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-   -   All these failing people!!!! (http://www.fiestafan.com/forums/showthread.php?t=16416)

Hessah 01-01-2009 05:06 AM

All these failing people!!!!
 
-half a min into the KQ-

"OMG this is fail I'm out"

I HATE HATE HATE HATE HATE people like that!!

We just lost a MD KQ by about 2 mins coz half the group gave up when Robo wasnt pulled... I thought we're gonna fail too but hey, we had about 6 people that persisted and we we got all the way through to MD down to 1/5 HP with no regens left...

Then there was honeying... they dont seriously expect us to know that the group would win without trying right?!

These fail people annoys the hell out of me!!

MAY THESE NOOB FAIL FOREVER AND EVER!!!!!!

Blaaaaaaaah 01-01-2009 07:07 AM

Yah, if they're gonna give up, why enter? ~____~

Manzcar 01-01-2009 07:11 AM

death to noob quiters.

Loveless 01-01-2009 07:29 AM

Then there are the leechers...

What can you do... some may even enter and suicide just to make life harder for the rest.

a.L 01-01-2009 07:31 AM

Because I wasn't there. ;D

Miriamele 01-01-2009 08:03 AM

Fortunately, I don't see a lot of people who join and suicide. What gets me more are the people who go afk for extended periods of time without letting anybody know, and put themselves on follow. If they follow me, I drag myself through a mob...

And leechers... well, if the leechers are in my pt, I boot them. I was tanking MD once and realized one of my clerics was hiding in the passage. I shouted that I'd give her 2 mins or I'd boot her. She came real fast.

I admit that I've suicided in a KQ, but only once. And that was today in KKP because I was being evicted from my room, so I had no option.

Loveless 01-01-2009 08:09 AM

Lol Miria

-suicides out of KQ- Oh wait, I have no KQ that I can suicide out of. -sigh-

But I must say it is especially irritating in a limited space KQ like Honeying... and well, I have been guilty of it myself. Though I only do it when I know for sure we won't succeed and I have better things to do. (ie. 1 fighter who can't tank and a bajillion clerics in Honeying)

Shader 01-01-2009 01:23 PM

I have been in quite a few KQs with people like that. I know it probably looks like nothing to the higher lvls here but...

We once did a Mara and a Gold Hill with limited players. I know for certain we only had six for most of the Gold Hill...until the end...then we had five. There were people that killed themselves off in the start of that one swearing we wouldn't win. >.> My Cleric and a Mage tanked that one. Yea. seriously. Wouldn't think a Mage could tank would you? ...well this one could. LOL I thinks the rest may have been Archers, Clerics, and Mages. The sixth member before they died...I think they were a lower Fighter.

We might have had only six in Mara too. I don't remember that one all that well. I was the only Cleric left. I thought I was going to die from all the HEALING! I don't think I even stopped healing for a full two seconds or so...however long my cool down for that skill was at that time...that's as long as it lasted. It was maxed out on cool down but I don't remember what lvl the skill was.

We were victorious! ...and I made real friends in both! One of them insists on calling my Kallien the Beast Cleric. O.o' Heh.

Mindspank 01-01-2009 06:45 PM

Ive actually got screenshots of a king slime KQ I did as my cleric where everyone quit because we didnt have a lvl 16 fighter to tank. There were like, 8 people in the group.

And we won...

Seriously, these are the effects of powerleveling players. These players have no heart. They have no desire to succeed. They think that all their success rides on some godly warrior or cleric sweeping in to take them to Uruga and get them to level 80 in a week. Seriously people. Show some tenacity, some drive, get out there and dont give up.

Shader 01-01-2009 08:40 PM

Agreed! I don't know how many times people beg me to pwrlvl or give them items to help them along. In most cases I agree...but...I already went over the reason for that in another post. I can't say no.

I can't stand giving up on a KQ or the people that just follow the group at a distance. I'm one of those that wants to give it all she's got! I don't give up until I die and have no other choice. ...except those few times when people here at home boot me off my computer for whatever reason. *sweatdrop* I hate that.

