Fiesta Fan Forums

Fiesta Fan Forums (http://www.fiestafan.com/forums/index.php)
-   Mage (http://www.fiestafan.com/forums/forumdisplay.php?f=15)
-   -   Would it be okay... (http://www.fiestafan.com/forums/showthread.php?t=1566)

MagesRequiem 09-28-2007 12:03 PM

Would it be okay...
 
I'm just wondering if it would be okay to place all my points into SPR? I don't put them in END, STR, or DEX. They usually go into INT and SPR. But i'm not entirely sure but it felt like when I was doing only pure SPR I was doing more damage than I was with my pure INT Mage. And that confuses me slightly. So I was wondering, would it be okay to go pure SPR and just use rings to increase my INT? Or should I allocate my points into both of them, 1:2?

.o0O0O0o. 09-28-2007 12:11 PM

For me, I'm going for 25 SPR and the reset into INT. From what i've read, putting more than points over 25 would only increase the % by .1 instead of .2 :)

MagesRequiem 09-28-2007 01:25 PM

What percentage are you talking about? The critical rate percentage? I'm not even worried about that. I'm worried about whether or not if it would be wise to go pure SPR as a Mage and whether or not that would do me any good in the long run.

n00bLar 09-28-2007 01:34 PM

Yea... I'm kinda in that dilemma too. I've already put 25 into SPR. Now I'm wondering if I should go pure SPR or start increasing my INT.

MagesRequiem 09-28-2007 01:57 PM

Yeah, I think i'm just going to go pure SPR and make up the difference with INT rings. Besides, INT goes up much faster than SPR does.

MagesRequiem 09-30-2007 02:03 AM

*Casts Magic Bump* Lol. It doesn't need to be bumped but I felt like doing that. So can anyone help? I'm going pure SPR until level 20 so i'm hoping someone can answer me before then so I don't ruin my Mage again. I did that once, I don't want to do it again.

OmGLoOK 09-30-2007 01:27 PM

25SPR rest into INT make all ur equipment +SPR if u want more spr ._.

_JunShyr_*FTW* 09-30-2007 01:43 PM

How comes everyone going pure spr im still going for pure int and im lvl 26 atm??? =/ i hope i havnt missed some big reason why pure int is bad :confused:

Orange 10-01-2007 02:57 PM

im going for pure int too ^^.. though the biggest shame is i die quickly.. not to mention i die in one hit with mara kq from the boss.. hahaha.... though i enjoy the damage.. lol.. other than that im not so sure.. >.<

MagesRequiem 10-01-2007 03:08 PM

Whats with the lack of expert Mage knowledge? Eh... I think i'm just going to do what I said I would do before unless a high leveled Mage wishes to enlighten me with his/her build.

.o0O0O0o. 10-01-2007 03:55 PM

It's all about your playstyle. SPR if you wanna see more big burst damage and you like the color purple filling out your screen. INT for constant, steady, reliable damage.

.o0O0O0o. 10-01-2007 04:20 PM

Let's see some math.

SPR:

25 > 5%
54 > 5.4%
+5 (lvl 20) > .5%

Total +% = 10.9% @ level 59 (highest right now and not sure how much pts we get afterwards)

INT:

59 > 59 damage
59/5 (+1 damage per 5 level) > 19 damage
+5 (lvl 20) > 6 damage

Total damage = 84 damage @ level 59

All mages are alike statwise, damagewis, %wise. So the only variables are the added SPR and INT. Let's speculate the average damage is 1000 (for easier math :p). We run a test of 1000 cast. So that's 1 million damage at the end of the run, this is how much damage pure STR or END mage would do. The amount of starting % crit or added damage is constant.

SPR

1000 casts subject to 10.9% added crit would equate to 109 critted casts. Thus making:

- 891 casts @ 1000 = 891,000
- 109 casts @ 2000 = 218,000

Total damage is 1,109,000 as full SPR.

INT

1000 casts subject to 84 added damage would make it:

- 1000 casts @ 1084 = 1,084,000

Total damage is 1,084,000 as full INT.

Now, for the added damage, i'm assuming it is only added at the end of the damage equation that outspark has deviced. But in case it is factored into the equation, just like when you check you're weapon, it says it's a so-and-so +2 or +3 weapons but the actual added damage is sometimes 2x more than what the + weapon actually is when you check the damage, then it may end up that full INT is actually better damagewise, in the long run.

*DISCLAIMER*

I used my old beat up brain, so there may be some flaws and whatnot in there :p Also, i acknowledge that i don't understand all of how outspark damage equations are calculated.

Lilian 10-01-2007 04:25 PM

if it helps you any in your choice, my build is:

+15 INT
Rest into SPR.

and I'm already hoping I hadn't wasted those 15 points on int. :P

Yosei 10-01-2007 04:32 PM

My builds 1:2 INT:SPR. You want to have a good amount of INT to increase your damage. We naturally do alot of damage, but hey.. might as well have LOTS of it ^^

MagesRequiem 10-03-2007 12:37 AM

Quote:

Originally Posted by .o0O0O0o. (Post 22990)
Let's see some math.

SPR:

25 > 5%
54 > 5.4%
+5 (lvl 20) > .5%

Total +% = 10.9% @ level 59 (highest right now and not sure how much pts we get afterwards)

INT:

59 > 59 damage
59/5 (+1 damage per 5 level) > 19 damage
+5 (lvl 20) > 6 damage

Total damage = 84 damage @ level 59

All mages are alike statwise, damagewis, %wise. So the only variables are the added SPR and INT. Let's speculate the average damage is 1000 (for easier math :p). We run a test of 1000 cast. So that's 1 million damage at the end of the run, this is how much damage pure STR or END mage would do. The amount of starting % crit or added damage is constant.

