cool. Now that they've changed it... ugh.
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Perhaps in later levels (120+) you'll get something you've been looking for... Fighters do have that Vampiric Strike afterall (which isn't exactly enough to even heal half the hit you get...) |
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Edward_Warlock: was that a life tap wtfh?! Player:...... Edward_Warlock: lol your going to die Player: Warping to town in 1 minute.... |
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It's about as stupid as a fighter using sneering kick in PvP...
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I HATE mages using lifetap.. esp in inappropriate situations like... a party mobbing, i'm frantically healing the tank and here's a mage -ahh lifetap- (*@$*&^#*$&^@*#$&
so yeah.. i did wonder why the heck people need lifetap for.. it doesnt replenish their SP that much.. and it eats up a big chunk of their HP... Reversing the effect would be like a cleric healing themselves... seems a bit strange that mage get a cleric-like skill (although you cant cast the "reversed lifetap" on someone else) I rather they just take the skill out altogether coz i just hate it that much LOL! |
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Anyways I hated life tap (aka steak tap) especially when a mage gets aggroed, is missing like 100 sp with only 400 hp and decides to steak tap himself. Though the reverse would be useful then that would mean no more cleric mage duo :cries: |
Hey, i've had this idea for a long time...give me your opinion... Instead of Life Tap that can only be used for yourself, why not make it a kind of sp heal? You lose hp to heal a pt member or something, I know that clerics/fighters lose tons of sp. It would actually be useful then (since when you party w/ clerics/fighters, often you are not taking the damage :P)
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D; I REALLY wish the skill was reversed. It would save me restoning every 30 mins! : D
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How about they give archers all the still they took away...then they can work on new skill..
--- Lol its like archers natures protection in PvP... |
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I would cry happy tears if one day a mage would sacrifice their SP to give me SP...
instead of the current life tap where they sacrifice my SP for their SP |
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Why your're at it OutSpark, throw in a party for Archers that speeds up the party's attack rate. See archers, I'm looking out for you! |
Actually that archer skill you mentioned does exist for other class (maybe that's why u said it)
i wish they would activate that option |
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-.- So it's ok if the clerics use their potions and stones to heal THEM and THEY don't use anything? Use sp, and reuse hp as lifetap, and again and again? -.- Lol stupid life tap abusers :3 |
Reversing Life Tap is wishful thinking, you won't get it. There's a skill that increases party SP. However, the developers have clearly disabled it intentionally with no desire to enable it.
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it would definately be cool if mages and archers had a MINOR healing skill. Nothing, of course, to make them clerics. Just something for fun/skill
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xD this topic has gone on for a while
anyways, you have to remember that OS is very unlikely to create new skills for people, and if they did, they would most likely help out archers first. Yes life tap is the worst skill ever imagined, but its not going away :O You must remember that OS is just translating the game, and only makes a few changes here and there. So, no new skill for you! >:D Also, just because fighters can heal themselves by like, 500 hp by 7x (xD which is like like a tenth of most of their hp) and taking about 1 minute 26 seconds with maxout CD, doesnt mean that other classes need it. I hardly ever use vampiric strike, just because its so unreliable. You never have it when you need it xD as for mages, they already have like 60 skills, many of which that over lap each other lol, so I seriously doubt that they would be getting a heal spell any time soon. Mages arent very good at soloing anyways, (mostly cuz they cant mob w/o sc until about 6x and they still are bad at it by then). Mage's hp drops sooooo fast that a skill to heal themselves would most likely not get through b4 they died. -rant over- xD |
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