Hessah 01-01-2009 08:56 PM

Yeah, lower level KQs are especially ones where people shouldnt quit, coz all you really need is 1 good tank (doesnt even have to be a fighter.. someone with endure buff is probably good enough) and a cleric.. and you should be flying threw Slime / Mara / Gold Hill with only 3 people...

There's records of people SOLOING mara, so why the heck are people quitting so early for!

In the honeying I was in, 3 of the 10 people were AFK to start off with... so that's why people suicided... but still... i just hate it when someone goes "I'm getting out this is crap" and with that comment it usually drags another 3-4 people out of the KQ... its so unfair...

And that MD KQ... Grrrr we were doing so well!!! If only we've got an extra 2-3 mins or 1 extra DDer... we would've won it!! :mad:

Miriamele 01-01-2009 09:32 PM

MD is entirely possible with one good tank, one backup tank (for fear), and two good clerics. You don't even have to necessarily have them be DDers. I was in a situation where I was stuck with a bunch of squishy fighters who camped out for the duration of MD and one decent one that actually scrolled up. It was really only us two even damaging MD but I used vit with a 1h, tanked, and won with the two clerics and backup tank.

Honeying is the only KQ where every person really counts. I always hated joining honeying to see a bunch of lvl 40-42 fighters and maybe one cleric. Never suicided out though.

I've beaten most other lower KQs with 6 or so people in them. My alt cleric is full end and can clank, and my alt fighter is DD built with end equips. I try to be flexible.

Dunno, I guess I just don't see suiciding too often. I pick my KQs carefully, and I'm not about to join some KQ that is not even halfway full and will close soon. It just bothers me more that some join and then go afk for an extended period without saying anything, or those that are too busy talking in chat to do their jobs.

Hessah 01-01-2009 09:53 PM

Yeah i think we wasted 5 mins trying to get Robo out... we didn't have a 2nd tank.. but we had some good clerics.. so when the tank got feared.. I (a lvl 46 archer) would drag MD back next to the wall (away from the clerics)... dies... then by then the tank is over with his fear and tank MD again..

we only had that fighter, my archer and another mage doing dmg.. (and 1 fighter that just die over and over and over and over and over again... he was useless)

Maybe I've gotta be more careful with which KQ i join... I have joined a KKP with only 6 people in it LOL! And we won... but i've also been in a failed KKP where we had 15 people :sigh:

I guess it really depends on the people and how alert they are.. if you see MD run.. MOVE... if you see KKP on the loose.. MOVE... the problem is some useless people sit out coz they cant do anything and they add burdle to the group coz they dont pay attention...

Zwivix 01-01-2009 09:54 PM

I dont understand why people give up too soon...once in KKP everyone except 5 ppl quit just because our only DD were archers. If an archer can tank KKP with 5 ppl and win i think anything is possible.

Hraesvelg 01-01-2009 10:01 PM

Yep. There are way too many people that just run at the thought that something may not be ideal. Instead of making a fail a possibility, they make it a certainty. It's sad, really. No one wants to try any more.

Miriamele 01-01-2009 10:08 PM

What bugs me are the fighters that run in, get pwned by MD's jump and/or fire, and demand a rez... 10 times or more. I wish clerics would just make them use up their hearts. They have to learn to scroll up or stay back. I'd rather have a fighter stay back than run in and die while I'm tanking or healing the tank.

Oh, MD is also doable with a clank and a good DDer. I haven't had this happen because I tanked pretty much all the MDs I did, but I've heard stories.

KKP is easy. At the end, you only need someone to tank and some mob control.

Hessah 01-01-2009 10:14 PM

Yeah I dunno wat happened in that KKP.. oh wait I remember... the tank went to the bathroom :sigh: right in the middle of it.. and KKP roam and killed most of the clerics... and he dared to come back and said "I just went to the bathroom and come back to this?" seriously =.="

Yeah i wish those squishy fighters would just stay back and help MC... but they dont.. they either run in and die.. or sit out and shroom... no in between for helping to get he mobs off other people... MAKE URSELF USEFUL... but i think that's too much to ask for people with brains the size of a pea.

I've seen many other classes tanking bosses, (hell even my level 51 mage can help co-tank MD, i get blown away if it jumps / fire too quickly but I can be a 2nd tank as last resort) so yeah.. I think tank =/= fighters most time..