SPR

1000 casts subject to 10.9% added crit would equate to 109 critted casts. Thus making:

- 891 casts @ 1000 = 891,000
- 109 casts @ 2000 = 218,000

Total damage is 1,109,000 as full SPR.

INT

1000 casts subject to 84 added damage would make it:

- 1000 casts @ 1084 = 1,084,000

Total damage is 1,084,000 as full INT.

Now, for the added damage, i'm assuming it is only added at the end of the damage equation that outspark has deviced. But in case it is factored into the equation, just like when you check you're weapon, it says it's a so-and-so +2 or +3 weapons but the actual added damage is sometimes 2x more than what the + weapon actually is when you check the damage, then it may end up that full INT is actually better damagewise, in the long run.

*DISCLAIMER*

I used my old beat up brain, so there may be some flaws and whatnot in there :p Also, i acknowledge that i don't understand all of how outspark damage equations are calculated.

Unfortunately, i'm going to have to disregard this entire post as it contains Math... and I hate Math. Math makes my brain cry itself to sleep at night. Well I kinda figured out that a pure SPR build would just suck. Getting a crit in my case is very rare. Except for today when I got like 10 crits in a row. I was thinking of going 1:1 on INT and SPR but I think that might not be fair to SPR seeing as how its much lower than INT and its far more important. I think that a 1:2 INT and SPR build might be the best but i'm not entirely sure. Then again... these stat points make very little difference. I guess i'll just go 1:2 with INT and SPR.

n00bLar 10-03-2007 05:19 AM

Quote:

Originally Posted by .o0O0O0o. (Post 22990)
Let's see some math.

SPR:

25 > 5%
54 > 5.4%
+5 (lvl 20) > .5%

Total +% = 10.9% @ level 59 (highest right now and not sure how much pts we get afterwards)

INT:

59 > 59 damage
59/5 (+1 damage per 5 level) > 19 damage
+5 (lvl 20) > 6 damage

Total damage = 84 damage @ level 59

All mages are alike statwise, damagewis, %wise. So the only variables are the added SPR and INT. Let's speculate the average damage is 1000 (for easier math :p). We run a test of 1000 cast. So that's 1 million damage at the end of the run, this is how much damage pure STR or END mage would do. The amount of starting % crit or added damage is constant.

SPR

1000 casts subject to 10.9% added crit would equate to 109 critted casts. Thus making:

- 891 casts @ 1000 = 891,000
- 109 casts @ 2000 = 218,000

Total damage is 1,109,000 as full SPR.

INT

1000 casts subject to 84 added damage would make it:

- 1000 casts @ 1084 = 1,084,000

Total damage is 1,084,000 as full INT.

Now, for the added damage, i'm assuming it is only added at the end of the damage equation that outspark has deviced. But in case it is factored into the equation, just like when you check you're weapon, it says it's a so-and-so +2 or +3 weapons but the actual added damage is sometimes 2x more than what the + weapon actually is when you check the damage, then it may end up that full INT is actually better damagewise, in the long run.

*DISCLAIMER*

I used my old beat up brain, so there may be some flaws and whatnot in there :p Also, i acknowledge that i don't understand all of how outspark damage equations are calculated.

Assuming you get the additional 84 damage at lvl 59 from going full INT, will that additional 84 dmg even make a difference when you are that lvl?

I haven't been that far but I doubt that that +84 would make a difference.

MagesRequiem 10-03-2007 05:13 PM

Quote:

Originally Posted by n00bLar (Post 23464)
Assuming you get the additional 84 damage at lvl 59 from going full INT, will that additional 84 dmg even make a difference when you are that lvl?

I haven't been that far but I doubt that that +84 would make a difference.

84 extra points of damage? At that level? No. +84 points of damage at level 20 wouldn't make a difference.

.o0O0O0o. 10-03-2007 05:18 PM

Doubt it would make much difference, but every damage point counts toward the death of said mob. But, for now i'm 2:1 int:spr.

MagesRequiem 10-03-2007 05:21 PM

Thats why I use a Power Scroll, lol. But that doesn't seem to make much or any difference at all. Maybe its just me... oh well. Anyways, i'm probably just going to go 1:1 INT and SPR and buy an INT and SPR ring(s). Or probably go 1:2 INT and SPR with the same rings. SP is incredibly important to Mages. Without SP, we're useless.

.o0O0O0o. 10-03-2007 05:35 PM

You do know that Power scroll is for aim and not adding damage right?

MagesRequiem 10-03-2007 05:46 PM

LOL! It is? Wow... I feel so stupid right now. But why would they call it a Power Scroll then? It even says it give like extra damage and Magic Damage.

.o0O0O0o. 10-03-2007 06:07 PM

Yea, i thought it was what you thought it was when i first started. But soon, realized that i was doing the same amount of damage but would miss so much less on KQ boss.

MagesRequiem 10-03-2007 06:08 PM

Hm... that would explain why I don't miss much. But are you sure it doesn't increase the damage? It says directly on the scroll that it does. They really need to fix that. I wasted so many materials just making those stupid things.

.o0O0O0o. 10-03-2007 06:09 PM

Yes, i'm sure. I've also read somewhere else, maybe the main forum in outspark.

MagesRequiem 10-03-2007 06:11 PM

Thats utter crap. They owe me a ton of Torn Leather and Summoned Beast Leather (Low Quality) then. Well, thanks for telling me now. I won't waste another material on those lame ass scrolls any more.


All times are GMT. The time now is 11:23 AM.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.