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-   -   Is there any way we can make mor cleric attaks? (http://www.fiestafan.com/forums/showthread.php?t=15296)

zakpat84 11-24-2008 06:16 PM

Is there any way we can make mor cleric attaks?
 
Sadly clerics have a terribly limited arsenal when it comes to attaking. we can bang something then l8er we can bang it harder..plz outspark any of the powers that be is there a way to make more special attaks. nothing too fancy just a hammer throw or bounce bak would do:cries::cries::cries:plz :cries:plz:cries:plz

ZeroZone 11-24-2008 08:46 PM

Sure and give me Entangle and Natures regen. you know i wouldnt mind a few buffs too. and Fast runspeed. (i could go on)

Leesa 11-24-2008 09:05 PM

I wish that would happen too, but its not possible. U.S.A Fiesta follows the Korean Fiesta, so they make the decisions not Outspark >.>

bloodrops 11-25-2008 06:55 AM

Then we can ask the Korean Fiesta :D
I could do that XD



._.
It probably wouldn't work

Hraesvelg 11-25-2008 07:21 AM

After they implement that, I want an "I win!" button.

Loveless 11-25-2008 07:23 AM

[iWin] <-- Click Here

Aside from waiting a lifetime for a new skill... all you can really do is get STR equip and empower damage on Bash. NA Fiesta is definitely lacking in terms of skills. We should adopt JFiesta's skills instead... much, much more fun to play.

Ninja_Medic 12-14-2008 10:26 PM

i agree

takes too long to kill things D:

koager 12-14-2008 10:30 PM

there are more cleric attacks
but its at lv110+
gl :D

MikeyG 12-15-2008 05:47 AM

Pure str clerics is only way to go :P
And they get a few good melee attacks at lvl 110?

koager 12-15-2008 08:40 AM

they get another hammer/mace attack
and then theres the aoe attack (might be lv120?)

Melissa27 01-17-2009 05:34 PM

we're built to heal. no1 else can heal but us. yes, people solo and clank and whatever... but ultimately, we HEAL. 2 attacks skills are fine..... in my opinion anyway. maybe 1 more but that's it.

AegisXOR 01-17-2009 11:50 PM

We're the support class- we're the only ones that can heal for cheap, buff, or cure DoT. Most clerics can slap together a solo build- smart clerics can make a clanking build.

The price you have to pay for all those abilities is being nagged by nubs constantly. D:

kirbysprite 01-18-2009 12:22 AM

All Clerics would love more attacks. I know I do. But we only get more at the high levels...

Hyper 01-18-2009 02:19 AM

Ugh, please not another one of these threads.

Quote:

Originally Posted by Hraesvelg (Post 259924)
After they implement that, I want an "I win!" button.

LOL, yes.

yuujou 01-18-2009 04:18 AM

Quote:

Originally Posted by Melissa27 (Post 281573)
we're built to heal. no1 else can heal but us. yes, people solo and clank and whatever... but ultimately, we HEAL. 2 attacks skills are fine..... in my opinion anyway. maybe 1 more but that's it.

we have three actually...

Lexaeus 01-20-2009 12:48 AM

Quote:

Originally Posted by Hyper (Post 281709)
Ugh, please not another one of these threads.

lol yeah. Personally I find cleric soloing fine during when I still played before those easy lvl quests were implemented, when I was lvl 34, and even then when I soloed I never used bash b/c I saved up my sp for just healing so I could solo longer without a need for a stone. Plus my crits killed everything that I decided to kill :nahnah:

Hessah 01-20-2009 12:55 AM

More attack skills for cleric? We shall ask them to make Trip and Bleed more worth while first... the "2nd" kill is so useless...

Quote:

Originally Posted by yuujou (Post 281745)
we have three actually...

Effectively we can only use 2..

unless you do -Bash- -Trip- -Switch to Mace- -Bleed-



Though I've already accepted that we're a support class, and we have a billion healing skills, I wouldn't know how to fit everything on my hotkey if i had more attack skills LOL

a.L 01-20-2009 01:54 AM

When mages, archers and fighters get more healing skills, we'll talk.

iDerrick 01-20-2009 07:20 PM

Quote:

Originally Posted by a.L (Post 282422)
When mages, archers and fighters get more healing skills, we'll talk.

Fighters get a vitality skill, I'd like one of those on my archer. When I started playing my archer after my cleric, i noticed I use a hell of a lot of stones and I keep trying to spam my heal button when its really the power shot button. Note to self:Archer is not your cleric.

Hraesvelg 01-20-2009 07:27 PM

Vitality decreases defense for a gain of strength, it doesn't have anything to do with healing. Vampiric Strike, on the other hand, is about as close to a healing skill as Fighters get (unless there are some new skills in the very upper ranges I'm not aware of, and it's not guaranteed Outspark will implement them if they exist).

iDerrick 01-20-2009 08:08 PM

Oh really? They shouldnt have called it vitality then. I assumed it increased your max hp by a certain amount. /neverplayedafighter.

Hessah 01-20-2009 10:19 PM

I heard that Vampire strike skill's affect is barely noticable?!?!

a.L 01-20-2009 10:25 PM

My vampiric strike heals less than 20% of my total HP when I have a cleric buff. It might be a bit more useful for solo, but when I have a cleric I find that my cleric casts heal right when I use vampiric strike most of the time, so I only end up healing like 100 HP with VS. xD

And when you use it as a final hit to kill something, you don't get the healing bonus at all. :/

Hessah 01-20-2009 10:29 PM

oh that sucks LOL and a massive cooldown?

They really need to lower the cooldown of some of the fighter skills..

mock would be a good start...

Hraesvelg 01-20-2009 10:33 PM

Yeah, Vampiric Strike really is a joke. Even as a mainly soloer, it doesn't really do a damn thing. It's a little bit of extra damage from time to time. Yawn.

cillia 01-25-2009 09:45 AM

>.O i barely even use my normal attack skills cuz im always in a party healing someone~


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