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Your Cleric Build - The thread! *dramatic music*
I'm going for a 5 str 1 dex build on my cleric. It's going decent, I do seem to avoid hits often, and I can solo practically everything a fighter can, + with the heals it pwns.
As of right now, I see no point of adding anything into SPR and definatley nothing into INT. But, END might be a good replacement for Dex. I've seen some people talking about pure STR... so what' are you folks doing? |
Pure SPR ftw. Get a huge crit rate and then your basically doing double damage every hit. You also get a huge SP pool and defence against magic users which are likely to be high level mobs.
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I'm currently only level 7 but I've been trying a full SPR build. Really haven't noticed the benefits yet, but I'm sure I will. Only thing I don't like about it is the lack of defence and I'm sure with full SPR my accuracy will eventually die offs so it's more a skill spamming build. It's possible I may be fighting monsters too high for my level, I don't really know how to tell what level each monster is.
I'm tempted to try a STR hybrid between either DEX, SPR, or END. |
I'm not sure what stats to use for my cleric.. He is lv 10, but still with the 10stat points.
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Vash go with End>Str>then spr because once u get invincible/higher lvl buffs you will be usin alot of sp up...at Niion you may regret the dex later.....because you dont really need it every lvl adds on so much dex..End and str are best for clerics...Pure Str would be jus plain crazy
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I don't think cleric need much STR, as they get 2 STR per level gain <.< That pretty a lot for a healer.
I'm going for full END or 2 END : 1 SPR build. At high level you will surely need more mana, HP, and you will definitely need both physical and magical defense (some one said, invincible ?) With high SPR we will also have high crit rate, that will make up for dmg loss from adding no STR. And why do we need to add STR, when cleric weapon has the highest base dmg, greatest bonus from upgrade :D DEX is worthless on cleric, so is INT. Summary, my cleric wanna-be: - 2 : 1 END/SPR build - STR/END/SPR equipment - Stun/Bleed skill abuse :D |
you dont need 2 pump SPR due to divinity lol which you get +40-50ish SP per rank....so i think its best to go End>Str>Spr but its a matter of opinion also Clerics crit rate is fine also without pumpin spr....empowering your skills handles SP management quite well..i mean if you're wantin to play support then pumpin SPR is fine...but for a Battle Cleric *person who wants to solo* STR outweighs SPR
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I'm going for a STR and END battle build in a 3STR:1END ratio. It's pretty good and I got to level 18 using it.
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i guess it would be fine Keetos even though my opinion is defense is the best offense...lol...in theory its Paladins>pwn all in pvp...fully buffed an kitted out unless mages have some awesome firepower i dont know about lol >_< *which im sure they dont* you cant drop them
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lol unless mage have some awsome firepower ? That's where SPR kick in mate, I don't know if any high level monster have magic attack, if they have, I will surely want my SPR high.
5 SPR give +1% crit rate, and I want my SPR like 100 for +20% crit rate :D Like I said, cleric has a lot of STR gain per level (just have a level up that give 3 STR :O) and VERY HIGH dmg weapon, no need for much STR, stun + bleed to the max :D @Keetos: I add no STR and I'm lvl 17 already :D use like 2-3 mana stone per level now, not that much and I'm fighting in the place lvl 20 warrior train :D |
I'm going 2/1 str/end now xD
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I'm going to make a Cleric today and it's gonna be all End. :3
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thaile....with my END/STR build i can solo in LS2...also at lvl 15 i could tank Smart Phinos/Solo...Crit rates like i said are fine without pumpin SPR:D....an yes some monsters cast/have magic attacks *obviously you have'nt been playin long or jus not payin attention* but still its not all that neccesary...but lets see you try soloin in LS2 with a SPR build you wont last long....let alone kill anything...meh but to each his own i suppose
Divinity give 40-50ish SP per skill rank so point about the STR per lvl is moot...so is the point about the clerics weapon all i can say is wait till higher lvls when you with the SPR build are killing incredibly slow...:D *crit rate without bein able to tank/dmg what you are fightin is pointless* |
What tequila said is actually true. At first, I noticed that I was killing monsters rather quickly at low lvls. But when i started killing lvl 20+ mobs, I killed extremely slow since I thought that I didn't need strength. All i have to say is thank god it's closed beta because I learned my lesson. Whatever your build is, be sure to at least get a decent amount of strenth for higher lvl mobs.
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And I didn't say pumping SPR, when I said I want 100 SPR, I want it at lvl 60, not 30 :D Currently I'm building full END and I go for STR equipment, my STR is not low |
a level 15-20 cleric do about 80 dmg , you got 15-20 stat pts , with a full STR its +3-+4 damage , about 5% damage .
only 1 hit more to kill a mob with another build. END is the better , more HP , more Def and more Block , but a mix END/SPR is nice too. |
That 5% will eventually increase over time.
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in fact , nope , because your base weapon damage increase too .
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It wouldn't really make sense for Str to completely suck like that =/ |
going full dex (LOL)
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lawllll hey phizzle.
I'm tranny xD I hit 20 and became High yestarrday. :D |
Clerics are too overpowered at lower lvls, I VOTE FOR A NERF!
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Wait till you see stun, bleed and 1041 dmg absorb skill <.<
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Is there such thing as a Full support cleric that just buffs and heals?