Shader 01-01-2009 10:20 PM

Quote:

Originally Posted by Hessah (Post 274543)
Yeah, lower level KQs are especially ones where people shouldnt quit, coz all you really need is 1 good tank (doesnt even have to be a fighter.. someone with endure buff is probably good enough) and a cleric.. and you should be flying threw Slime / Mara / Gold Hill with only 3 people...

There's records of people SOLOING mara, so why the heck are people quitting so early for!

In the honeying I was in, 3 of the 10 people were AFK to start off with... so that's why people suicided... but still... i just hate it when someone goes "I'm getting out this is crap" and with that comment it usually drags another 3-4 people out of the KQ... its so unfair...

And that MD KQ... Grrrr we were doing so well!!! If only we've got an extra 2-3 mins or 1 extra DDer... we would've won it!! :mad:

I once soloed Mara on my fighter...well...sorta. I never died once, I just ran out of time. T.T Was very sad. I got a lot of exp though.

Miriamele 01-01-2009 10:56 PM

Actually, most of the tanks I see are indeed fighters, but I don't think tank is automatically synonymous with fighter. I've seen some excellent clanks, tarchers, and even a rare good mank or two. It just sucks when fighters won't step up to the plate and tank when some of them can do it better than any other standing toon in a KQ.

Lol, in a GH, the fighters wouldn't mock and I ended up clanking a lot. I asked them why they wouldn't and they said "because my dmg makes me hold aggro". Seconds later, I was clanking because they were too dim-witted to figure out that I drew more aggro than they did. Ugh. I even had to clank the robber boss too. And they couldn't get aggro back from me, even if they tried kicking, haha.

Edit: Just had a really bad KKP experience. I was experiencing major lag due to all the AoE animations and my client would hang for several seconds (10-20). I asked if anybody else would tank, since I was having problems. And nobody else would. There were other fighters there but not one of them stepped up to tank. And I'm a lvl 70 fighter with a 60 shield, I mean, come on -_-. There's gotta be someone out there who could do it better than me. We actually did end up winning and I did receive my spoils, but I burned two sets of scrolls in the process...

JokerX 01-02-2009 02:47 AM

Ive checked other servers recently...I think Epith is the worst at KQs..(im always there though to save the day)Teva isnt bad,Bijou is good,and the other i think is second worst. *and no affense to those in Epith or the other server).(my main server is epith;and im a fighter not a tanker but it seems i always end up being the tank)

Uklyvian 01-02-2009 03:15 AM

with all the unhappy kq stuff, i won mara kq today with four people lmao xD

http://i274.photobucket.com/albums/j...eenshot030.jpg

http://i274.photobucket.com/albums/j...eenshot034.jpg

http://i274.photobucket.com/albums/j...eenshot035.jpg

Hessah 01-02-2009 04:26 AM

With half an hr to spare...

Determination FTW!

Miriamele 01-02-2009 11:56 AM

Wow, that's actually pretty good. Mara done with 4 people and a half hour left.

I just tried KKP with two other fighters and a cleric just now. We couldn't kill fast enough but we certainly were containing KKP and spawns relatively well. Just didn't have enough DD power, even though we were all using 2hs. So one of the fighters mentioned KKP hasn't recovered again and the time wouldn't permit us to kill him, so we decided to go try to kill phinofly instead. Haha. So about 50s down the drain, but it was fun, so that's all that matters.

Shader 01-02-2009 07:03 PM

Quote:

Originally Posted by JokerX (Post 274708)
Ive checked other servers recently...I think Epith is the worst at KQs..(im always there though to save the day)Teva isnt bad,Bijou is good,and the other i think is second worst. *and no affense to those in Epith or the other server).(my main server is epith;and im a fighter not a tanker but it seems i always end up being the tank)

*loves her Bijou* I have two characters on Apoline...so far I haven't been in a successful KQ there. T.T Of course I have only participated in King Slime so far. I just created my twin archers Nuada and Nuala about five days ago. It may get better the higher lvl they get but I never had any problems with King Slime in Bijou.

