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New abyss setup sucks...
Now gold sites that bot and sell gold can access all of the abysses...Higher level players can enter the lower level abysses and spawn kill those players for pk points, and the lower level people lose xp. Low level players can go in the high level abysses and leech xp and items... Wth is the point of this maintenance?
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I can see it won't last long. This is going to be the most complained update yet in Fiesta I can see them reverting it back to normal when they get fed up with the complaints.
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well....its good and bad depending on what you do there, I dont mind, my guild provides a good amount of protection against that kinda stuff...I just party up and watch the stalkers get smashed:hulksmash:
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Has PK point been implemented??
You don't lose exp when you get PKed though right? Just if you got last hit by a mob..? I dunno, I just reckon they're pushing Fiesta into the wrong direction. Enhance the Kingdom Quest experience... not promote PVP.. I've never thought of Fiesta to be a PVP game, and I hope it doesnt turn into one... with each level making a huge difference between player's strength... |
woot!! leechy exp time!! lol jkjk :uhoh:
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You do lose exp when pked. I tested.
You cant attack guildmates in abyss. Unless your an archer and aoe poisons. you lose about 10% of the exp you naturally lose by being killed by a mob. I think thats right.. not sure my math really sucks. Every time youkill someone you get a kill point. And honestly I if I run into a low lvl in the 7x abyss I'll prob kill him/her.... (It angers me that much) |
Autclly you can Lose Exp when your in Passage of the Abyss
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And OMG you get kill points now? That is SOOO bad because it will make people want to kill other people more. What's the point in letting high levels bully the low level noobs to make them lose EXP WHEN this could have been done in FBZ. If they want to promote pvp that much they should just make a pvp server like many other games do. |
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Topics will be made boasting "I have more kill points than everyone else blah blah blah" |
o.o sad......
and I mean like................... you lose a ceratin ammount each lvl when you are killed by a monster. Well when you are killed by another player in abyss you dont loose asmuch as you do when killed by a monster. Someone said it was 10% of the exp you would originally lose if a mob had killed you. But yeah.. when pked you dont lose a whole % like you would by monster 3: @-@ *half asleep and horrid at explaining things* |
So.. when you get killed by a mob, you lose 1%
When you get killed by a player, u lose 0.1% So that lvl 3x noob asking for "help" in lvl 5x abyss would've lost about 1%. |
OH I geddit. Still, that sucks.
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You killed him TEN TIMES?!?!?!?!?!??! xDDDDD |
Grrrs obviously this is gonna change. People already have attitudes that suck and are way too competitive in pvp, they shouldn't give them reasons to be doody-heads even more. They're gonna fix it back in no time, because I'm obviously not the only one mad :D
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i think Mostly i hate it when i lose life point which is over like 1000 which tick me off when i die and it take hour to get much exp for my lv
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Eventually that .1% adds up. ._.; I was stupid and went afk in 7x Abyss last night, and when I came back I'd lost over 1%. xD ...Which is a big deal for me because I level like a snail.
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Poor Kaidela/Aleese D: I was killed so many times.... RAWRS!! At least make it so that you don't lose exp... some people aren't physco players and lvl to 50 in 3 days and 70 in a week...
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It's more than 0.1% lol. Some pretty high level guy was in 50's abyss all t3 buffed with +9's he was spawn killing "everyone". I think I lost 1% every like second or third time he killed me.
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I'm starting to see a pattern ...How bout instead of lvl 30's being in a lvl 70 abyss ...go to your own ...quit trying to lvl so fast cause you want to be so good it will all come in time .. and the 70's just need to stay in there own abyss to then there would be no pking lower lvl from higher lvls in would just be an equal lvl..which i don't think would be that smart and idea
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Yes, I agree, the lower levels need to stay in the lower levels. But, that goes for us higher levels also. How fair would it be if I took my 7x cleric into the level 6x abyss and every little 60 that walked through the door, I killed? Not only that, but the higher levels need to lay off killing the dungeon bosses and leaves those for the people that HAVE QUESTS for them. They were hard enough to find and kill before. Now, there is no point to even working those quests. All the bored level 7x & 8x will go kill them all, either for fun or for spite. They are seriously turning this game into one that I do not like anymore. I feel bad for getting my friend to start playing by telling her it was such a great and fun game. The name of the game is called FIESTA – you know meaning party, meaning fun, meaning joining with friends to enjoy a game. Not Massacre. They want to encourage more PvP battles in the abyss????? Why the hell even put mobs in there then. No one gets a chance to kill them anymore. Hell, they are slaughtered as they enter the freaking doors. All they are encouraging is more people being asses to other people and more whining, crying, bitching, complaining, and I can only imagine the amount of guild wars that will be started over this. I’m sorry. I know SKiNG said give it a chance, but from what I have heard and seen, this was the biggest mistake yet by Outspark. Just because something is successful in one version of the game in a completely different country, does not mean that it will be successful in a different country. I truly hope Outspark reconsiders this. |
I like the pvp.
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And I thought the BR fiasco and the rollback was bad...
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I seriously think that this tops the BR screw up.
We were able to recover form that one. |
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So yeah, just because something is successful in one version of the game in a completely different country, does not mean that it will be successful in a different country. |
The new changes to abyss were probably included in the patch that they got from the Korean Dev's. Outspark doesnt create its own seperate content it recieves its updates from the Korean company and translate them. They don't have much say in what stays or goes in the patches. Its the same as AeriaGames with DOMO. Aeria didn't want to include the pet nerf in the update they did but they had no choice because it was part of the massive update they had and korean dev's wouldn't go back seperate it from the stuff area wanted to include.
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But it's pretty clear that Outspark has been able to get things that were not in the Korean version--for example, the island in Roumen.
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Sad
i'm one of the victim for this setup. i was surrounded by mob and this cleric whom i do not wan to party with, just kill me when i was left with a small amount of life. how can a cleric be so evil to kill a low hp mage..... instead of buffing and healing.... the world is changing .....
the whole process i didnt speak a word even when i was kill by him. i'm just sad that this game is no longer friendly game that i once know of. getting worse to worst... |
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