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-   -   +damage in the freestat window (http://www.fiestafan.com/forums/showthread.php?t=3173)

Icy 11-27-2007 07:23 PM

+damage in the freestat window
 
They really do add on to the actual damage you inflict. This means it is unaffected by modifiers such as monster defense. I tested this out on an Orc with a sub level 10 archer, and for every extra STR I add I did 1 more damage. With such a huge discrepancy between the Orc's defense and my pathetic display damage, I can only attribute the damage increase solely to the +STR.

I just thought this might interest people who favour +SPR over +STR. For maximum actual damage: the amount of extra damage from critical hits, spread out over a large number of hits, cannot match the +damage from +STR until your average actual damage exceed 1000 by a margin. While this might be done versus things half your level, in normal circumstances you can only dream about 4 digit average damage.

At level 50, 55 points into STR would give a whooping 66 extra damage per hit, which is independent of the thing you're attacking. I'd think that means a lot to clerics hammering things by themselves.

I suspect the +Mdamage from +INT works the same too.

It would seem full INT mage > Fission :(

ThievingSix 11-27-2007 08:37 PM

Well...Hitting orcs at 400 dmg(guessing, fighters at level 50 correct me), 50 extra damage isn't..that much. Especially when you got an extra 5% crit and are doing 2-3 crits per monster..

400..400..800.800.400.
450..450..450..450..450

Icy 11-27-2007 08:59 PM

Quote:

Originally Posted by ThievingSix (Post 50129)
Well...Hitting orcs at 400 dmg(guessing, fighters at level 50 correct me), 50 extra damage isn't..that much. Especially when you got an extra 5% crit and are doing 2-3 crits per monster..

400..400..800.800.400.
450..450..450..450..450

Statistics wise you're wrong. Don't forget that you also have other sources of crit% that contribute to a higher degree to your number of criticals.

Also, 400 damage? Really? That's a ****load more than mages.

ThievingSix 11-27-2007 10:26 PM

Quote:

Originally Posted by Icy (Post 50131)
Statistics wise you're wrong. Don't forget that you also have other sources of crit% that contribute to a higher degree to your number of criticals.

Also, 400 damage? Really? That's a ****load more than mages.

Well, not really. My archer gets at least 1 crit every 2 monsters....and thats not even 1/2 the percentage I'll be at in the next two levels. My cousin is a SPR fighter he gets plenty of crits(at least one per kill)...

Also, my level 38 cleric gets about 50-130 dmg on orcs...I would suspect that a fighter at 50+ would get much more than that just by how fast I've seen them kill...

AngellicDiety 11-28-2007 01:27 AM

Quote:

Originally Posted by Icy (Post 50131)
Statistics wise you're wrong. Don't forget that you also have other sources of crit% that contribute to a higher degree to your number of criticals.

Also, 400 damage? Really? That's a ****load more than mages.

400 damage isn't a lot for a fully complete license. I hit 400 regular (500-600 with a successful fatal slash) with a completed orc-license. Crits can reach 2200 damage (Power hit crit.) Since power hit is the second in my skill spam if both Fatal Slash crits along with Power Hit its a 2-hit kill.

And yes, this was mentioned quite awhile ago on the fighter forums. Damage bonus is applied after defense and strength calculations are taken into account.

Albireo 11-28-2007 03:34 AM

well if ur lvl 50 you could have 25+ SPR and around 25+ INT/STR (not sure how many bonus you get) but if you do that then the crit is added to that 25 more damage and you get crit a lot more so i would think a fusion would be best.
BTW what was your archers base str at the time because im pretty sure bonus points affect damage differently depending on base, might be wrong though.
Id like more evidence with som1 at a higher lvl.

ThievingSix 11-28-2007 03:56 AM

Quote:

Originally Posted by Albireo (Post 50426)
well if ur lvl 50 you could have 25+ SPR and around 25+ INT/STR (not sure how many bonus you get) but if you do that then the crit is added to that 25 more damage and you get crit a lot more so i would think a fusion would be best.
BTW what was your archers base str at the time because im pretty sure bonus points affect damage differently depending on base, might be wrong though.
Id like more evidence with som1 at a higher lvl.

Like I said 25 extra damage isn't a lot when your already critting for 2200...

Xylem 11-28-2007 04:48 AM

Wait... So the thingy on the "free stat" window is the actual additional damage?

At my level, i get +30 damage. So if i took all my str away, i will only be doing 30 damage less? O.o

ThievingSix 11-28-2007 05:09 AM

Quote:

Originally Posted by Xylem (Post 50474)
Wait... So the thingy on the "free stat" window is the actual additional damage?

At my level, i get +30 damage. So if i took all my str away, i will only be doing 30 damage less? O.o

Exactly

Xylem 11-28-2007 05:13 AM

That's useless then. I could've spent my str points on something much more better...


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