Kamille_Bidan 01-03-2009 03:27 AM

I hate the fact that fighters don't want to step up and tank anymore. I was in one kkp and out of 5 fighters, 1 decided to tank but didn't have the scrolls to fully tank. So after a minute of having the rest of the fighters looking around for some super tank, me (archer) and a mage decided to tank kkp ourselves and manage to win. Needless to say, I don't rely on fighters to tank anymore. As far as I'm concerned, most fighters are useless now...except for miriamele and loveless :D.

Kenryuu 01-03-2009 03:34 AM

I remember one time in Mara, someone wanted to quit the kq. (dont know why) before we got to the first part he lured marlone out and killed us alll D:

Miriamele 01-03-2009 04:01 AM

<3 Thanks KB.

"Tanks" are hard to find these days because DD is the current trend. It's easier to solo with. And DDers just hope that somebody will tank, because if nobody does, the boss is just going to go around killing people unless a lucky DDer, usually a mage or archer, is able to contain. Or a clank. Besides, tank-built fighters get a lot of rap from other fighters because it's less efficient to solo as a tank.

I mainly just don't like it when people join and then afk for the whole thing or leech. Bleh. I typically expect people to be present unless they say so, and tanking with a super-chatty cleric and dying is not very fun.

Mindspank 01-03-2009 02:55 PM

Quote:

Originally Posted by JokerX
"I think Epith is the worst at KQs..(im always there though to save the day)Teva isnt bad,Bijou is good,and the other i think is second worst."

Willing to bet your life on that statement? I have 144 screenshots that beg to differ...

The past 12 robos....

TWELVE!

I have made it to two minutes....
I died at the two minute marker....
Was unable to get a rez and released with 30 seconds untill victory.

So basicly two minutes are all that stand between me and my first successful KQ since my second gold hill at level 34.

***KQ Starts***
Everything goes GREAT. Everyone always does their job untill some idiot decides to start attacking Robo. Thats when it breaks down.
***Six minutes to go***
I do what my party asks me to do. Attack vivis. Next thing I know 20 colls and 12 skeletons are barreling down on me and I cant move fast enough. I die.
***Four Minutes to go***
I somehow aggro robo. From ACROSS THE MAP! Im doing nothing, trying to survive. BAM DEAD.
***Two minutes to go***
Right when I think im gonna squeeeeeeak by with a win. One win is all I ever asked for. No. DD's decide to fight over whos gonna kill robo. Mobs spawn. I die.

The last two minutes are always spent the same. Desperately pleading for a raise while clerics just stand there, assured of their victory, dancing the stupid freggin soulja boi dance and molesting the gem again (didnt get a screenie this time I was too mad and too far away) while I beg and plead for a raise from my party and then the room. I always release to roumen with 30 seconds left. ALWAYS. Twelve times. I have tried to give Robo a chance TWELVE MOTHER LOVING TIMES. And then it dawns on me...

Its not the KQ...

Its the players. No one EVER wants to work together. The only thing anyone wants to know is "Who is gonna tank robo?"

Bijou is full of some of the greediest, egomaniacal, self centered players I have ever met. And you know what. I wanted to quit. This morning. 7 hours ago. I was going to quit playing. But then I overheard one of my guildies talking in roumen about how I help them out alot whenever they need it and I remembered all of the awesome players I have met on bijou, and I suddenly realized that if I quit, if I give up, then they win. That will be one less higher leveled player for newer players to look out for if they need help. And the one thing that makes good players shine even more is all the trash floating around.

So let them be the way they are. So long as I know there are other players out there that care about more than the fake money in their digital storage, or the little yellow letters floating by their pseudonymn, I wont quit playing. Bad players or good players, it is what it is.

And I just made level 45 sucka!

Shader 01-03-2009 03:22 PM

Quote:

Originally Posted by Mindspank (Post 275351)
So let them be the way they are. So long as I know there are other players out there that care about more than the fake money in their digital storage, or the little yellow letters floating by their pseudonymn, I wont quit playing. Bad players or good players, it is what it is.