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the name is h4v0c as of now am a lvl 28 cleric
well talking about monster.. high lvl mobs do magical damage and they do damage a lot. also physcal type monster also damage high.. like around 100+ and the magic is about 150ish at my lvl(28) TRAINING PLACE (MOONLIGHT TOMB) STR cleric - basically a str cleric can survive there with invincible but that will not save him from a magical user mob.. it will just take 5 sec to take down the shield Like Ice Vivi which is like lvl 26-28 mob.. (yellow colored monster "name" means is the same as your lvl) it will hit a str cleric around 150ish STR cleric will kill the mob in about 15s of time..(no misses) *pure str cleric will miss like 30% of the time hitting mob there* SPR cleric - if a spr cleric will go there.. magical type monster will damage less physcal type will damage the same Killing time around 10s-20s..( depends on the crit rating) *pure spr cleric will miss like 30% of the time hitting mob there* |
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@Thaile ill ss my stat window*;) |
Well, I might as well add in my two cents to this thread.
First off, yes, "OSNP CLERICS GET GIANT HAMMERS/MACES AND DO DAMAGE". This is the second game I've seen where clerics can actually take a melee/battle path and not get screwed over for doing it. Seal Online had priests similar to Fiesta's, but they had to sacrifice healing/buffing potency if they chose a battle path. Even then, they were much weaker. But I digress... Clerics seem to already be a great support class. Their heals have fixed HP amounts that they restore, so you do not sacrifice heal potency for the STR you get. In fact, all of the buffs seem to have fixed amounts that they add into stats, as well. STR and END seem to be the most crucial stats to a cleric - I'm doing great damage so far and I can tank hits fairly well with a 2:1 STR/END build. Some people might emphasize END over STR, and that's fine, too. In fact, I might increase the amount of END in my build later on or change the ratio. With regard to a full support cleric - you can do it, but I don't see any reason to yet. In the future, heals and buffs could possibly be affected by INT/magic. I wouldn't really know though. I DID get accepted into the GM event today and got warped to Uruga, which had level 60 weapons/armors for sale. The skill trader wasn't nearby though, so I didn't get the chance to take a peek. |
yea , made a mistake , I believed that +1 dmg by 5 pts stat , but it seems its about +1 dmg by pts , so at High Level thats a real benefit .
But still don't think its a good choice to do a pure STR. Actually my stat is +12 STR +21 END , but keep goind END for playing in party and kill higher mobs. |
I don't think Pure Anything will work out as well as a fusion of stats. Games are just built that way.
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pure end an pure spr in theory could work out but you would be good for nothing cept for jus tanking or healing. Seal Online clerics hrmm were still kinda wimpy compared to Fiestas cleric...jus wait till u see trip or bleed in action in pvp...the devs may have had support class in mind when they designed it but it didnt come out that way.
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I don't think pure SPR would ever work for a cleric, or any class for that matter. You'd miss a ton, have no health, and at a certain point, you'd be sacrificing a lot of damage. If the crit rate was higher, say 0.5% per point, I'd say a pure SPR build could work out. But it's not. 100 SPR gives a puny 20% crit. That's only 1 out of 5 hits. For the other four you'd be hitting crappy damage, not to mention you'd be getting hit for a tonne of damage yourself. And getting 100 SPR is no piece of cake either.
Pure END could work as a party tank but I'd never do it. The killing time would be just too slow solo. Although every party would want you because you could be a great tank and buff them all as well. So maybe you're onto something. |
One thing that would suck in later levels is pally's can not party tank simply because they do not have that taunt skill that warriors have. When a warrior tanks, a boss monster and a mage does large damage on the boss, the boss will head towards the mage and kill him, unless the warrior taunts and regains agro. Pally's do not have this taunt ability meaning that the boss monster will chase and kill the mage.
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wrong again pure spr does an can work....pure spr clerics are simply clerics who do one thing:support...buff heal etc etc..coupled with Protect Invincible,Stoneskin an Endure an the full spr cleric is fine in whatever zone him an whoever he is supportin are in *coming from my knowledge of KR Fiesta*:D
Full End cleric of course is a party tank for clearing dungeons...a party tank doesnt need dmg..you have mages and other doing it for you...as for the dmg problem its nothing a few scrolls wont handle when soloing.:D |
Of course clerics can tank but warriors will always be the best tankers simply because of their taunt ability.
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taunt ability?
invincible > taunt. |
I told you the importance of taunt. Wait till you do very high level kingdom quests. Clerics can tank a boss monster, but when a mage does extremely high damage, the Cleric will lose agro and the boss monster will chase after the mages, the taunt ability makes it so the boss monster sticks onto the warrior. Warriors are the only ones that have the taunt ability.
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meh invincible>Taunt yes it does ive seen quite a few of the higher lvl KQs roommates played KR Fiesta..sure a warrior has a taunt a paladin doesnt....i mean most parties for higher lvl KQs you have Mage Cleric Warrior Mage Cleric...*or throw another archer instead of the one of the mages if u like*....i mean if the party knows what its doing...one cleric along with the Warrior handles holdin agro the other buffs/heals...lower hp ona cleric but better defense then a 2 handed warrior an you dont see many shield warriors..:D...mages jus nuke all :D
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Oh yeah, and aggros, if they decide to chase a mage will attack clerics if the clerics heal the mage.
So taunt is the bumz :D |
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