Glad you said that. lol I was about to cry. I was all like...'T.T'

P.S. I would have reved you. XD

Vasu 01-03-2009 03:45 PM

Well, Mindspank, Robo is kinda like that. It was pretty much the same story in Apoline. However, I almost always joined with a friend/guild-mate, so I had some support when I was healing. You know, if your party has one good fighter (not necessarily a tank, DDs can tank too, they just need to know how), and one good cleric (preferably two as a revive backup), you will definitely survive, if not necessarily kill robo. I'm afraid to say, whenever I have seen Robo killed in a KQ, it was at the expense of every other party, i.e, if one party focussed on Robo, every other one died because of aggro from all the spawning monsters. I also happen to have gotten my Robo kill at level 45 in precisely such a KQ.

While I never got a character high levelled enough to do Robo in Bijou, the last time I did Mara there, was a pretty good experience. If you quit Bijou, you'll find Apoline atleast, to be nearly the same, if a bit better. I have no idea about Epith, but Teva seems a pretty okay server. A little better than Apoline, but only a little.

Miriamele 01-03-2009 11:00 PM

Epith can be hit-or-miss. It almost entirely depends on whether or not people tank. If tanks are missing, you'll be in some trouble.

I was a tank for Robo. I was tired of going after Robo because everybody wants to kill him. People spread lies like "you need to kill Robo in order to win". I just got so sick of people trying to kill Robo and end up killing everybody else so I was just like "haha screw you guys, I'm throwing on a speed scroll and running".

And I have had one or two awesome Robos where we killed Robo and all his spawns, in addition to the initial mad wave at the end, and we had time to dance around the glowing crystal thing.

Same thing goes with GS. He's even easier to contain than Robo (if we decide not to kill him, I shroom tank him), but everybody wants to kill GS so mini spiders spawn and are everywhere. And a group full of clerics and fighters with unenhanced 1hs probably won't kill him before the spiders kill everybody. Bleh. People don't think.

Enraya 01-04-2009 02:20 AM

I don't KQ too much anymore, but from what I remember the lack of fighter tankers in Teva isn't too big of a problem. With a few good clerics to back up and scrolls applied to everyone, it seems like anyone can tank. A lot of the kqs I participated in had clanks/manks/tarchers, and it worked really well. I'm not overly fickle about who tanks; if someone attracts aggro, is able to keep it, and can survive, that works for me.

I don't blame fighters for not being able to tank as long as they have the will to tank. I hate it when fighters decide they can't take on whatever we're fighting and sulk in a corner. Be useful! If you can't tank, be a DD or something. At least contribute. Stun is a godsend, use it! Even if you're upset, pretend you're taking the damage and just slash away :>

Miriamele 01-04-2009 04:20 AM

I would agree, but in MD and KKP, fighters who run up and get killed by AoE and keep needing revs just become burdens for the cleric. There are typically enough ranged DDers to take the boss down. I would rather have DD fighters sit in the back than go in, die, and divert the attention of clerics, especially if clerics are few. DD fighters don't even have to kill mobs in MD, since a good fighter tank can usually tank the mobs and MD all at once. Same with KKP. Though they should protect clerics, mages, and archers from any straying mobs.

And I don't really care who tanks as long as said tank can keep aggro and not die. If you can do that as a cleric, mage, or archer, then by all means, go for it. I end up clanking a lot... something that I don't mind, but I do skate awfully close to dying at times.

Andromeda 01-04-2009 06:25 AM

That's exactly what I have to do in KKP I have to sit back with the clerics and DDs while the ones who can handle the hits are up with KKP. Due to my pure STR build I won't be able to be more useful until Lv 75 when I can equip T4 scrolls then most likely even be able to tank KKP myself.

I know it feels wrong because I hate doing nothing in a KQ but I help do mob control instead and sacrifice myself to Mara and Marlone and take them out of the way back to where the Noxes are out of everyones way while the others deal with KKP.

bloodrops 01-07-2009 09:38 AM

Lol, that does not seem very unusual. In Robo-Honeying, it happens all the time ._.
So frustrating and annoying!!
Why the heck do they join and wait in the first place if they're going to quit a second after being wrapped? UGHH!!! Hate people like that.

Although this may seem reckless, there are some stay :p Those that also hate people that quit. Maybe this is slightly stupid, but two other guys and I stayed until the Honeying KQ ended when everyone else just quit because "it was a fail". I mean, if they had been there, we probably could've made it. But NOO, they just had to all leave and made the others fail.

Why do they not get the simple logic? One can't get anything without trying.

zakpat84 01-09-2009 03:20 PM

when we started honeying we only had 1 cleric able to buff. she saaid, 'omg i'm the only one who can buff?' so she killed herself followed by another 3. leaving only our party to stick it through. we got to the 2nd floor.^^

Ralath 01-09-2009 09:15 PM

Usually, there's only one person that can buff in Honeying... >_>"

It's not a big deal...........

Nothing to kill herself over.

GentleGiant 01-31-2009 06:14 PM

Quote:

Originally Posted by Mindspank (Post 275351)
Willing to bet your life on that statement? I have 144 screenshots that beg to differ...

The past 12 robos....

TWELVE!

I have made it to two minutes....
I died at the two minute marker....
Was unable to get a rez and released with 30 seconds untill victory.

So basicly two minutes are all that stand between me and my first successful KQ since my second gold hill at level 34.

***KQ Starts***
Everything goes GREAT. Everyone always does their job untill some idiot decides to start attacking Robo. Thats when it breaks down.
***Six minutes to go***
I do what my party asks me to do. Attack vivis. Next thing I know 20 colls and 12 skeletons are barreling down on me and I cant move fast enough. I die.
***Four Minutes to go***
I somehow aggro robo. From ACROSS THE MAP! Im doing nothing, trying to survive. BAM DEAD.
***Two minutes to go***
Right when I think im gonna squeeeeeeak by with a win. One win is all I ever asked for. No. DD's decide to fight over whos gonna kill robo. Mobs spawn. I die.

The last two minutes are always spent the same. Desperately pleading for a raise while clerics just stand there, assured of their victory, dancing the stupid freggin soulja boi dance and molesting the gem again (didnt get a screenie this time I was too mad and too far away) while I beg and plead for a raise from my party and then the room. I always release to roumen with 30 seconds left. ALWAYS. Twelve times. I have tried to give Robo a chance TWELVE MOTHER LOVING TIMES. And then it dawns on me...

Its not the KQ...

Its the players. No one EVER wants to work together. The only thing anyone wants to know is "Who is gonna tank robo?"

Bijou is full of some of the greediest, egomaniacal, self centered players I have ever met. And you know what. I wanted to quit. This morning. 7 hours ago. I was going to quit playing. But then I overheard one of my guildies talking in roumen about how I help them out alot whenever they need it and I remembered all of the awesome players I have met on bijou, and I suddenly realized that if I quit, if I give up, then they win. That will be one less higher leveled player for newer players to look out for if they need help. And the one thing that makes good players shine even more is all the trash floating around.

So let them be the way they are. So long as I know there are other players out there that care about more than the fake money in their digital storage, or the little yellow letters floating by their pseudonymn, I wont quit playing. Bad players or good players, it is what it is.

And I just made level 45 sucka!


The difference between my success rate when I'm on my main fighter and my wife is beside me playing her cleric, and my success when I'm playing alone on either my mage or archer, is HUGE! And it's for many of the same reasons you've stated, plus a healthy dose of player incompetence thrown in.

If I give my all on either of my solo toons and end up dying early, with my pleas for a rez going unanswered, I go into what I call "protective mode" where I all but shut down. I spend the rest of my time in the KQ barely doing any damage to anything because if the consequence is going to be that I die then what's the point? It's amazing just how easy it is to fail the Gold Hill and Mara KQs when people don't know what they're doing, or just don't care.

But my wife and I? We ended up in a Gold Hill KQ about a week ago with only FIVE people in it. Me and my wife, two other clerics, and a level 20 fighter. The ONLY reason we failed was due to lack of time because there wasn't any real DPS output on the mobs. Otherwise we would have breezed through the whole thing... because we all made a commitment from the start to stick it out and do our collective best! Nobody gave up!

Old man (turning 40 in a month) that I am, I don't mean to sound disrespectful to all younger players when I say this, but the childishness and immaturity shown by a lot of members of this community need to be cut way back on. That would make it a lot more fun for everyone, I think.


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